Player Matchup

Nike
Nike
BeAsTxT4NKZz
Nike
Level 141
God Stats
2W - 4L
1,500 SR
Queue Stats
162W - 127L
1,500 Elo+
Party 2
Neith
Neith
BombastoThunder
Neith
Level 25
God Stats
0W - 1L
1,276 SR
Queue Stats
28W - 26L
1,500 Elo+
Party 2
Atlas
Atlas
CyclicPick0611
Atlas
Level 29
God Stats
7W - 6L
1,516 SR
Queue Stats
43W - 32L
1,500 Elo+
Party 2
Hades
Hades
Solenya913
Hades
Level 127
God Stats
4W - 5L
1,721 SR
Queue Stats
10W - 8L
1,625 Elo+
Solo
Da Ji
Da Ji
Zinq x MeRkzZ
Da Ji
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
136W - 118L
1,500 Elo+
Party 2
Team Averages
Level 90
1,502 SR
1,525 Elo+

VS

Team Averages
Level 47
1,589 SR
1,513 Elo+
Ra
Ra
JameLikesMen
Ra
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 2L
1,713 Elo+
Party 1
Mulan
Mulan
PILIN4795
Mulan
Level 30
God Stats
5W - 3L
1,500 SR
Queue Stats
144W - 144L
1,500 Elo+
Solo
Achilles
Achilles
Turtleman8785
Achilles
Level 5
God Stats
1W - 0L
1,818 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
diegososa2003
Medusa
Level 53
God Stats
66W - 55L
1,591 SR
Queue Stats
332W - 356L
1,496 Elo+
Solo
Poseidon
Poseidon
motts sauce VI
Poseidon
Level 129
God Stats
5W - 7L
1,537 SR
Queue Stats
431W - 308L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
9,443
555
11,786
15,001
14,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 2 / 1
6,884
405
2,845
5,257
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 2
6,800
400
2,704
11,919
5,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
12
0 / 3 / 1
7,705
453
3,274
8,198
3,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 4 / 0
9,460
556
10,195
13,864
4,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 4
10,555
621
4,507
6,411
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
PILIN4795
Mulan
15
1 / 5 / 3
9,210
542
8,982
16,878
10,301
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
Turtleman8785
Achilles
13
4 / 1 / 3
8,211
483
8,228
11,121
8,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
3 / 1 / 2
9,956
586
7,094
9,169
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
17
6 / 0 / 2
10,085
593
7,421
6,956
2,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
8
Kills
15
15
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
0
2
1
0.25
L
0
3
2
0.33
W
1
1
4
3
W
Mulan
PILIN4795
Mulan
1
5
3
0.5
L
Hades
0
3
1
0.17
W
Achilles
Turtleman8785
Achilles
4
1
3
5.5
L
6
4
0
1.5
W
3
1
2
4
W
Poseidon
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,804
Damage
36,232
54,239
Taken
50,535
28,894
Mitigated
25,676
16,842
Healing
14,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,786
2,813
0
3,504
15,001
14,056
0
3,787
11,174
0
67,042
L
2,845
665
0
949
5,257
1,213
0
0
5,257
0
34,950
L
2,704
752
1,282
2,704
11,919
5,006
0
2,776
9,075
20,713
0
W
4,507
415
1,066
2,233
6,411
2,061
0
3,301
3,110
86,526
0
W
Mulan
PILIN4795
Mulan
8,982
2,093
0
1,490
16,878
10,301
268
403
15,635
3,959
40,572
L
Hades
3,274
151
0
4,058
8,198
3,673
0
2,514
5,550
44,387
0
W
Achilles
Turtleman8785
Achilles
8,228
1,046
326
4,111
11,121
8,053
126
638
10,152
2,541
39,913
L
10,195
3,115
0
4,345
13,864
4,946
0
4,623
9,181
0
59,446
W
7,094
3,110
0
5,058
9,169
3,228
1,406
1,183
7,831
0
75,514
W
Poseidon
7,421
1,655
0
493
6,956
2,033
0
453
6,455
77,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,292
Gold Earned
48,017
432
Minions Killed
597
0
Camps Cleared
0
1,583,414
Distance Traveled
1,703,117
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,443
555
135
8
0
328,492
2
L
Neith
6,884
405
75
4
0
305,350
3
L
Atlas
6,800
400
19
1
0
337,973
5
W
Ra
10,555
621
186
11
0
359,134
0
W
Mulan
9,210
542
95
6
0
288,073
1
L
Hades
7,705
453
109
6
0
280,455
5
W
Achilles
8,211
483
51
3
0
337,886
2
L
Da Ji
9,460
556
94
6
0
331,144
4
W
Medusa
9,956
586
136
8
0
303,928
1
W
Poseidon
10,085
593
129
8
0
414,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role