Player Matchup

Izanami
Izanami
 
Izanami
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Luferks
Morgan Le Fay
Level 128
God Stats
12W - 6L
1,500 SR
Queue Stats
127W - 129L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Vibe Danny
Cthulhu
Level 26
God Stats
3W - 3L
1,580 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
Chaac
Chaac
Vibe Oni
Chaac
Level 54
God Stats
0W - 3L
1,507 SR
Queue Stats
25W - 31L
1,567 Elo+
Party 2
Fenrir
Fenrir
tiago_tyr
Fenrir
Level 48
God Stats
3W - 5L
1,500 SR
Queue Stats
290W - 328L
1,573 Elo+
Party 3
Team Averages
Level 59
1,517 SR
1,528 Elo+

VS

Team Averages
Level 72
1,596 SR
1,748 Elo+
Morgan Le Fay
Morgan Le Fay
Clos504
Morgan Le Fay
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 192L
1,565 Elo+
Solo
Mulan
Mulan
TrevorM8
Mulan
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,794 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ZaccG59
Ah Muzen Cab
Level 86
God Stats
5W - 3L
1,657 SR
Queue Stats
5W - 3L
1,794 Elo+
Party 1
Loki
Loki
gonegonz
Loki
Level 106
God Stats
3W - 2L
1,822 SR
Queue Stats
28W - 24L
1,794 Elo+
Party 1
Atlas
Atlas
xFahdy
Atlas
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 6 / 2
8,076
404
9,963
13,914
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Luferks
Morgan Le Fay
17
6 / 4 / 1
10,932
547
14,276
15,280
5,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Vibe Danny
Cthulhu
14
0 / 3 / 3
9,158
458
4,889
12,037
12,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Chaac
Vibe Oni
Chaac
15
3 / 6 / 6
9,742
487
11,380
18,556
15,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
tiago_tyr
Fenrir
17
9 / 5 / 2
10,858
543
11,632
18,529
7,586
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Clos504
Morgan Le Fay
17
5 / 4 / 1
10,558
528
8,441
13,290
5,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
TrevorM8
Mulan
16
6 / 7 / 4
10,600
530
15,818
20,633
18,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
ZaccG59
Ah Muzen Cab
18
6 / 2 / 3
10,597
530
17,276
14,416
6,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
19
5 / 5 / 8
11,432
572
13,068
17,075
7,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
xFahdy
Atlas
16
2 / 0 / 8
9,885
494
4,262
11,812
12,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
18
Kills
24
24
Deaths
18
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
2
0.17
W
Morgan Le Fay
Clos504
Morgan Le Fay
5
4
1
1.38
L
Morgan Le Fay
Luferks
Morgan Le Fay
6
4
1
1.63
W
Mulan
TrevorM8
Mulan
6
7
4
1.14
L
Cthulhu
Vibe Danny
Cthulhu
0
3
3
0.5
L
Chaac
Vibe Oni
Chaac
3
6
6
1
W
Ah Muzen Cab
ZaccG59
Ah Muzen Cab
6
2
3
3.75
W
Loki
5
5
8
1.8
L
Fenrir
tiago_tyr
Fenrir
9
5
2
2
W
Atlas
xFahdy
Atlas
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,140
Damage
58,865
78,316
Taken
77,226
45,393
Mitigated
50,196
18,427
Healing
24,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,963
7,465
0
2,203
13,914
4,601
812
974
12,900
0
56,864
W
Morgan Le Fay
Clos504
Morgan Le Fay
8,441
1,133
0
1,730
13,290
5,270
894
6,659
6,279
62,024
0
L
Morgan Le Fay
Luferks
Morgan Le Fay
14,276
1,643
0
3,668
15,280
5,473
64
5,732
9,124
74,928
0
W
Mulan
TrevorM8
Mulan
15,818
4,219
770
5,134
20,633
18,648
202
3,063
16,627
0
46,875
L
Cthulhu
Vibe Danny
Cthulhu
4,889
331
262
1,240
12,037
12,166
137
2,718
9,233
34,839
0
L
Chaac
Vibe Oni
Chaac
11,380
3,834
0
5,728
18,556
15,567
201
1,220
16,508
0
44,018
W
Ah Muzen Cab
ZaccG59
Ah Muzen Cab
17,276
7,853
0
8,174
14,416
6,171
1,319
4,537
9,743
0
105,224
W
Loki
13,068
5,205
0
5,998
17,075
7,168
33
1,624
15,210
0
89,137
L
Fenrir
tiago_tyr
Fenrir
11,632
2,617
0
5,326
18,529
7,586
684
2,218
15,799
0
58,833
W
Atlas
xFahdy
Atlas
4,262
1,305
0
2,937
11,812
12,939
349
3,100
8,650
20,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,766
Gold Earned
53,072
468
Minions Killed
557
0
Camps Cleared
0
1,825,145
Distance Traveled
1,942,733
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,076
404
126
6
0
324,530
3
W
Morgan Le Fay
10,558
528
123
6
0
368,110
3
L
Morgan Le Fay
10,932
547
126
6
0
382,277
11
W
Mulan
10,600
530
77
4
0
337,266
13
L
Cthulhu
9,158
458
56
3
0
375,362
1
L
Chaac
9,742
487
74
4
0
367,129
4
W
Ah Muzen Cab
10,597
530
189
9
0
412,718
1
W
Loki
11,432
572
138
7
0
430,498
7
L
Fenrir
10,858
543
86
4
0
375,847
4
W
Atlas
9,885
494
30
2
0
394,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role