Player Matchup

Geb
Geb
Bronze III
BumsDomination
Geb
Bronze III
Level 131
God Stats
0W - 1L
1,467 SR
Queue Stats
3W - 6L
1,486 MMR
Solo
Hercules
Hercules
Silver II
PrineNeko
Hercules
Silver II
Level 106
God Stats
3W - 2L
1,715 SR
Queue Stats
180W - 193L
1,471 MMR
Solo
Artemis
Artemis
Bronze III
mortalkombatjerk
Artemis
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,439 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,561 SR
1,466 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,494 SR
1,469 MMR
Chang'e
Chang'e
Bronze III
Boba-saur-
Chang'e
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
FieldMedicWolfy
Xbalanque
Bronze III
Level 113
God Stats
1W - 0L
1,248 SR
Queue Stats
8W - 12L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Silver I
darkar1170
Xing Tian
Silver I
Level 141
God Stats
5W - 6L
1,735 SR
Queue Stats
80W - 95L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 5
11,799
621
12,446
24,727
30,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
PrineNeko
Hercules
17
1 / 2 / 5
11,651
613
14,158
23,701
26,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 2 / 3
12,700
668
16,019
12,059
6,152
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AphroditeAnubisHelZeusGilgamesh

VS

Bans
HadesSkadiOlorunBacchusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Boba-saur-
Chang'e
18
4 / 1 / 6
12,549
660
14,603
18,495
13,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
FieldMedicWolfy
Xbalanque
16
2 / 3 / 5
12,215
643
17,521
14,225
5,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
darkar1170
Xing Tian
18
4 / 3 / 6
13,039
686
13,366
24,734
36,731
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
7
Kills
10
10
Deaths
7
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Boba-saur-
Chang'e
4
1
6
7
L
2
6
5
0.75
W
Xbalanque
FieldMedicWolfy
Xbalanque
2
3
5
1.5
L
Hercules
PrineNeko
Hercules
1
2
5
1.75
W
Xing Tian
darkar1170
Xing Tian
4
3
6
2.33
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,623
Damage
45,490
60,487
Taken
57,454
62,957
Mitigated
56,164
17,504
Healing
23,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Boba-saur-
Chang'e
14,603
1,360
7,577
11,861
18,495
13,892
702
5,208
12,817
43,185
0
L
12,446
678
944
4,558
24,727
30,323
234
10,511
13,856
39,092
0
W
Xbalanque
FieldMedicWolfy
Xbalanque
17,521
9,277
0
3,243
14,225
5,541
1,800
3,995
9,972
0
56,545
L
Hercules
PrineNeko
Hercules
14,158
3,365
0
10,327
23,701
26,482
950
10,136
13,265
0
45,952
W
Xing Tian
darkar1170
Xing Tian
13,366
929
452
607
24,734
36,731
156
4,519
19,657
49,007
0
L
16,019
7,262
0
1,675
12,059
6,152
1,523
7,776
4,125
0
62,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,150
Gold Earned
37,803
207
Minions Killed
210
11
Camps Cleared
6
1,010,181
Distance Traveled
994,511
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,549
660
61
3
2
329,018
5
L
Geb
11,799
621
30
2
5
322,274
3
W
Xbalanque
12,215
643
100
5
1
330,255
7
L
Hercules
11,651
613
59
3
3
366,746
3
W
Xing Tian
13,039
686
49
3
3
335,238
5
L
Artemis
12,700
668
118
6
3
321,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role