Player Matchup

Medusa
Medusa
Platinum I
BlackDayPWNZ
Medusa
Platinum I
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
584W - 551L
1,981 MMR
Solo
Atlas
Atlas
Platinum II
JustZeal
Atlas
Platinum II
Level 146
God Stats
9W - 4L
1,831 SR
Queue Stats
219W - 197L
2,112 MMR
Solo
Mulan
Mulan
Platinum V
Wlfy
Mulan
Platinum V
Level 160
God Stats
2W - 1L
1,831 SR
Queue Stats
68W - 40L
1,973 MMR
Solo
Janus
Janus
Diamond V
Wooffey
Janus
Diamond V
Level 160
God Stats
10W - 13L
1,477 SR
Queue Stats
389W - 349L
2,150 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum III
Xalvia
Ao Kuang
Platinum III
Level 160
God Stats
0W - 2L
1,321 SR
Queue Stats
102W - 82L
2,120 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 157
1,592 SR
2,067 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,577 SR
1,986 MMR
Bacchus
Bacchus
Platinum II
 
Bacchus
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum III
DutchWhisperer
Nemesis
Platinum III
Level 117
God Stats
19W - 11L
1,500 SR
Queue Stats
977W - 958L
1,812 MMR
Solo
Charybdis
Charybdis
Diamond V
Krakito
Charybdis
Diamond V
Level 158
God Stats
13W - 9L
1,500 SR
Queue Stats
352W - 272L
2,271 MMR
Party 1
Osiris
Osiris
Diamond IV
Panvich
Osiris
Diamond IV
Level 156
God Stats
8W - 3L
1,655 SR
Queue Stats
30W - 16L
2,346 MMR
Party 1
The Morrigan
The Morrigan
Platinum IV
nebula21
The Morrigan
Platinum IV
Level 125
God Stats
1W - 1L
1,730 SR
Queue Stats
58W - 59L
2,001 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 5 / 0
8,902
469
8,278
17,856
3,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
JustZeal
Atlas
13
1 / 5 / 1
8,778
462
2,643
15,974
13,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
Wlfy
Mulan
15
1 / 8 / 0
9,208
485
5,729
20,513
16,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Wooffey
Janus
19
1 / 2 / 3
11,084
583
5,398
10,931
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
Xalvia
Ao Kuang
18
2 / 3 / 3
10,278
541
9,248
16,093
4,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
TyrAh Muzen CabPoseidonCliodhna

VS

Bans
KaliThothMercuryGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 1 / 9
11,302
595
9,691
13,869
16,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
4 / 1 / 7
12,124
638
9,962
9,604
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Krakito
Charybdis
20
5 / 1 / 4
13,312
701
19,132
13,939
5,463
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
Panvich
Osiris
18
5 / 0 / 8
12,762
672
13,103
16,157
17,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Morrigan
nebula21
The Morrigan
20
7 / 2 / 4
13,171
693
13,378
7,964
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
5
Kills
23
23
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
9
6.5
L
Medusa
0
5
0
0
W
4
1
7
7.5
L
Atlas
JustZeal
Atlas
1
5
1
0.3
W
Charybdis
Krakito
Charybdis
5
1
4
7
W
Osiris
Panvich
Osiris
5
0
8
9
L
Mulan
Wlfy
Mulan
1
8
0
0.13
L
Janus
Wooffey
Janus
1
2
3
1.25
L
Ao Kuang
Xalvia
Ao Kuang
2
3
3
1.17
W
The Morrigan
nebula21
The Morrigan
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,296
Damage
65,266
81,367
Taken
61,533
41,260
Mitigated
46,696
15,348
Healing
24,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,691
1,386
924
4,210
13,869
16,623
0
4,861
8,924
34,416
0
L
Medusa
8,278
3,950
0
3,300
17,856
3,640
307
1,671
16,185
0
66,402
W
9,962
4,583
0
1,693
9,604
4,150
577
2,819
6,745
0
92,561
L
Atlas
JustZeal
Atlas
2,643
746
1,925
2,834
15,974
13,504
0
5,769
10,082
23,200
0
W
Charybdis
Krakito
Charybdis
19,132
10,053
0
8,832
13,939
5,463
5,783
3,431
10,508
0
137,654
W
Osiris
Panvich
Osiris
13,103
4,241
231
6,161
16,157
17,109
601
3,512
12,231
249
80,525
L
Mulan
Wlfy
Mulan
5,729
798
0
3,715
20,513
16,297
0
5,663
14,702
0
56,310
L
Janus
Wooffey
Janus
5,398
365
0
448
10,931
2,876
0
3,780
7,045
103,220
0
L
Ao Kuang
Xalvia
Ao Kuang
9,248
876
0
3,126
16,093
4,943
0
3,850
12,193
87,926
0
W
The Morrigan
nebula21
The Morrigan
13,378
2,896
0
2,799
7,964
3,351
2,307
2,849
4,897
108,776
2,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,250
Gold Earned
62,671
647
Minions Killed
710
0
Camps Cleared
0
1,911,293
Distance Traveled
2,058,991
20
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,302
595
30
2
0
422,534
5
L
Medusa
8,902
469
145
8
0
377,677
3
W
Nemesis
12,124
638
132
7
0
449,844
5
L
Atlas
8,778
462
24
1
0
383,741
8
W
Charybdis
13,312
701
215
11
0
371,067
5
W
Osiris
12,762
672
127
7
0
413,196
10
L
Mulan
9,208
485
124
7
0
356,911
4
L
Janus
11,084
583
218
11
0
385,407
3
L
Ao Kuang
10,278
541
136
7
0
407,557
2
W
The Morrigan
13,171
693
206
11
0
402,350
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role