Player Matchup

Tsukuyomi
Tsukuyomi
Silver II
Tantalus3
Tsukuyomi
Silver II
Level 83
God Stats
8W - 13L
1,646 SR
Queue Stats
82W - 79L
1,506 MMR
Solo
Hou Yi
Hou Yi
Silver II
Ysll
Hou Yi
Silver II
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,514 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
ZeroDeath178
Kumbhakarna
Silver I
Level 159
God Stats
2W - 0L
1,314 SR
Queue Stats
19W - 11L
1,546 MMR
Solo
Nu Wa
Nu Wa
Silver I
denjel
Nu Wa
Silver I
Level 148
God Stats
2W - 0L
1,711 SR
Queue Stats
87W - 73L
1,546 MMR
Party 1
King Arthur
King Arthur
Bronze III
sqvatt
King Arthur
Bronze III
Level 159
God Stats
4W - 0L
1,711 SR
Queue Stats
13W - 11L
1,546 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,576 SR
1,532 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 150
1,509 SR
1,509 MMR
Mulan
Mulan
Gold V
 
Mulan
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Bronze III
 
Persephone
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Gold V
LordRayleig
Rama
Gold V
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 93L
1,539 MMR
Solo
Camazotz
Camazotz
Bronze III
cocoasulphur
Camazotz
Bronze III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 17L
1,500 MMR
Party 2
Ganesha
Ganesha
Gold V
dryd3nn
Ganesha
Gold V
Level 142
God Stats
7W - 8L
1,547 SR
Queue Stats
61W - 68L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Tantalus3
Tsukuyomi
20
12 / 4 / 11
16,049
642
25,228
17,918
7,286
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Ysll
Hou Yi
20
9 / 0 / 13
16,113
645
23,841
21,019
7,954
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
ZeroDeath178
Kumbhakarna
19
2 / 2 / 18
13,639
546
8,741
27,723
31,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
denjel
Nu Wa
20
8 / 5 / 8
15,191
608
28,032
18,548
6,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
sqvatt
King Arthur
20
4 / 5 / 9
14,274
571
16,347
30,547
36,867
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
LokiAtlasFenrir

VS

Bans
BastetAthenaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
4 / 7 / 3
12,415
497
19,849
34,197
37,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
 
Persephone
17
3 / 9 / 6
12,108
484
17,703
15,244
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 7 / 2
12,581
503
17,130
19,643
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Camazotz
cocoasulphur
Camazotz
20
7 / 6 / 5
12,813
513
15,759
30,144
10,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
dryd3nn
Ganesha
16
0 / 6 / 8
10,653
426
6,672
25,636
29,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
40
35
Kills
16
16
Deaths
35
59
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
7
3
0.79
L
Persephone
 
Persephone
3
9
6
0.67
L
2
7
2
0.43
W
Tsukuyomi
Tantalus3
Tsukuyomi
12
4
11
4.38
W
Hou Yi
Ysll
Hou Yi
9
0
13
15.5
W
Kumbhakarna
ZeroDeath178
Kumbhakarna
2
2
18
5.5
L
Camazotz
cocoasulphur
Camazotz
7
6
5
1.58
W
Nu Wa
denjel
Nu Wa
8
5
8
2.4
L
Ganesha
dryd3nn
Ganesha
0
6
8
0.67
W
King Arthur
sqvatt
King Arthur
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,189
Damage
77,113
115,755
Taken
124,864
89,998
Mitigated
86,673
30,862
Healing
40,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
19,849
2,615
512
11,254
34,197
37,330
438
5,124
28,903
0
87,873
L
Persephone
 
Persephone
17,703
158
0
1,888
15,244
4,284
147
6,644
8,355
94,421
0
L
17,130
9,453
0
6,751
19,643
5,232
0
3,382
15,921
0
114,221
W
Tsukuyomi
Tantalus3
Tsukuyomi
25,228
8,175
0
6,453
17,918
7,286
2,068
4,497
13,316
0
126,265
W
Hou Yi
Ysll
Hou Yi
23,841
14,790
0
12,611
21,019
7,954
6,890
3,221
17,407
0
160,675
W
Kumbhakarna
ZeroDeath178
Kumbhakarna
8,741
959
1,197
5,162
27,723
31,873
345
6,948
19,894
28,795
0
L
Camazotz
cocoasulphur
Camazotz
15,759
3,204
0
14,089
30,144
10,471
0
9,458
20,114
0
87,873
W
Nu Wa
denjel
Nu Wa
28,032
4,864
0
3,524
18,548
6,018
871
7,641
10,643
131,026
0
L
Ganesha
dryd3nn
Ganesha
6,672
448
1,671
4,032
25,636
29,356
0
11,398
13,870
38,825
0
W
King Arthur
sqvatt
King Arthur
16,347
3,580
0
1,915
30,547
36,867
151
4,157
24,776
0
81,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,266
Gold Earned
60,570
729
Minions Killed
665
0
Camps Cleared
0
2,494,123
Distance Traveled
2,301,860
43
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,415
497
151
6
0
454,742
5
L
Persephone
12,108
484
162
6
0
429,702
6
L
Rama
12,581
503
201
8
0
453,733
5
W
Tsukuyomi
16,049
642
155
6
0
556,815
9
W
Hou Yi
16,113
645
196
8
0
493,116
5
W
Kumbhakarna
13,639
546
22
1
0
502,051
20
L
Camazotz
12,813
513
131
5
0
490,972
9
W
Nu Wa
15,191
608
195
8
0
456,385
5
L
Ganesha
10,653
426
20
1
0
472,711
10
W
King Arthur
14,274
571
161
6
0
485,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role