Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
ALPHA_FORCE-RED
Zeus
Level 144
God Stats
5W - 6L
1,600 SR
Queue Stats
360W - 331L
1,332 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Dein_Ernst_7
Cu Chulainn
Level 99
God Stats
17W - 15L
1,500 SR
Queue Stats
210W - 216L
1,284 Elo+
Party 1
Loki
Loki
moneyGo_Crazy101
Loki
Level 30
God Stats
2W - 4L
1,752 SR
Queue Stats
37W - 85L
1,755 Elo+
Solo
Team Averages
Level 82
1,570 SR
1,474 Elo+

VS

Team Averages
Level 78
1,431 SR
1,420 Elo+
Sylvanus
Sylvanus
MustacheClarence
Sylvanus
Level 127
God Stats
7W - 6L
1,163 SR
Queue Stats
270W - 290L
1,418 Elo+
Party 2
Sun Wukong
Sun Wukong
OnlyOhio843
Sun Wukong
Level 115
God Stats
8W - 3L
1,589 SR
Queue Stats
210W - 211L
1,487 Elo+
Party 2
Ullr
Ullr
agara124
Ullr
Level 26
God Stats
7W - 10L
1,402 SR
Queue Stats
57W - 49L
1,464 Elo+
Party 2
Hun Batz
Hun Batz
eduardo5895
Hun Batz
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 185L
1,357 Elo+
Party 2
Zeus
Zeus
kevingonzxlez666
Zeus
Level 42
God Stats
4W - 9L
1,500 SR
Queue Stats
610W - 667L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
9
0 / 1 / 4
5,300
530
2,945
4,119
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
 
King Arthur
7
1 / 4 / 1
4,922
492
3,505
5,556
2,628
11
5 / 6 / 0
6,357
636
7,664
5,989
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Dein_Ernst_7
Cu Chulainn
9
3 / 4 / 4
5,782
578
3,869
8,560
2,629
Mace

Mace

+10
Physical Power

4
0 / 4 / 1
3,943
394
988
4,297
896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 2 / 7
5,932
593
5,025
6,965
4,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
OnlyOhio843
Sun Wukong
10
2 / 1 / 7
6,014
601
4,091
5,731
3,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ullr
11
5 / 2 / 2
6,374
637
1,861
5,141
1,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
eduardo5895
Hun Batz
10
5 / 3 / 6
6,235
624
4,704
8,383
3,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 1
5,623
562
3,079
3,999
988
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
9
Kills
19
19
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
1
4
2
L
King Arthur
 
King Arthur
1
4
1
0.38
L
5
6
0
0.83
L
Cu Chulainn
Dein_Ernst_7
Cu Chulainn
3
4
4
1.25
W
5
2
7
4.25
W
Sun Wukong
OnlyOhio843
Sun Wukong
2
1
7
5.5
W
Ullr
5
2
2
3
W
Hun Batz
eduardo5895
Hun Batz
5
3
6
2.67
W
2
1
1
2.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,971
Damage
18,760
28,521
Taken
30,219
8,758
Mitigated
14,122
3,014
Healing
10,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
2,945
50
0
1,102
4,119
1,303
99
1,589
2,530
22,295
0
L
King Arthur
 
King Arthur
3,505
1,052
0
0
5,556
2,628
35
315
5,025
0
16,227
L
7,664
727
0
501
5,989
1,302
0
2,072
3,917
32,854
0
L
Cu Chulainn
Dein_Ernst_7
Cu Chulainn
3,869
733
0
384
8,560
2,629
0
2,198
6,269
0
22,265
W
5,025
1,960
1,047
3,202
6,965
4,959
0
2,950
3,873
15,913
6,490
W
Sun Wukong
OnlyOhio843
Sun Wukong
4,091
353
221
2,267
5,731
3,260
0
542
5,189
0
22,878
W
Ullr
1,861
581
0
1,798
5,141
1,747
880
3,083
2,030
0
24,344
W
Hun Batz
eduardo5895
Hun Batz
4,704
1,255
0
887
8,383
3,168
0
1,724
6,591
0
32,032
W
3,079
367
0
796
3,999
988
933
1,936
1,927
26,440
0
L
988
230
0
1,027
4,297
896
0
1,157
3,048
0
6,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,304
Gold Earned
30,178
194
Minions Killed
276
0
Camps Cleared
0
958,208
Distance Traveled
956,430
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,300
530
48
5
0
190,405
0
L
King Arthur
4,922
492
29
3
0
204,852
2
L
Zeus
6,357
636
56
6
0
175,510
1
L
Cu Chulainn
5,782
578
45
5
0
201,361
0
W
Sylvanus
5,932
593
40
4
0
172,249
2
W
Sun Wukong
6,014
601
64
6
0
223,592
1
W
Ullr
6,374
637
54
5
0
192,931
1
W
Hun Batz
6,235
624
59
6
0
204,991
3
W
Zeus
5,623
562
59
6
0
162,667
3
L
Loki
3,943
394
16
2
0
186,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role