Player Matchup

Olorun
Olorun
J3Washington
Olorun
Level 124
God Stats
2W - 5L
1,419 SR
Queue Stats
28W - 40L
1,498 Elo+
Solo
Cerberus
Cerberus
MaximusOrange
Cerberus
Level 46
God Stats
60W - 45L
1,646 SR
Queue Stats
80W - 62L
1,683 Elo+
Solo
Danzaburou
Danzaburou
drewhannel
Danzaburou
Level 104
God Stats
2W - 1L
1,467 SR
Queue Stats
28W - 24L
1,568 Elo+
Party 2
Gilgamesh
Gilgamesh
lm Saucing
Gilgamesh
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 45L
1,470 Elo+
Party 2
Artemis
Artemis
wadewilson2024
Artemis
Level 69
God Stats
6W - 2L
1,753 SR
Queue Stats
54W - 40L
1,667 Elo+
Party 2
Team Averages
Level 93
1,557 SR
1,577 Elo+

VS

Team Averages
Level 118
1,622 SR
1,674 Elo+
Nu Wa
Nu Wa
Cardinalkesky
Nu Wa
Level 145
God Stats
24W - 28L
1,636 SR
Queue Stats
55W - 64L
1,688 Elo+
Party 1
Loki
Loki
CommonLaws
Loki
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,457 Elo+
Party 3
Raijin
Raijin
CuteCrustacean
Raijin
Level 148
God Stats
2W - 1L
1,774 SR
Queue Stats
51W - 58L
1,774 Elo+
Party 1
Medusa
Medusa
HumbleMask53
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,740 Elo+
Solo
Thanatos
Thanatos
X_Hiruzen_X
Thanatos
Level 124
God Stats
16W - 17L
1,700 SR
Queue Stats
44W - 58L
1,712 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
5 / 2 / 6
8,309
831
4,370
8,597
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
MaximusOrange
Cerberus
16
5 / 0 / 7
8,256
826
6,047
8,964
6,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
drewhannel
Danzaburou
15
1 / 0 / 5
8,151
815
4,165
6,466
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
lm Saucing
Gilgamesh
15
3 / 2 / 12
8,058
806
10,029
12,551
6,939
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
5 / 2 / 8
8,496
850
12,588
10,311
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
7,333
733
8,870
4,694
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 2
7,173
717
5,526
7,982
3,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 3 / 1
8,760
876
10,792
8,819
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
1 / 10 / 1
7,292
729
4,147
12,197
3,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
X_Hiruzen_X
Thanatos
13
1 / 2 / 2
7,354
735
3,743
6,060
1,779
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
19
Kills
6
6
Deaths
19
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
L
0
3
2
0.33
L
4
3
1
1.5
L
Medusa
1
10
1
0.15
W
Olorun
5
2
6
4
W
Cerberus
MaximusOrange
Cerberus
5
0
7
8.5
L
Thanatos
X_Hiruzen_X
Thanatos
1
2
2
1
W
Danzaburou
drewhannel
Danzaburou
1
0
5
3.5
W
Gilgamesh
lm Saucing
Gilgamesh
3
2
12
4.5
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,199
Damage
33,078
46,889
Taken
39,752
21,023
Mitigated
12,822
13,552
Healing
4,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,870
2,401
0
294
4,694
1,029
36
604
4,090
24,760
0
L
5,526
99
0
937
7,982
3,184
0
2,947
4,843
0
21,017
L
10,792
622
0
446
8,819
2,870
609
1,948
6,732
31,594
0
L
Medusa
4,147
1,525
0
170
12,197
3,960
750
2,544
9,443
0
20,060
W
Olorun
4,370
1,132
1,348
2,964
8,597
2,716
112
3,776
4,427
27,125
0
W
Cerberus
MaximusOrange
Cerberus
6,047
92
654
2,235
8,964
6,156
138
3,575
5,261
20,786
0
L
Thanatos
X_Hiruzen_X
Thanatos
3,743
156
0
2,671
6,060
1,779
0
1,689
4,227
0
12,748
W
Danzaburou
drewhannel
Danzaburou
4,165
1,317
0
2,323
6,466
2,103
69
2,807
3,619
0
44,298
W
Gilgamesh
lm Saucing
Gilgamesh
10,029
2,652
440
1,480
12,551
6,939
0
5,287
7,102
0
23,995
W
12,588
5,746
0
2,108
10,311
3,109
110
4,217
4,704
0
37,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,270
Gold Earned
37,912
259
Minions Killed
193
0
Camps Cleared
0
1,100,887
Distance Traveled
1,064,161
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,333
733
34
3
0
229,426
1
L
Loki
7,173
717
33
3
0
221,840
2
L
Raijin
8,760
876
46
5
0
208,621
0
L
Medusa
7,292
729
46
5
0
205,668
0
W
Olorun
8,309
831
51
5
0
202,855
1
W
Cerberus
8,256
826
31
3
0
238,081
4
L
Thanatos
7,354
735
34
3
0
198,606
0
W
Danzaburou
8,151
815
87
9
0
214,781
0
W
Gilgamesh
8,058
806
32
3
0
239,066
4
W
Artemis
8,496
850
58
6
0
206,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role