Player Matchup

Skadi
Skadi
AlexRewyre
Skadi
Level 89
God Stats
0W - 1L
1,302 SR
Queue Stats
16W - 13L
1,739 Elo+
Solo
Atlas
Atlas
BCsteelJLC
Atlas
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Bellona
Bellona
Fake_WakaWaka
Bellona
Level 32
God Stats
6W - 9L
1,500 SR
Queue Stats
229W - 228L
1,500 Elo+
Party 2
Arachne
Arachne
Lil-2pac019
Arachne
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 36L
1,884 Elo+
Party 2
Zeus
Zeus
PabloChaconn
Zeus
Level 89
God Stats
1W - 3L
1,464 SR
Queue Stats
13W - 19L
1,700 Elo+
Solo
Team Averages
Level 75
1,453 SR
1,665 Elo+

VS

Team Averages
Level 97
1,491 SR
1,604 Elo+
Poseidon
Poseidon
Andremosch22
Poseidon
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 79L
1,869 Elo+
Solo
Ares
Ares
DabOfFate
Ares
Level 86
God Stats
5W - 11L
1,308 SR
Queue Stats
309W - 304L
1,546 Elo+
Solo
Bastet
Bastet
Deceìver
Bastet
Level 63
God Stats
3W - 2L
1,498 SR
Queue Stats
27W - 28L
1,379 Elo+
Solo
Achilles
Achilles
Fanboy885
Achilles
Level 107
God Stats
10W - 8L
1,311 SR
Queue Stats
230W - 218L
1,572 Elo+
Party 1
Medusa
Medusa
lilwaiulia
Medusa
Level 102
God Stats
1W - 0L
1,839 SR
Queue Stats
30W - 47L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
0 / 5 / 2
6,618
441
5,682
10,585
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
11
2 / 6 / 2
7,446
496
6,965
17,238
14,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
9
0 / 8 / 0
6,260
417
5,976
11,868
9,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
Lil-2pac019
Arachne
12
2 / 4 / 0
7,668
511
8,503
14,353
5,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 5 / 0
7,582
505
6,941
6,940
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Andremosch22
Poseidon
15
2 / 2 / 4
9,083
606
4,086
6,836
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
13
3 / 1 / 12
8,485
566
8,394
15,393
13,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
Deceìver
Bastet
16
12 / 2 / 4
9,885
659
13,625
14,035
5,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Fanboy885
Achilles
15
8 / 0 / 6
9,521
635
11,880
11,219
11,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
lilwaiulia
Medusa
15
3 / 1 / 8
8,719
581
8,119
8,179
3,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
6
Kills
28
28
Deaths
6
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
5
2
0.2
W
Poseidon
Andremosch22
Poseidon
2
2
4
2
L
Atlas
2
6
2
0.5
W
Ares
3
1
12
9
W
Bastet
Deceìver
Bastet
12
2
4
7
L
Bellona
0
8
0
0
W
Achilles
Fanboy885
Achilles
8
0
6
11
L
Arachne
Lil-2pac019
Arachne
2
4
0
0.5
L
2
5
0
0.4
W
Medusa
lilwaiulia
Medusa
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,067
Damage
46,104
60,984
Taken
55,662
35,016
Mitigated
35,151
12,228
Healing
16,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
5,682
2,041
0
2,289
10,585
2,528
0
1,203
9,382
0
44,472
W
Poseidon
Andremosch22
Poseidon
4,086
634
0
1,752
6,836
2,038
501
2,350
4,486
67,662
0
L
Atlas
6,965
3,044
0
3,211
17,238
14,804
0
6,725
10,372
21,570
0
W
Ares
8,394
775
950
3,649
15,393
13,102
861
5,094
10,299
23,845
5,109
W
Bastet
Deceìver
Bastet
13,625
5,263
0
2,996
14,035
5,178
362
2,557
11,352
0
69,696
L
Bellona
5,976
2,347
0
1,013
11,868
9,704
0
1,813
9,154
0
30,632
W
Achilles
Fanboy885
Achilles
11,880
2,847
0
3,737
11,219
11,558
256
1,800
9,419
9,159
37,024
L
Arachne
Lil-2pac019
Arachne
8,503
4,903
0
5,315
14,353
5,998
0
3,537
10,593
0
53,417
L
6,941
990
0
400
6,940
1,982
0
1,128
5,620
48,290
0
W
Medusa
lilwaiulia
Medusa
8,119
3,170
1,208
2,329
8,179
3,275
5,353
2,105
6,074
0
54,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,574
Gold Earned
45,693
365
Minions Killed
474
0
Camps Cleared
0
1,285,961
Distance Traveled
1,476,323
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,618
441
83
6
0
250,853
2
W
Poseidon
9,083
606
131
9
0
283,619
4
L
Atlas
7,446
496
26
2
0
249,491
4
W
Ares
8,485
566
43
3
0
299,295
0
W
Bastet
9,885
659
99
7
0
354,915
3
L
Bellona
6,260
417
65
4
0
222,806
0
W
Achilles
9,521
635
95
6
0
269,668
2
L
Arachne
7,668
511
97
6
0
335,040
3
L
Zeus
7,582
505
94
6
0
227,771
5
W
Medusa
8,719
581
106
7
0
268,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role