Player Matchup

Hera
Hera
Chrismclegless
Hera
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,578 Elo+
Party 3
Sol
Sol
ImmenZ OwnZ
Sol
Level 122
God Stats
6W - 2L
1,802 SR
Queue Stats
53W - 37L
1,774 Elo+
Solo
Apollo
Apollo
MrUnchaine
Apollo
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 11L
1,553 Elo+
Solo
Hercules
Hercules
betor2000
Hercules
Level 126
God Stats
4W - 3L
1,548 SR
Queue Stats
86W - 112L
1,620 Elo+
Solo
Kuzenbo
Kuzenbo
elgenath
Kuzenbo
Level 63
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 4L
1,727 Elo+
Party 3
Team Averages
Level 88
1,613 SR
1,651 Elo+

VS

Team Averages
Level 108
1,455 SR
1,542 Elo+
Thor
Thor
Acenajbolji
Thor
Level 68
God Stats
1W - 2L
1,295 SR
Queue Stats
9W - 11L
1,612 Elo+
Party 2
Sobek
Sobek
Chip Rex
Sobek
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 163L
1,456 Elo+
Solo
Tiamat
Tiamat
GMbanana
Tiamat
Level 159
God Stats
1W - 1L
1,251 SR
Queue Stats
9W - 13L
1,612 Elo+
Party 2
Hel
Hel
Mentalax
Hel
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 52L
1,415 Elo+
Party 1
Medusa
Medusa
PolarWhisperer
Medusa
Level 61
God Stats
19W - 9L
1,731 SR
Queue Stats
216W - 234L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,452
645
4,751
4,736
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 3
7,167
717
6,012
7,331
2,414
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
MrUnchaine
Apollo
14
1 / 1 / 4
7,245
725
6,334
7,280
2,664
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
betor2000
Hercules
13
5 / 2 / 0
7,521
752
4,685
12,952
13,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
elgenath
Kuzenbo
12
0 / 3 / 2
6,764
676
2,583
8,981
6,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
6,826
683
1,896
6,396
3,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
Chip Rex
Sobek
13
2 / 1 / 8
7,588
759
5,126
11,191
11,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
GMbanana
Tiamat
14
2 / 1 / 5
7,374
737
7,053
5,303
3,881
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 3 / 8
7,063
706
5,997
6,900
2,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
6 / 0 / 4
8,302
830
14,351
7,419
3,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
12
12
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
Sobek
Chip Rex
Sobek
2
1
8
6
L
0
3
0
0
W
Tiamat
GMbanana
Tiamat
2
1
5
4.5
L
1
3
3
0.83
W
1
3
8
1.67
L
Apollo
MrUnchaine
Apollo
1
1
4
3
W
6
0
4
8
L
Hercules
betor2000
Hercules
5
2
0
2.5
L
Kuzenbo
elgenath
Kuzenbo
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,365
Damage
34,423
41,280
Taken
37,209
26,533
Mitigated
24,629
12,133
Healing
15,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,896
386
0
2,590
6,396
3,843
0
1,855
4,517
0
14,131
W
Sobek
Chip Rex
Sobek
5,126
232
0
1,864
11,191
11,097
300
3,338
7,717
14,061
0
L
4,751
931
0
470
4,736
1,497
125
1,460
3,276
14,775
0
W
Tiamat
GMbanana
Tiamat
7,053
1,104
0
2,458
5,303
3,881
687
2,991
2,149
20,679
0
L
6,012
2,097
0
1,546
7,331
2,414
675
3,709
3,622
25,945
0
W
5,997
412
4,011
2,981
6,900
2,723
518
2,035
4,784
22,522
0
L
Apollo
MrUnchaine
Apollo
6,334
3,546
0
1,800
7,280
2,664
570
1,943
5,267
0
22,188
W
14,351
5,727
0
1,139
7,419
3,085
595
2,650
4,556
0
36,413
L
Hercules
betor2000
Hercules
4,685
1,368
0
5,971
12,952
13,258
0
6,618
6,070
0
12,067
L
Kuzenbo
elgenath
Kuzenbo
2,583
872
0
2,346
8,981
6,700
0
4,446
4,509
6,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,149
Gold Earned
37,153
159
Minions Killed
167
0
Camps Cleared
0
953,002
Distance Traveled
1,020,372
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,826
683
27
3
0
192,455
0
W
Sobek
7,588
759
20
2
0
210,748
2
L
Hera
6,452
645
29
3
0
190,963
1
W
Tiamat
7,374
737
28
3
0
193,518
5
L
Sol
7,167
717
58
6
0
188,778
2
W
Hel
7,063
706
39
4
0
204,527
1
L
Apollo
7,245
725
53
5
0
194,131
2
W
Medusa
8,302
830
53
5
0
219,124
3
L
Hercules
7,521
752
11
1
0
191,640
1
L
Kuzenbo
6,764
676
8
1
0
187,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role