Player Matchup

Baron Samedi
Baron Samedi
EggSockBinFace
Baron Samedi
Level 27
God Stats
2W - 1L
1,285 SR
Queue Stats
17W - 27L
1,580 Elo+
Party 2
Sobek
Sobek
SlvkTrmp
Sobek
Level 49
God Stats
5W - 6L
1,645 SR
Queue Stats
13W - 21L
1,580 Elo+
Party 2
Tyr
Tyr
TheoPathitus2
Tyr
Level 88
God Stats
1W - 3L
1,282 SR
Queue Stats
31W - 50L
1,580 Elo+
Party 2
Team Averages
Level 55
1,404 SR
1,580 Elo+

VS

Team Averages
Level 105
1,585 SR
1,370 Elo+
Skadi
Skadi
 
Skadi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
SirPlayerKill
Ra
Level 108
God Stats
5W - 1L
1,754 SR
Queue Stats
201W - 272L
1,550 Elo+
Solo
Fafnir
Fafnir
VladI_lyes
Fafnir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,060 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EggSockBinFace
Baron Samedi
16
5 / 0 / 6
11,330
708
17,153
12,128
7,847
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
SlvkTrmp
Sobek
16
3 / 0 / 9
12,011
751
3,921
20,084
20,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 2 / 8
11,171
698
10,437
10,605
12,678
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 5 / 1
9,122
570
9,092
11,711
4,629
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 3 / 1
10,054
628
6,423
4,913
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fafnir
VladI_lyes
Fafnir
14
1 / 4 / 1
10,182
636
5,686
18,982
18,518
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
12
Kills
2
2
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
5
1
0.1
W
Baron Samedi
EggSockBinFace
Baron Samedi
5
0
6
8
L
1
3
1
0.5
W
Sobek
SlvkTrmp
Sobek
3
0
9
7.5
W
4
2
8
4
L
Fafnir
VladI_lyes
Fafnir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,511
Damage
21,201
42,817
Taken
35,606
41,386
Mitigated
25,067
21,408
Healing
7,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,092
4,015
274
1,662
11,711
4,629
75
5,459
6,252
0
28,632
W
Baron Samedi
EggSockBinFace
Baron Samedi
17,153
1,661
4,429
6,091
12,128
7,847
564
4,137
7,731
65,320
0
L
6,423
0
1,098
863
4,913
1,920
0
3,767
1,146
41,199
0
W
Sobek
SlvkTrmp
Sobek
3,921
434
170
8,052
20,084
20,861
932
4,977
12,515
21,495
0
W
10,437
1,228
0
2,666
10,605
12,678
990
2,719
7,660
0
37,532
L
Fafnir
VladI_lyes
Fafnir
5,686
1,359
196
3,794
18,982
18,518
0
12,279
6,703
12,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,512
Gold Earned
29,358
184
Minions Killed
140
10
Camps Cleared
5
964,792
Distance Traveled
771,053
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,122
570
44
3
1
238,501
5
W
Baron Samedi
11,330
708
96
6
4
296,128
3
L
Ra
10,054
628
77
5
4
281,155
4
W
Sobek
12,011
751
30
2
1
331,217
5
W
Tyr
11,171
698
58
4
5
337,447
6
L
Fafnir
10,182
636
19
1
0
251,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role