Player Matchup

Chaac
Chaac
ADumbBaby
Chaac
Level 82
God Stats
3W - 2L
1,715 SR
Queue Stats
75W - 78L
1,270 Elo+
Party 3
Ymir
Ymir
BusbyDM
Ymir
Level 29
God Stats
9W - 8L
1,500 SR
Queue Stats
52W - 52L
1,197 Elo+
Party 3
Baba Yaga
Baba Yaga
MLG King Vlad
Baba Yaga
Level 108
God Stats
21W - 16L
1,583 SR
Queue Stats
542W - 496L
1,809 Elo+
Party 2
Medusa
Medusa
MOtheFRACKER352
Medusa
Level 48
God Stats
63W - 50L
1,878 SR
Queue Stats
530W - 491L
1,923 Elo+
Party 2
Arachne
Arachne
ZapnZay
Arachne
Level 127
God Stats
5W - 0L
1,500 SR
Queue Stats
119W - 105L
1,424 Elo+
Party 3
Team Averages
Level 79
1,635 SR
1,525 Elo+

VS

Team Averages
Level 69
1,608 SR
1,617 Elo+
Danzaburou
Danzaburou
UsedQ-Tip_69
Danzaburou
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 127L
1,561 Elo+
Party 4
Kukulkan
Kukulkan
WaterBoiMelon
Kukulkan
Level 16
God Stats
1W - 3L
1,338 SR
Queue Stats
4W - 4L
1,553 Elo+
Party 1
Atlas
Atlas
deadisland3
Atlas
Level 46
God Stats
15W - 12L
1,846 SR
Queue Stats
21W - 24L
1,751 Elo+
Party 4
Susano
Susano
fokintipsy239
Susano
Level 121
God Stats
3W - 3L
1,600 SR
Queue Stats
21W - 15L
1,609 Elo+
Party 1
Charybdis
Charybdis
stev2_0ac
Charybdis
Level 44
God Stats
8W - 3L
1,757 SR
Queue Stats
31W - 40L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ADumbBaby
Chaac
18
5 / 1 / 7
11,712
586
14,409
17,349
16,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
BusbyDM
Ymir
13
0 / 0 / 4
9,244
462
4,887
14,810
10,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Baba Yaga
MLG King Vlad
Baba Yaga
19
9 / 1 / 3
12,592
630
14,426
12,005
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 3 / 6
10,362
518
6,448
9,654
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
ZapnZay
Arachne
20
16 / 1 / 4
13,219
661
16,736
11,431
4,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
UsedQ-Tip_69
Danzaburou
15
1 / 4 / 3
9,886
494
7,389
13,849
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
WaterBoiMelon
Kukulkan
11
0 / 4 / 0
7,251
363
2,318
8,575
2,628
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 5 / 3
7,943
397
4,881
15,601
10,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 10 / 1
8,600
430
8,654
17,377
5,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
stev2_0ac
Charybdis
15
1 / 8 / 0
9,387
469
3,585
18,104
6,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
31
Kills
6
6
Deaths
31
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
ADumbBaby
Chaac
5
1
7
8.5
W
Ymir
BusbyDM
Ymir
0
0
4
2
W
Baba Yaga
MLG King Vlad
Baba Yaga
9
1
3
10.5
W
1
3
6
1.33
L
Danzaburou
UsedQ-Tip_69
Danzaburou
1
4
3
0.63
L
Kukulkan
WaterBoiMelon
Kukulkan
0
4
0
0
W
Arachne
ZapnZay
Arachne
16
1
4
18
L
0
5
3
0.3
L
4
10
1
0.45
L
Charybdis
stev2_0ac
Charybdis
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,906
Damage
26,827
65,249
Taken
73,506
39,405
Mitigated
28,908
27,850
Healing
13,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ADumbBaby
Chaac
14,409
2,033
0
5,978
17,349
16,335
1,881
1,901
15,382
7,480
65,578
W
Ymir
BusbyDM
Ymir
4,887
1,340
0
4,852
14,810
10,828
74
1,735
13,075
29,410
0
W
Baba Yaga
MLG King Vlad
Baba Yaga
14,426
93
0
5,247
12,005
5,297
1,569
1,654
10,273
101,442
0
W
6,448
2,715
0
4,106
9,654
2,721
1,668
714
8,940
0
57,910
L
Danzaburou
UsedQ-Tip_69
Danzaburou
7,389
2,650
0
4,243
13,849
3,830
690
2,767
11,082
0
64,665
L
Kukulkan
WaterBoiMelon
Kukulkan
2,318
64
0
108
8,575
2,628
141
2,974
5,468
25,251
0
W
Arachne
ZapnZay
Arachne
16,736
12,072
0
7,667
11,431
4,224
3,442
1,011
10,380
0
80,682
L
4,881
2,204
1,866
1,825
15,601
10,177
268
8,690
6,785
21,691
0
L
8,654
2,792
0
2,306
17,377
5,451
0
5,485
11,649
0
48,744
L
Charybdis
stev2_0ac
Charybdis
3,585
882
0
2,905
18,104
6,822
138
775
16,882
0
56,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,129
Gold Earned
43,067
565
Minions Killed
396
0
Camps Cleared
0
1,922,762
Distance Traveled
1,543,040
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,712
586
121
6
0
349,798
4
W
Ymir
9,244
462
46
2
0
299,837
5
W
Baba Yaga
12,592
630
148
7
0
384,528
4
W
Medusa
10,362
518
107
5
0
397,041
4
L
Danzaburou
9,886
494
109
5
0
286,074
4
L
Kukulkan
7,251
363
55
3
0
300,131
0
W
Arachne
13,219
661
143
7
0
491,558
3
L
Atlas
7,943
397
26
1
0
352,584
0
L
Susano
8,600
430
78
4
0
328,661
2
L
Charybdis
9,387
469
128
6
0
275,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role