Player Matchup

He Bo
He Bo
GenericName-_-69
He Bo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,255 Elo+
Solo
Cabrakan
Cabrakan
Miniabbotts
Cabrakan
Level 87
God Stats
6W - 2L
1,679 SR
Queue Stats
60W - 51L
1,545 Elo+
Solo
Neith
Neith
Vulffify
Neith
Level 106
God Stats
6W - 10L
1,099 SR
Queue Stats
214W - 244L
1,411 Elo+
Solo
Team Averages
Level 87
1,426 SR
1,403 Elo+

VS

Team Averages
Level 104
1,341 SR
1,355 Elo+
Nemesis
Nemesis
GRM Cadenza
Nemesis
Level 97
God Stats
0W - 2L
1,371 SR
Queue Stats
11W - 15L
1,503 Elo+
Solo
Bastet
Bastet
Johnny East
Bastet
Level 89
God Stats
14W - 25L
1,341 SR
Queue Stats
71W - 103L
1,230 Elo+
Party 1
Fenrir
Fenrir
iFuhny
Fenrir
Level 125
God Stats
0W - 1L
1,311 SR
Queue Stats
109W - 161L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 8
10,720
670
8,713
11,563
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Miniabbotts
Cabrakan
18
11 / 5 / 4
13,452
841
19,272
11,884
9,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Vulffify
Neith
17
2 / 2 / 10
11,362
710
8,622
7,559
3,046
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GRM Cadenza
Nemesis
15
5 / 8 / 7
10,773
673
9,356
14,947
7,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
17
6 / 3 / 7
11,662
729
6,153
10,622
4,277
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
iFuhny
Fenrir
16
4 / 4 / 9
10,860
679
9,753
18,280
15,298
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
38
15
Kills
15
15
Deaths
15
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
GRM Cadenza
Nemesis
5
8
7
1.06
W
2
8
8
0.75
L
Bastet
6
3
7
3.17
W
Cabrakan
Miniabbotts
Cabrakan
11
5
4
2.6
W
Neith
Vulffify
Neith
2
2
10
3.5
L
Fenrir
iFuhny
Fenrir
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,607
Damage
25,262
31,006
Taken
43,849
16,120
Mitigated
26,780
5,987
Healing
6,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
GRM Cadenza
Nemesis
9,356
2,944
0
973
14,947
7,205
0
10,374
4,573
0
28,991
W
8,713
114
0
1,658
11,563
3,287
0
69
11,494
30,265
0
L
Bastet
6,153
1,720
327
2,833
10,622
4,277
0
6,918
3,704
0
33,478
W
Cabrakan
Miniabbotts
Cabrakan
19,272
2,486
14
2,107
11,884
9,787
574
126
11,758
48,340
0
W
Neith
Vulffify
Neith
8,622
1,797
48
2,160
7,559
3,046
1,029
54
7,505
0
34,959
L
Fenrir
iFuhny
Fenrir
9,753
1,907
0
2,082
18,280
15,298
0
11,142
7,138
0
35,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,534
Gold Earned
33,295
179
Minions Killed
161
6
Camps Cleared
9
826,934
Distance Traveled
926,761
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,773
673
47
3
4
301,320
5
W
He Bo
10,720
670
31
2
4
266,488
5
L
Bastet
11,662
729
68
4
4
330,384
1
W
Cabrakan
13,452
841
73
5
0
253,719
4
W
Neith
11,362
710
75
5
2
306,727
4
L
Fenrir
10,860
679
46
3
1
295,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role