Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BlackSwan18
Hun Batz
Level 33
God Stats
15W - 9L
1,624 SR
Queue Stats
52W - 62L
1,497 Elo+
Solo
Neith
Neith
Draquanos
Neith
Level 123
God Stats
14W - 14L
1,591 SR
Queue Stats
340W - 331L
1,605 Elo+
Solo
Ah Puch
Ah Puch
UMAGA
Ah Puch
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 6L
1,500 Elo+
Solo
Achilles
Achilles
bigmanburks
Achilles
Level 57
God Stats
39W - 39L
1,335 SR
Queue Stats
86W - 91L
1,409 Elo+
Solo
Team Averages
Level 84
1,510 SR
1,502 Elo+

VS

Team Averages
Level 84
1,558 SR
1,631 Elo+
Merlin
Merlin
Apolloito
Merlin
Level 78
God Stats
63W - 75L
1,593 SR
Queue Stats
89W - 100L
1,503 Elo+
Solo
King Arthur
King Arthur
CrimsónGambit
King Arthur
Level 62
God Stats
0W - 1L
1,160 SR
Queue Stats
10W - 17L
1,407 Elo+
Solo
Nox
Nox
Djennah
Nox
Level 106
God Stats
88W - 88L
1,824 SR
Queue Stats
147W - 145L
1,828 Elo+
Party 1
Geb
Geb
WaraSara
Geb
Level 107
God Stats
2W - 4L
1,715 SR
Queue Stats
177W - 158L
1,828 Elo+
Party 1
Da Ji
Da Ji
xSignasty
Da Ji
Level 67
God Stats
3W - 4L
1,500 SR
Queue Stats
88W - 79L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
4 / 2 / 14
11,906
1,191
17,410
7,685
2,757
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
BlackSwan18
Hun Batz
16
3 / 5 / 11
10,508
1,051
5,242
8,639
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Draquanos
Neith
18
9 / 0 / 11
12,747
1,275
14,444
4,653
1,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
UMAGA
Ah Puch
17
4 / 1 / 11
11,458
1,146
15,888
3,594
1,484
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
bigmanburks
Achilles
17
4 / 3 / 9
10,836
1,084
4,720
11,358
7,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

279

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Apolloito
Merlin
16
0 / 9 / 8
10,235
1,024
4,318
17,341
10,948
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
CrimsónGambit
King Arthur
16
2 / 11 / 5
10,696
1,070
8,488
25,792
15,797
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nox
16
1 / 0 / 8
10,433
1,043
6,499
3,979
1,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 5
10,808
1,081
3,854
4,252
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Da Ji
xSignasty
Da Ji
16
6 / 4 / 4
11,537
1,154
6,016
10,153
2,907
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
41
24
Kills
11
11
Deaths
24
56
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
2
14
5.5
L
Merlin
Apolloito
Merlin
0
9
8
0.44
W
Hun Batz
BlackSwan18
Hun Batz
3
5
11
1.7
L
King Arthur
CrimsónGambit
King Arthur
2
11
5
0.41
L
Nox
1
0
8
5
W
Neith
Draquanos
Neith
9
0
11
14.5
W
Ah Puch
UMAGA
Ah Puch
4
1
11
9.5
L
2
0
5
4.5
W
Achilles
bigmanburks
Achilles
4
3
9
2.83
L
Da Ji
xSignasty
Da Ji
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,704
Damage
29,175
35,929
Taken
61,517
16,342
Mitigated
34,156
5,600
Healing
4,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
17,410
1,411
0
2,060
7,685
2,757
0
2,492
5,193
45,935
0
L
Merlin
Apolloito
Merlin
4,318
257
0
468
17,341
10,948
0
7,890
9,217
26,441
0
W
Hun Batz
BlackSwan18
Hun Batz
5,242
1,179
0
604
8,639
3,012
0
4,947
3,692
0
10,508
L
King Arthur
CrimsónGambit
King Arthur
8,488
176
186
2,611
25,792
15,797
0
15,938
9,650
0
22,451
L
Nox
6,499
51
0
0
3,979
1,002
0
1,712
2,267
20,994
0
W
Neith
Draquanos
Neith
14,444
5,880
0
1,320
4,653
1,777
0
2,472
2,181
0
25,649
W
Ah Puch
UMAGA
Ah Puch
15,888
1,138
0
1,093
3,594
1,484
0
1,158
2,436
30,728
0
L
3,854
363
0
926
4,252
3,502
0
1,921
2,249
14,777
0
W
Achilles
bigmanburks
Achilles
4,720
1,231
0
523
11,358
7,312
0
3,602
5,304
0
21,400
L
Da Ji
xSignasty
Da Ji
6,016
2,028
0
432
10,153
2,907
0
5,837
4,316
0
12,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,455
Gold Earned
53,709
181
Minions Killed
158
12
Camps Cleared
4
866,349
Distance Traveled
765,103
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,906
1,191
77
8
3
184,895
2
L
Merlin
10,235
1,024
57
6
0
140,015
0
W
Hun Batz
10,508
1,051
12
1
0
149,402
1
L
King Arthur
10,696
1,070
29
3
1
165,478
0
L
Nox
10,433
1,043
49
5
0
194,624
1
W
Neith
12,747
1,275
22
2
2
202,074
0
W
Ah Puch
11,458
1,146
46
5
1
178,959
2
L
Geb
10,808
1,081
11
1
0
137,584
2
W
Achilles
10,836
1,084
24
2
6
151,019
0
L
Da Ji
11,537
1,154
12
1
3
127,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role