Player Matchup

Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Caηalla
Gilgamesh
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
500W - 523L
1,369 Elo+
Solo
Xing Tian
Xing Tian
OProprio
Xing Tian
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 94L
1,649 Elo+
Solo
Hera
Hera
viatura_emotiva6
Hera
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
78W - 100L
1,439 Elo+
Solo
Hun Batz
Hun Batz
xLeegolas
Hun Batz
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 60L
1,500 Elo+
Solo
Team Averages
Level 116
1,500 SR
1,491 Elo+

VS

Team Averages
Level 115
1,543 SR
1,565 Elo+
Atlas
Atlas
 
Atlas
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Krinix
Sol
Level 154
God Stats
4W - 2L
1,715 SR
Queue Stats
333W - 329L
1,696 Elo+
Solo
Freya
Freya
Ricardrom0
Freya
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,589 Elo+
Solo
Discordia
Discordia
XxvinixX106
Discordia
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 30L
1,514 Elo+
Solo
Thor
Thor
chiminito
Thor
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
690W - 692L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
8 / 6 / 7
11,951
854
15,254
10,579
4,450
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
Caηalla
Gilgamesh
19
5 / 7 / 15
11,984
856
12,638
17,004
18,913
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
OProprio
Xing Tian
17
4 / 7 / 17
10,603
757
9,115
20,051
22,850
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 9 / 11
9,032
645
7,480
10,808
4,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
xLeegolas
Hun Batz
19
9 / 3 / 11
11,556
825
16,901
12,182
9,775
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
7 / 3 / 18
11,438
817
10,156
13,862
14,433
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
Krinix
Sol
18
5 / 5 / 17
11,153
797
15,991
16,053
6,942
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Freya
14
2 / 6 / 13
9,073
648
7,036
12,664
5,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
XxvinixX106
Discordia
17
4 / 8 / 15
11,311
808
9,131
14,474
5,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
18
13 / 5 / 10
11,668
833
12,269
13,944
6,797
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
104
26
Kills
31
32
Deaths
27
61
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
6
7
1.92
L
Atlas
 
Atlas
7
3
18
5.33
W
Gilgamesh
Caηalla
Gilgamesh
5
7
15
1.79
L
Sol
Krinix
Sol
5
5
17
2.7
W
Xing Tian
OProprio
Xing Tian
4
7
17
1.79
L
Freya
2
6
13
1.42
L
Discordia
XxvinixX106
Discordia
4
8
15
1.44
L
Thor
13
5
10
3.6
W
0
9
11
0.61
W
Hun Batz
xLeegolas
Hun Batz
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,388
Damage
54,583
70,624
Taken
70,997
60,145
Mitigated
39,495
15,426
Healing
17,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
15,254
3,343
42
301
10,579
4,450
2,196
7,386
3,071
0
36,166
L
Atlas
 
Atlas
10,156
3,708
2,346
2,833
13,862
14,433
31
5,583
7,787
24,818
0
W
Gilgamesh
Caηalla
Gilgamesh
12,638
1,547
2,272
2,860
17,004
18,913
585
8,432
8,572
0
26,002
L
Sol
Krinix
Sol
15,991
4,508
257
3,820
16,053
6,942
4,455
2,367
13,203
36,182
0
W
Xing Tian
OProprio
Xing Tian
9,115
554
1,592
1,681
20,051
22,850
492
11,211
8,840
16,738
0
L
Freya
7,036
2,206
0
2,046
12,664
5,514
328
2,393
10,179
12,846
0
L
Discordia
XxvinixX106
Discordia
9,131
510
712
1,621
14,474
5,809
231
3,311
11,065
19,717
0
L
Thor
12,269
2,428
1,405
2,486
13,944
6,797
273
2,612
11,190
0
22,037
W
7,480
2,180
1,301
814
10,808
4,157
312
7,809
2,999
15,310
0
W
Hun Batz
xLeegolas
Hun Batz
16,901
2,912
1,526
3,037
12,182
9,775
1,457
7,354
4,828
113
34,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,126
Gold Earned
54,643
131
Minions Killed
134
0
Camps Cleared
0
1,228,395
Distance Traveled
1,093,348
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,951
854
45
3
0
257,716
1
L
Atlas
11,438
817
28
2
0
171,617
2
W
Gilgamesh
11,984
856
31
2
0
217,272
3
L
Sol
11,153
797
47
3
0
241,500
0
W
Xing Tian
10,603
757
12
1
0
256,582
4
L
Freya
9,073
648
17
1
0
217,027
0
L
Discordia
11,311
808
23
2
0
219,488
0
L
Thor
11,668
833
19
1
0
243,716
4
W
Hera
9,032
645
9
1
0
210,618
1
W
Hun Batz
11,556
825
34
2
0
286,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role