Player Matchup

Horus
Horus
BUGGY KOA
Horus
Level 123
God Stats
1W - 1L
1,823 SR
Queue Stats
187W - 184L
1,253 Elo+
Party 1
Zeus
Zeus
KX Bigshot
Zeus
Level 71
God Stats
5W - 8L
1,219 SR
Queue Stats
51W - 72L
1,251 Elo+
Solo
Chernobog
Chernobog
Robcore
Chernobog
Level 88
God Stats
1W - 0L
1,238 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Xailfyr
Cliodhna
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 105L
1,508 Elo+
Party 1
Erlang Shen
Erlang Shen
rynven4
Erlang Shen
Level 135
God Stats
3W - 1L
1,345 SR
Queue Stats
58W - 47L
1,463 Elo+
Party 1
Team Averages
Level 104
1,425 SR
1,395 Elo+

VS

Team Averages
Level 93
1,547 SR
1,489 Elo+
Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Hail_Lou_cifer
Heimdallr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 78L
1,505 Elo+
Solo
Hercules
Hercules
JeanSantosJR
Hercules
Level 105
God Stats
1W - 1L
1,735 SR
Queue Stats
74W - 69L
1,434 Elo+
Solo
Janus
Janus
bnguppy00
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
354W - 340L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BUGGY KOA
Horus
15
1 / 4 / 21
10,447
522
8,995
21,242
18,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
11 / 2 / 7
11,371
569
21,902
9,223
3,819
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Robcore
Chernobog
15
9 / 3 / 12
10,484
524
11,920
11,617
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Xailfyr
Cliodhna
18
5 / 1 / 9
11,007
550
11,787
11,822
4,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
rynven4
Erlang Shen
19
8 / 1 / 4
11,865
593
18,752
18,947
13,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 2 / 3
9,055
453
5,199
11,840
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
 
Atlas
14
1 / 7 / 4
8,921
446
13,535
22,733
14,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Hail_Lou_cifer
Heimdallr
15
4 / 11 / 3
9,886
494
8,107
15,728
4,370
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
JeanSantosJR
Hercules
13
1 / 5 / 6
9,125
456
5,256
27,441
14,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
bnguppy00
Janus
14
3 / 9 / 0
9,549
477
8,181
15,320
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
27
34
Kills
11
11
Deaths
34
53
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
2
3
1.75
L
Atlas
 
Atlas
1
7
4
0.43
W
Horus
BUGGY KOA
Horus
1
4
21
2.88
L
Heimdallr
Hail_Lou_cifer
Heimdallr
4
11
3
0.5
L
Hercules
JeanSantosJR
Hercules
1
5
6
0.8
W
11
2
7
7.25
W
Chernobog
Robcore
Chernobog
9
3
12
5
W
Cliodhna
Xailfyr
Cliodhna
5
1
9
9.5
L
Janus
bnguppy00
Janus
3
9
0
0.33
W
Erlang Shen
rynven4
Erlang Shen
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,356
Damage
40,278
72,851
Taken
93,062
45,227
Mitigated
40,886
29,567
Healing
24,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,199
1,095
0
1,874
11,840
4,097
0
3,040
8,728
0
57,085
L
Atlas
 
Atlas
13,535
3,672
0
4,721
22,733
14,074
195
5,111
16,852
48,949
0
W
Horus
BUGGY KOA
Horus
8,995
4,116
2,069
6,711
21,242
18,193
552
5,295
15,561
2,867
41,206
L
Heimdallr
Hail_Lou_cifer
Heimdallr
8,107
4,438
114
2,885
15,728
4,370
0
3,513
12,103
0
43,427
L
Hercules
JeanSantosJR
Hercules
5,256
1,099
968
11,163
27,441
14,337
0
6,424
20,782
0
22,401
W
21,902
4,299
244
3,375
9,223
3,819
1,616
2,057
7,042
68,559
0
W
Chernobog
Robcore
Chernobog
11,920
6,197
0
2,779
11,617
4,434
1,055
2,733
8,703
0
51,172
W
Cliodhna
Xailfyr
Cliodhna
11,787
639
0
5,458
11,822
4,852
0
2,331
9,353
0
80,565
L
Janus
bnguppy00
Janus
8,181
550
19
3,148
15,320
4,008
0
4,525
10,795
51,587
0
W
Erlang Shen
rynven4
Erlang Shen
18,752
8,888
396
8,535
18,947
13,929
4,045
7,946
10,476
0
83,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,174
Gold Earned
46,536
518
Minions Killed
381
0
Camps Cleared
0
2,117,274
Distance Traveled
1,819,832
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,055
453
95
5
0
420,814
0
L
Atlas
8,921
446
77
4
0
333,485
6
W
Horus
10,447
522
58
3
0
444,606
0
L
Heimdallr
9,886
494
78
4
0
331,974
3
L
Hercules
9,125
456
28
1
0
399,038
2
W
Zeus
11,371
569
110
6
0
372,244
4
W
Chernobog
10,484
524
74
4
0
401,058
2
W
Cliodhna
11,007
550
131
7
0
459,464
0
L
Janus
9,549
477
103
5
0
334,521
2
W
Erlang Shen
11,865
593
145
7
0
439,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role