Player Matchup

Izanami
Izanami
 
Izanami
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Electrosmash
Atlas
Level 82
God Stats
0W - 2L
1,298 SR
Queue Stats
2W - 3L
1,446 Elo+
Solo
Nu Wa
Nu Wa
Reddohn
Nu Wa
Level 68
God Stats
0W - 1L
1,718 SR
Queue Stats
78W - 67L
1,703 Elo+
Solo
Bakasura
Bakasura
SharpPlayer656
Bakasura
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 145L
1,375 Elo+
Solo
Vamana
Vamana
landonator9000
Vamana
Level 32
God Stats
4W - 1L
1,860 SR
Queue Stats
59W - 73L
1,500 Elo+
Party 1
Team Averages
Level 85
1,575 SR
1,505 Elo+

VS

Team Averages
Level 113
1,503 SR
1,466 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BrandaM
Baron Samedi
Level 122
God Stats
40W - 24L
1,820 SR
Queue Stats
324W - 358L
1,686 Elo+
Party 2
Hades
Hades
RocotoFeo
Hades
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
255W - 291L
1,617 Elo+
Party 2
Tyr
Tyr
Zigamortis
Tyr
Level 104
God Stats
1W - 1L
1,194 SR
Queue Stats
1W - 2L
1,172 Elo+
Solo
Poseidon
Poseidon
exogrm
Poseidon
Level 69
God Stats
7W - 2L
1,500 SR
Queue Stats
192W - 205L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 3 / 3
6,744
450
3,871
8,669
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 2
7,040
469
2,970
11,558
6,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Reddohn
Nu Wa
13
1 / 5 / 1
7,522
501
7,236
9,075
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
12
4 / 7 / 0
7,852
523
5,891
11,987
4,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 3
6,943
463
7,664
12,956
14,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 0 / 2
9,008
601
5,473
7,206
2,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
BrandaM
Baron Samedi
12
3 / 2 / 6
7,148
477
6,151
9,379
5,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hades
RocotoFeo
Hades
14
4 / 2 / 6
8,562
571
9,093
14,173
7,095
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 4
9,174
612
8,453
13,424
13,930
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
exogrm
Poseidon
17
7 / 1 / 4
10,049
670
11,133
7,880
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
20
21
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
3
0.5
W
Neith
 
Neith
3
0
2
4
W
Baron Samedi
BrandaM
Baron Samedi
3
2
6
3
L
1
3
2
0.67
L
Nu Wa
Reddohn
Nu Wa
1
5
1
0.3
W
Hades
RocotoFeo
Hades
4
2
6
3.5
L
Bakasura
4
7
0
0.57
W
3
1
4
5
W
Poseidon
exogrm
Poseidon
7
1
4
9
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,632
Damage
40,303
54,245
Taken
52,062
29,628
Mitigated
31,042
12,567
Healing
25,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,871
2,063
0
2,026
8,669
2,159
0
3,321
5,322
0
42,734
W
Neith
 
Neith
5,473
1,837
0
4,186
7,206
2,474
2,287
1,526
5,680
0
64,848
W
Baron Samedi
BrandaM
Baron Samedi
6,151
744
418
4,737
9,379
5,006
368
2,560
6,774
23,002
0
L
2,970
716
177
1,698
11,558
6,671
0
6,468
5,026
8,479
0
L
Nu Wa
Reddohn
Nu Wa
7,236
900
0
1,293
9,075
2,083
0
5,532
3,277
51,640
0
W
Hades
RocotoFeo
Hades
9,093
825
732
6,421
14,173
7,095
70
1,793
12,000
53,175
681
L
Bakasura
5,891
4,272
0
2,744
11,987
4,359
838
6,246
5,559
0
33,601
W
8,453
1,705
0
6,675
13,424
13,930
280
1,435
11,919
91
52,234
W
Poseidon
exogrm
Poseidon
11,133
888
0
2,630
7,880
2,537
641
2,892
4,838
80,602
0
L
7,664
4,334
0
4,629
12,956
14,356
540
3,858
9,096
0
34,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,101
Gold Earned
43,941
315
Minions Killed
517
0
Camps Cleared
0
1,345,403
Distance Traveled
1,529,501
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,744
450
76
5
0
260,844
3
W
Neith
9,008
601
132
9
0
294,689
5
W
Baron Samedi
7,148
477
23
2
0
293,371
3
L
Atlas
7,040
469
8
1
0
233,835
1
L
Nu Wa
7,522
501
90
6
0
262,567
5
W
Hades
8,562
571
97
6
0
294,825
0
L
Bakasura
7,852
523
80
5
0
262,176
0
W
Tyr
9,174
612
102
7
0
321,126
5
W
Poseidon
10,049
670
163
11
0
325,490
5
L
Vamana
6,943
463
61
4
0
325,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role