Player Matchup

Gilgamesh
Gilgamesh
Bronze III
 
Gilgamesh
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Silver I
 
Artio
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold III
G4K_Jackie
Nemesis
Gold III
Level 107
God Stats
4W - 11L
1,425 SR
Queue Stats
305W - 298L
1,600 MMR
Solo
Medusa
Medusa
Silver I
PEOBODY
Medusa
Silver I
Level 133
God Stats
5W - 7L
1,500 SR
Queue Stats
190W - 191L
1,570 MMR
Solo
Sol
Sol
Silver II
RaPiiDzZ xFuRy
Sol
Silver II
Level 156
God Stats
3W - 1L
1,497 SR
Queue Stats
282W - 275L
1,568 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,484 SR
1,548 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 119
1,447 SR
1,576 MMR
Neith
Neith
Bronze III
Grayhaar
Neith
Bronze III
Level 116
God Stats
0W - 1L
1,312 SR
Queue Stats
2W - 5L
1,546 MMR
Solo
Scylla
Scylla
Silver I
No x Handz
Scylla
Silver I
Level 139
God Stats
6W - 14L
1,422 SR
Queue Stats
158W - 155L
1,593 MMR
Solo
Mulan
Mulan
Gold V
SickAlert
Mulan
Gold V
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 25L
1,558 MMR
Solo
Terra
Terra
Bronze III
SinIsLaw
Terra
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 64L
1,592 MMR
Party 2
Cliodhna
Cliodhna
Bronze III
Sincitycalling1
Cliodhna
Bronze III
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 64L
1,592 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
7 / 0 / 7
12,472
594
15,651
22,140
22,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artio
 
Artio
18
4 / 4 / 9
12,102
576
11,438
23,287
28,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Nemesis
G4K_Jackie
Nemesis
20
3 / 6 / 5
12,512
596
11,073
17,949
10,154
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Medusa
PEOBODY
Medusa
18
4 / 4 / 11
12,336
587
12,732
14,109
5,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 0 / 6
13,282
632
23,979
16,360
6,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bans
ArachneGebMerlinBastet

VS

Bans
YemojaOdinMorgan Le FayTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Grayhaar
Neith
18
3 / 3 / 4
10,880
518
9,660
14,068
5,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Scylla
No x Handz
Scylla
15
6 / 6 / 2
9,816
467
10,809
15,323
5,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Mulan
SickAlert
Mulan
17
4 / 3 / 4
10,681
509
15,932
20,718
16,894
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Terra
SinIsLaw
Terra
14
0 / 3 / 8
9,063
432
5,658
21,913
21,079
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
15
1 / 6 / 8
9,372
446
11,446
19,867
7,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
40
21
Kills
14
14
Deaths
21
38
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
0
7
10.5
W
Artio
 
Artio
4
4
9
2.13
W
Nemesis
G4K_Jackie
Nemesis
3
6
5
0.92
L
Neith
Grayhaar
Neith
3
3
4
1.67
L
Scylla
No x Handz
Scylla
6
6
2
1.17
W
Medusa
PEOBODY
Medusa
4
4
11
2.38
W
3
0
6
6
L
Mulan
SickAlert
Mulan
4
3
4
2
L
Terra
SinIsLaw
Terra
0
3
8
1.33
L
Cliodhna
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,873
Damage
53,505
93,845
Taken
91,889
73,807
Mitigated
56,914
41,803
Healing
33,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
15,651
2,679
582
6,720
22,140
22,881
480
6,776
13,216
0
58,310
W
Artio
 
Artio
11,438
274
1,954
11,101
23,287
28,601
700
3,940
18,468
50,913
0
W
Nemesis
G4K_Jackie
Nemesis
11,073
5,522
0
6,090
17,949
10,154
3,449
3,485
14,252
0
91,652
L
Neith
Grayhaar
Neith
9,660
2,193
0
4,556
14,068
5,947
0
5,959
8,064
0
85,581
L
Scylla
No x Handz
Scylla
10,809
575
0
912
15,323
5,103
0
1,974
13,199
66,829
0
W
Medusa
PEOBODY
Medusa
12,732
4,358
0
2,859
14,109
5,208
3,955
3,008
10,813
0
88,590
W
23,979
10,773
0
12,497
16,360
6,963
3,966
3,446
12,543
126,026
14,983
L
Mulan
SickAlert
Mulan
15,932
1,070
0
7,636
20,718
16,894
300
9,157
10,725
7,558
54,366
L
Terra
SinIsLaw
Terra
5,658
446
7,540
7,511
21,913
21,079
0
9,535
12,232
19,951
0
L
Cliodhna
11,446
505
0
5,784
19,867
7,891
0
4,521
15,045
0
67,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,704
Gold Earned
49,812
659
Minions Killed
561
0
Camps Cleared
0
2,170,431
Distance Traveled
2,059,065
34
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,472
594
62
3
0
455,570
6
W
Artio
12,102
576
100
5
0
413,456
2
W
Nemesis
12,512
596
151
7
0
450,751
5
L
Neith
10,880
518
169
8
0
390,586
4
L
Scylla
9,816
467
130
6
0
387,483
8
W
Medusa
12,336
587
126
6
0
424,383
13
W
Sol
13,282
632
220
10
0
426,271
8
L
Mulan
10,681
509
133
6
0
414,254
6
L
Terra
9,063
432
19
1
0
409,104
7
L
Cliodhna
9,372
446
110
5
0
457,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role