Player Matchup

Zeus
Zeus
Gold V
TwoPointOhh
Zeus
Gold V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,679 MMR
Party 1
Achilles
Achilles
Gold IV
Vizzente
Achilles
Gold IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,680 MMR
Solo
Medusa
Medusa
Silver I
Vriska
Medusa
Silver I
Level 160
God Stats
13W - 17L
1,500 SR
Queue Stats
255W - 247L
1,633 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
YuckJody
Tsukuyomi
Silver I
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 16L
1,615 MMR
Solo
Athena
Athena
Silver I
domesu
Athena
Silver I
Level 160
God Stats
2W - 3L
1,779 SR
Queue Stats
213W - 195L
1,670 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 153
1,556 SR
1,656 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,503 SR
1,598 MMR
Kali
Kali
Gold V
 
Kali
Gold V
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold IV
 
Serqet
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver I
MaxDraken
Chronos
Silver I
Level 106
God Stats
0W - 2L
1,513 SR
Queue Stats
11W - 19L
1,686 MMR
Solo
Chernobog
Chernobog
Gold II
Swuntalingous
Chernobog
Gold II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,612 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
Tsulls
Erlang Shen
Gold IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 175L
1,690 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 5
10,067
774
18,248
4,960
2,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Vizzente
Achilles
14
1 / 2 / 5
8,152
627
6,000
12,798
9,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Vriska
Medusa
16
4 / 0 / 1
9,380
722
4,841
4,198
1,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
YuckJody
Tsukuyomi
13
2 / 4 / 5
7,786
599
5,546
8,532
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
domesu
Athena
14
3 / 0 / 13
8,843
680
5,014
11,799
10,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CamazotzArtioLoki

VS

Bans
OlorunCliodhnaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
0 / 5 / 4
6,973
536
5,497
12,085
3,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
 
Serqet
10
1 / 4 / 1
6,381
491
1,926
11,398
4,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
MaxDraken
Chronos
11
1 / 6 / 2
6,469
498
2,559
11,169
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
Swuntalingous
Chernobog
11
0 / 5 / 3
6,802
523
5,755
9,255
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Tsulls
Erlang Shen
13
5 / 2 / 0
8,423
648
9,145
11,300
8,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
22
Kills
7
7
Deaths
22
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
5
4
0.4
L
Serqet
 
Serqet
1
4
1
0.38
L
Chronos
MaxDraken
Chronos
1
6
2
0.33
L
Chernobog
Swuntalingous
Chernobog
0
5
3
0.3
L
Erlang Shen
Tsulls
Erlang Shen
5
2
0
2.5
W
12
1
5
14.5
W
Achilles
Vizzente
Achilles
1
2
5
1.75
W
Medusa
Vriska
Medusa
4
0
1
4.5
W
Tsukuyomi
YuckJody
Tsukuyomi
2
4
5
1.13
W
Athena
domesu
Athena
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,649
Damage
24,882
42,287
Taken
55,207
26,655
Mitigated
21,572
14,225
Healing
12,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,497
3,365
0
2,699
12,085
3,692
0
3,473
8,493
0
55,524
L
Serqet
 
Serqet
1,926
677
1,300
1,643
11,398
4,790
0
6,295
5,103
0
12,388
L
Chronos
MaxDraken
Chronos
2,559
799
0
1,464
11,169
2,601
0
6,430
4,694
34,460
0
L
Chernobog
Swuntalingous
Chernobog
5,755
3,568
0
1,656
9,255
2,233
0
4,558
4,697
0
50,609
L
Erlang Shen
Tsulls
Erlang Shen
9,145
3,990
16
3,931
11,300
8,256
0
2,506
8,329
0
51,080
W
18,248
3,167
0
922
4,960
2,396
130
268
4,445
81,786
0
W
Achilles
Vizzente
Achilles
6,000
1,463
0
4,932
12,798
9,235
0
344
12,454
0
41,326
W
Medusa
Vriska
Medusa
4,841
2,475
0
933
4,198
1,357
578
0
4,198
0
75,432
W
Tsukuyomi
YuckJody
Tsukuyomi
5,546
1,239
61
3,184
8,532
2,893
0
493
8,039
0
40,915
W
Athena
domesu
Athena
5,014
1,117
707
3,486
11,799
10,774
0
1,454
10,171
22,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,228
Gold Earned
35,048
498
Minions Killed
405
0
Camps Cleared
0
1,385,459
Distance Traveled
1,370,284
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,973
536
93
7
0
287,731
2
L
Serqet
6,381
491
24
2
0
269,379
4
L
Chronos
6,469
498
72
6
0
244,960
4
L
Chernobog
6,802
523
118
9
0
259,989
4
L
Erlang Shen
8,423
648
98
8
0
308,225
5
W
Zeus
10,067
774
130
10
0
250,283
1
W
Achilles
8,152
627
109
8
0
227,682
3
W
Medusa
9,380
722
148
11
0
266,017
3
W
Tsukuyomi
7,786
599
78
6
0
318,839
7
W
Athena
8,843
680
33
3
0
322,638
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role