Player Matchup

Charybdis
Charybdis
Feach
Charybdis
Level 89
God Stats
1W - 4L
1,285 SR
Queue Stats
22W - 35L
1,364 Elo+
Party 2
Sobek
Sobek
Lusio
Sobek
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,364 Elo+
Party 2
Kukulkan
Kukulkan
ludo_brb
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,364 Elo+
Party 2
Team Averages
Level 75
1,428 SR
1,364 Elo+

VS

Team Averages
Level 77
1,570 SR
1,465 Elo+
Izanami
Izanami
Nepgearsy
Izanami
Level 64
God Stats
4W - 1L
1,500 SR
Queue Stats
21W - 25L
1,409 Elo+
Party 1
Janus
Janus
Prosecta
Janus
Level 105
God Stats
2W - 1L
1,711 SR
Queue Stats
78W - 54L
1,577 Elo+
Solo
Yemoja
Yemoja
Tyagor
Yemoja
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 27L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Feach
Charybdis
16
2 / 5 / 2
10,446
580
8,530
14,503
5,963
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Lusio
Sobek
15
2 / 1 / 2
11,310
628
11,363
26,897
33,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
ludo_brb
Kukulkan
15
0 / 2 / 3
9,821
546
7,770
10,530
4,389
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nepgearsy
Izanami
17
4 / 4 / 4
12,305
684
18,052
13,627
5,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Prosecta
Janus
17
3 / 0 / 4
11,646
647
16,768
8,179
3,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
Tyagor
Yemoja
16
1 / 0 / 6
11,931
663
9,200
15,433
16,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
4
Kills
8
8
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Feach
Charybdis
2
5
2
0.6
L
Sobek
Lusio
Sobek
2
1
2
3
W
Izanami
Nepgearsy
Izanami
4
4
4
1.5
W
Janus
Prosecta
Janus
3
0
4
5
W
Yemoja
Tyagor
Yemoja
1
0
6
4
L
Kukulkan
ludo_brb
Kukulkan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,663
Damage
44,020
51,930
Taken
37,239
44,154
Mitigated
25,835
12,645
Healing
16,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Feach
Charybdis
8,530
3,850
0
2,841
14,503
5,963
1,590
8,756
5,747
0
41,298
L
Sobek
Lusio
Sobek
11,363
299
554
6,575
26,897
33,802
0
11,446
15,451
30,018
0
W
Izanami
Nepgearsy
Izanami
18,052
10,646
738
4,868
13,627
5,995
816
7,761
5,866
0
62,205
W
Janus
Prosecta
Janus
16,768
1,920
0
240
8,179
3,066
1,328
4,141
4,038
53,185
0
W
Yemoja
Tyagor
Yemoja
9,200
1,565
3,788
7,133
15,433
16,774
315
7,570
7,863
24,981
0
L
Kukulkan
ludo_brb
Kukulkan
7,770
601
779
1,896
10,530
4,389
27
5,936
4,594
32,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,577
Gold Earned
35,882
164
Minions Killed
208
5
Camps Cleared
6
960,866
Distance Traveled
886,037
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,446
580
85
5
2
283,633
3
L
Sobek
11,310
628
17
1
2
348,734
3
W
Izanami
12,305
684
94
5
2
275,156
1
W
Janus
11,646
647
77
4
3
294,435
2
W
Yemoja
11,931
663
37
2
1
316,446
7
L
Kukulkan
9,821
546
62
3
1
328,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role