Player Matchup

Merlin
Merlin
Bronze III
Blanko OG
Merlin
Bronze III
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 33L
1,500 MMR
Party 1
Izanami
Izanami
Silver II
Bryceademiks_
Izanami
Silver II
Level 89
God Stats
13W - 20L
1,583 SR
Queue Stats
195W - 198L
1,479 MMR
Solo
Athena
Athena
Bronze III
Helsinki OG
Athena
Bronze III
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 126L
1,454 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
IIII Zachy IIII
Ne Zha
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,477 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
XSM0KEYO
Ah Muzen Cab
Gold IV
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
480W - 483L
1,493 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,517 SR
1,481 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 138
1,395 SR
1,482 MMR
Nu Wa
Nu Wa
Bronze III
MarcoSLZ
Nu Wa
Bronze III
Level 160
God Stats
63W - 76L
1,301 SR
Queue Stats
100W - 119L
1,492 MMR
Solo
Nike
Nike
Bronze III
SnowyMoose17
Nike
Bronze III
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 77L
1,452 MMR
Party 2
Bacchus
Bacchus
Silver II
Stylows
Bacchus
Silver II
Level 108
God Stats
3W - 7L
1,176 SR
Queue Stats
71W - 72L
1,490 MMR
Solo
Chernobog
Chernobog
Silver II
TooWhiteFor2K
Chernobog
Silver II
Level 154
God Stats
4W - 1L
1,500 SR
Queue Stats
475W - 452L
1,476 MMR
Solo
Mercury
Mercury
Bronze III
antpok
Mercury
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blanko OG
Merlin
19
2 / 3 / 2
12,108
484
14,556
12,203
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
19
3 / 4 / 1
12,014
481
8,791
17,475
6,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
11
0 / 3 / 2
8,469
339
4,685
19,062
10,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 10 / 2
9,590
384
6,515
26,115
8,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
XSM0KEYO
Ah Muzen Cab
19
1 / 10 / 1
11,254
450
13,701
25,799
10,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
PoseidonYmirBastetGeb

VS

Bans
GilgameshArachneDanzaburouCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MarcoSLZ
Nu Wa
20
4 / 1 / 11
15,534
621
15,613
11,686
5,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 2 / 6
15,096
604
18,117
24,049
25,221
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Stylows
Bacchus
19
2 / 0 / 13
13,752
550
8,130
16,612
20,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
TooWhiteFor2K
Chernobog
20
11 / 1 / 4
16,250
650
26,682
19,870
8,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
antpok
Mercury
20
6 / 2 / 3
14,042
562
11,407
19,872
7,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
6
Kills
30
30
Deaths
6
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Merlin
Blanko OG
Merlin
2
3
2
1
L
Izanami
3
4
1
0.88
L
Athena
0
3
2
0.33
L
0
10
2
0.1
W
Nu Wa
MarcoSLZ
Nu Wa
4
1
11
9.5
W
7
2
6
5
W
Bacchus
Stylows
Bacchus
2
0
13
8.5
W
Chernobog
TooWhiteFor2K
Chernobog
11
1
4
13
L
Ah Muzen Cab
XSM0KEYO
Ah Muzen Cab
1
10
1
0.15
W
Mercury
antpok
Mercury
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,248
Damage
79,949
100,654
Taken
92,089
40,673
Mitigated
67,491
30,235
Healing
37,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Blanko OG
Merlin
14,556
206
0
1,389
12,203
4,779
0
2,874
9,295
92,522
0
L
Izanami
8,791
4,977
0
4,574
17,475
6,157
0
3,115
14,360
0
95,117
L
Athena
4,685
781
213
4,723
19,062
10,908
107
6,150
12,331
19,489
0
L
6,515
1,183
417
9,578
26,115
8,802
0
7,740
18,223
0
67,519
W
Nu Wa
MarcoSLZ
Nu Wa
15,613
2,459
52
5,594
11,686
5,173
5,115
3,277
8,409
118,222
1,314
W
18,117
1,793
381
10,352
24,049
25,221
0
4,481
19,568
0
92,747
W
Bacchus
Stylows
Bacchus
8,130
910
1,091
6,093
16,612
20,860
182
3,885
11,697
49,071
0
W
Chernobog
TooWhiteFor2K
Chernobog
26,682
18,948
0
11,713
19,870
8,417
4,714
4,321
15,549
0
162,775
L
Ah Muzen Cab
XSM0KEYO
Ah Muzen Cab
13,701
6,321
0
9,341
25,799
10,027
0
2,874
22,925
0
90,401
W
Mercury
antpok
Mercury
11,407
6,311
0
2,284
19,872
7,820
874
4,646
15,226
0
144,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,435
Gold Earned
74,674
606
Minions Killed
870
0
Camps Cleared
0
2,015,459
Distance Traveled
2,510,973
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,108
484
155
6
0
432,330
8
L
Izanami
12,014
481
158
6
0
421,988
5
L
Athena
8,469
339
41
2
0
368,589
0
L
Ne Zha
9,590
384
101
4
0
420,130
0
W
Nu Wa
15,534
621
229
9
0
408,527
3
W
Nike
15,096
604
183
7
0
512,748
2
W
Bacchus
13,752
550
42
2
0
506,782
5
W
Chernobog
16,250
650
229
9
0
501,074
5
L
Ah Muzen Cab
11,254
450
151
6
0
372,422
3
W
Mercury
14,042
562
187
7
0
581,842
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role