Player Matchup

Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
BRAVE_assassin64
Nox
Level 144
God Stats
9W - 9L
1,565 SR
Queue Stats
65W - 48L
1,544 Elo+
Party 3
Ravana
Ravana
Walking-Forest
Ravana
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 24L
1,500 Elo+
Solo
Atlas
Atlas
WhatWasYourPlan
Atlas
Level 15
God Stats
6W - 6L
1,606 SR
Queue Stats
6W - 10L
1,579 Elo+
Party 3
Neith
Neith
r3xil3d
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 12L
1,818 Elo+
Party 2
Team Averages
Level 72
1,534 SR
1,588 Elo+

VS

Team Averages
Level 92
1,610 SR
1,607 Elo+
Baron Samedi
Baron Samedi
Dannyy chill
Baron Samedi
Level 124
God Stats
1W - 1L
1,625 SR
Queue Stats
74W - 44L
1,769 Elo+
Party 1
Arachne
Arachne
DeathNip
Arachne
Level 17
God Stats
0W - 2L
1,296 SR
Queue Stats
1W - 3L
1,366 Elo+
Solo
Kali
Kali
ImStr8DropinOff
Kali
Level 158
God Stats
3W - 2L
1,517 SR
Queue Stats
45W - 37L
1,628 Elo+
Party 1
Cernunnos
Cernunnos
RayyyChill
Cernunnos
Level 129
God Stats
6W - 5L
1,723 SR
Queue Stats
100W - 71L
1,406 Elo+
Party 1
Loki
Loki
inksoda
Loki
Level 34
God Stats
3W - 1L
1,889 SR
Queue Stats
139W - 71L
1,866 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
14 / 5 / 15
14,662
916
34,351
20,615
7,800
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
12 / 2 / 11
13,923
870
20,318
9,662
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 3 / 5
12,006
750
6,196
12,542
7,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
2 / 3 / 17
11,730
733
11,187
17,181
11,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
r3xil3d
Neith
20
9 / 1 / 16
14,447
903
22,133
15,229
7,814
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dannyy chill
Baron Samedi
17
1 / 9 / 6
10,593
662
10,517
18,500
12,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
DeathNip
Arachne
15
0 / 10 / 3
9,298
581
4,050
21,075
7,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
5 / 7 / 3
10,862
679
12,053
18,649
8,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
RayyyChill
Cernunnos
17
0 / 8 / 7
10,032
627
14,371
23,988
7,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
inksoda
Loki
19
8 / 8 / 1
12,296
769
16,847
22,432
8,087
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
34
42
Kills
14
14
Deaths
42
64
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
14
5
15
4.3
W
12
2
11
8.75
L
Baron Samedi
Dannyy chill
Baron Samedi
1
9
6
0.44
L
Arachne
DeathNip
Arachne
0
10
3
0.15
L
5
7
3
0.93
L
Cernunnos
RayyyChill
Cernunnos
0
8
7
0.44
W
5
3
5
2.5
W
2
3
17
3.5
L
Loki
inksoda
Loki
8
8
1
1.06
W
Neith
r3xil3d
Neith
9
1
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,185
Damage
57,838
75,229
Taken
104,644
38,062
Mitigated
44,291
26,236
Healing
17,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
34,351
15,054
0
5,208
20,615
7,800
2,356
3,179
17,436
0
64,798
W
20,318
1,206
164
3,612
9,662
3,922
1,000
1,121
8,541
64,113
0
L
Baron Samedi
Dannyy chill
Baron Samedi
10,517
622
1,286
4,411
18,500
12,756
0
8,001
10,012
29,925
0
L
Arachne
DeathNip
Arachne
4,050
2,618
0
907
21,075
7,385
0
11,085
9,755
0
10,706
L
12,053
5,595
0
2,310
18,649
8,659
0
4,178
13,945
0
29,485
L
Cernunnos
RayyyChill
Cernunnos
14,371
7,513
0
6,219
23,988
7,404
0
3,885
19,968
0
40,871
W
6,196
1,101
0
2,778
12,542
7,010
641
2,507
10,035
0
36,520
W
11,187
2,986
314
4,570
17,181
11,516
1,120
2,351
14,830
25,659
0
L
Loki
inksoda
Loki
16,847
4,109
0
2,792
22,432
8,087
31
3,432
18,633
0
59,703
W
Neith
r3xil3d
Neith
22,133
7,997
0
9,590
15,229
7,814
3,937
1,359
13,870
0
73,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,768
Gold Earned
53,081
336
Minions Killed
218
0
Camps Cleared
0
1,703,889
Distance Traveled
1,388,406
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,662
916
78
5
0
336,353
1
W
Nox
13,923
870
85
5
0
365,243
1
L
Baron Samedi
10,593
662
49
3
0
269,479
0
L
Arachne
9,298
581
15
1
0
251,574
0
L
Kali
10,862
679
30
2
0
278,666
0
L
Cernunnos
10,032
627
39
2
0
295,763
0
W
Ravana
12,006
750
46
3
0
323,662
4
W
Atlas
11,730
733
20
1
0
331,981
2
L
Loki
12,296
769
85
5
0
292,924
0
W
Neith
14,447
903
107
7
0
346,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role