Player Matchup

Sun Wukong
Sun Wukong
Maensaldyr
Sun Wukong
Level 67
God Stats
3W - 0L
1,844 SR
Queue Stats
5W - 2L
1,841 Elo+
Party 1
Pele
Pele
MagicHerrie
Pele
Level 41
God Stats
3W - 1L
1,613 SR
Queue Stats
63W - 65L
1,576 Elo+
Party 1
Xbalanque
Xbalanque
Sleverine
Xbalanque
Level 82
God Stats
4W - 2L
1,731 SR
Queue Stats
13W - 5L
1,841 Elo+
Party 1
Thor
Thor
SwagYoloMoney
Thor
Level 139
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 7L
1,500 Elo+
Party 1
Janus
Janus
magicgast
Janus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 22L
1,939 Elo+
Party 1
Team Averages
Level 98
1,638 SR
1,739 Elo+

VS

Team Averages
Level 70
1,551 SR
1,526 Elo+
Atlas
Atlas
DigitalRod56
Atlas
Level 69
God Stats
13W - 19L
1,412 SR
Queue Stats
59W - 86L
1,522 Elo+
Party 2
Scylla
Scylla
SirDThe3rd
Scylla
Level 82
God Stats
11W - 11L
1,715 SR
Queue Stats
193W - 226L
1,511 Elo+
Party 2
Set
Set
TheLeviethan
Set
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,481 Elo+
Solo
Izanami
Izanami
fluxi7
Izanami
Level 24
God Stats
8W - 17L
1,500 SR
Queue Stats
9W - 25L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
tiomap
Cernunnos
Level 144
God Stats
27W - 19L
1,626 SR
Queue Stats
84W - 79L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Maensaldyr
Sun Wukong
15
1 / 2 / 1
8,405
600
3,113
9,040
6,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 2 / 3
8,202
586
5,486
10,975
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Sleverine
Xbalanque
14
1 / 0 / 9
7,781
556
5,560
6,177
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 1 / 8
8,529
609
7,172
10,945
6,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
magicgast
Janus
14
3 / 1 / 6
8,453
604
7,711
7,843
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
7,031
502
5,123
10,624
8,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
SirDThe3rd
Scylla
14
1 / 4 / 2
7,931
567
4,421
8,514
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 7 / 4
6,662
476
4,220
11,141
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
fluxi7
Izanami
12
0 / 4 / 0
7,190
514
843
7,477
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cernunnos
tiomap
Cernunnos
15
3 / 1 / 0
8,992
642
6,662
6,979
2,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
18
Kills
6
6
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Sun Wukong
Maensaldyr
Sun Wukong
1
2
1
0.75
W
6
2
3
3.75
L
Scylla
SirDThe3rd
Scylla
1
4
2
0.5
W
Xbalanque
Sleverine
Xbalanque
1
0
9
5.5
W
7
1
8
11
L
0
7
4
0.29
L
Izanami
fluxi7
Izanami
0
4
0
0
W
Janus
magicgast
Janus
3
1
6
6
L
Cernunnos
tiomap
Cernunnos
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,042
Damage
21,269
44,980
Taken
44,735
21,402
Mitigated
20,284
20,642
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,123
1,790
0
2,534
10,624
8,296
0
2,706
7,644
25,012
0
W
Sun Wukong
Maensaldyr
Sun Wukong
3,113
308
0
4,494
9,040
6,748
798
0
9,040
0
43,726
W
5,486
1,705
0
4,884
10,975
3,810
0
2,293
8,499
0
44,971
L
Scylla
SirDThe3rd
Scylla
4,421
177
96
1,239
8,514
3,023
0
2,144
5,990
50,753
0
W
Xbalanque
Sleverine
Xbalanque
5,560
3,101
0
4,498
6,177
1,840
0
1,706
4,346
0
48,129
W
7,172
1,347
1,021
4,114
10,945
6,612
0
1,854
8,856
0
33,766
L
4,220
2,149
0
2,564
11,141
4,254
88
2,215
8,667
0
29,111
L
Izanami
fluxi7
Izanami
843
593
0
1,600
7,477
2,216
820
322
6,977
0
47,360
W
Janus
magicgast
Janus
7,711
1,065
0
1,631
7,843
2,392
0
2,808
4,695
62,891
0
L
Cernunnos
tiomap
Cernunnos
6,662
3,715
0
3,357
6,979
2,495
1,210
0
6,583
0
57,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,370
Gold Earned
37,806
406
Minions Killed
427
0
Camps Cleared
0
1,443,104
Distance Traveled
1,324,260
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,031
502
33
2
0
281,106
2
W
Sun Wukong
8,405
600
83
6
0
263,725
2
W
Pele
8,202
586
72
5
0
296,901
0
L
Scylla
7,931
567
110
8
0
267,950
3
W
Xbalanque
7,781
556
87
6
0
273,883
2
W
Thor
8,529
609
46
3
0
291,955
2
L
Set
6,662
476
51
4
0
273,871
0
L
Izanami
7,190
514
102
7
0
247,703
0
W
Janus
8,453
604
118
8
0
316,640
4
L
Cernunnos
8,992
642
131
9
0
253,630
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role