Player Matchup

Bacchus
Bacchus
Bronze IV
FakeEvil
Bacchus
Bronze IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,267 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze IV
Jimmyxr
Sun Wukong
Bronze IV
Level 127
God Stats
1W - 2L
1,306 SR
Queue Stats
13W - 18L
1,267 MMR
Party 1
Aphrodite
Aphrodite
Bronze IV
kortem
Aphrodite
Bronze IV
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,267 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 104
1,435 SR
1,267 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 147
1,386 SR
1,409 MMR
Baron Samedi
Baron Samedi
Bronze IV
 
Baron Samedi
Bronze IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
f0lwedy
Fenrir
Gold IV
Level 160
God Stats
31W - 38L
1,500 SR
Queue Stats
518W - 693L
1,488 MMR
Party 2
Gilgamesh
Gilgamesh
Silver V
laufknoedl
Gilgamesh
Silver V
Level 124
God Stats
15W - 16L
1,158 SR
Queue Stats
318W - 389L
1,239 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FakeEvil
Bacchus
12
1 / 3 / 2
7,137
649
6,041
12,954
8,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Jimmyxr
Sun Wukong
10
4 / 7 / 1
8,099
736
11,076
13,455
9,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
kortem
Aphrodite
10
0 / 6 / 2
6,471
588
4,440
8,924
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
KuzenboThothZeusBastetGuan Yu

VS

Bans
GebPersephoneCthulhuAh PuchAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 1 / 11
8,406
764
10,530
8,373
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
f0lwedy
Fenrir
12
6 / 1 / 9
8,502
773
6,862
12,645
6,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
laufknoedl
Gilgamesh
13
7 / 3 / 8
8,806
801
13,692
12,669
7,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
16
16
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
11
8.5
L
Bacchus
FakeEvil
Bacchus
1
3
2
0.67
L
Sun Wukong
Jimmyxr
Sun Wukong
4
7
1
0.64
W
Fenrir
f0lwedy
Fenrir
6
1
9
10.5
L
Aphrodite
kortem
Aphrodite
0
6
2
0.17
W
Gilgamesh
laufknoedl
Gilgamesh
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,557
Damage
31,084
35,333
Taken
33,687
22,271
Mitigated
17,887
10,043
Healing
15,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,530
247
3,172
6,040
8,373
3,010
900
2,892
5,159
34,616
0
L
Bacchus
FakeEvil
Bacchus
6,041
604
0
2,491
12,954
8,625
0
3,978
8,788
23,361
0
L
Sun Wukong
Jimmyxr
Sun Wukong
11,076
2,072
0
1,688
13,455
9,962
0
5,953
7,182
0
18,781
W
Fenrir
f0lwedy
Fenrir
6,862
1,665
0
3,021
12,645
6,913
949
4,154
8,140
0
13,254
L
Aphrodite
kortem
Aphrodite
4,440
426
3,241
2,623
8,924
3,684
0
1,236
7,512
13,362
0
W
Gilgamesh
laufknoedl
Gilgamesh
13,692
4,371
0
3,192
12,669
7,964
103
4,267
8,045
0
26,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,707
Gold Earned
25,714
90
Minions Killed
76
4
Camps Cleared
5
586,174
Distance Traveled
617,695
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,406
764
42
4
4
195,536
2
L
Bacchus
7,137
649
45
4
2
200,993
3
L
Sun Wukong
8,099
736
15
1
1
197,927
4
W
Fenrir
8,502
773
6
1
1
209,568
5
L
Aphrodite
6,471
588
30
3
1
187,254
3
W
Gilgamesh
8,806
801
28
3
0
212,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role