Player Matchup

Khepri
Khepri
AchluoPh0bia
Khepri
Level 41
God Stats
6W - 11L
1,500 SR
Queue Stats
219W - 344L
1,082 Elo+
Party 2
Ra
Ra
OutcastPath
Ra
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
23W - 33L
1,293 Elo+
Party 2
Fenrir
Fenrir
SimplyKrem
Fenrir
Level 107
God Stats
3W - 2L
1,797 SR
Queue Stats
45W - 47L
1,584 Elo+
Solo
Team Averages
Level 58
1,599 SR
1,320 Elo+

VS

Team Averages
Level 47
1,664 SR
1,542 Elo+
Kumbhakarna
Kumbhakarna
ADXxxWrld
Kumbhakarna
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Hera
Hera
Romarino27
Hera
Level 103
God Stats
2W - 1L
1,777 SR
Queue Stats
260W - 274L
1,767 Elo+
Solo
Bakasura
Bakasura
nativeman2015
Bakasura
Level 33
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 13L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
3 / 2 / 23
11,529
721
4,614
8,944
9,172
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
14 / 2 / 17
13,580
849
21,632
13,094
5,744
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
SimplyKrem
Fenrir
18
16 / 0 / 13
13,307
832
13,908
18,336
12,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ADXxxWrld
Kumbhakarna
12
1 / 16 / 2
8,838
552
8,502
23,473
16,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
3 / 6 / 1
9,735
608
11,695
9,943
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bakasura
nativeman2015
Bakasura
14
0 / 11 / 3
9,232
577
9,748
17,687
6,460
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
10
33
Kills
4
4
Deaths
33
53
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ADXxxWrld
Kumbhakarna
1
16
2
0.13
W
Khepri
3
2
23
7.25
W
14
2
17
11.25
L
3
6
1
0.58
W
Fenrir
SimplyKrem
Fenrir
16
0
13
22.5
L
Bakasura
nativeman2015
Bakasura
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,154
Damage
29,945
40,374
Taken
51,103
27,116
Mitigated
26,134
16,882
Healing
4,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ADXxxWrld
Kumbhakarna
8,502
1,855
336
1,248
23,473
16,151
0
12,955
10,518
25,161
887
W
Khepri
4,614
462
0
156
8,944
9,172
653
4,023
4,157
12,887
0
W
21,632
3,944
3,007
5,059
13,094
5,744
1,369
6,117
6,294
54,098
0
L
11,695
2,798
69
920
9,943
3,523
285
4,915
5,028
28,052
0
W
Fenrir
SimplyKrem
Fenrir
13,908
2,187
0
8,660
18,336
12,200
549
9,470
8,115
634
42,570
L
Bakasura
nativeman2015
Bakasura
9,748
6,190
192
2,194
17,687
6,460
430
9,335
8,352
0
31,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,416
Gold Earned
27,805
139
Minions Killed
125
7
Camps Cleared
4
863,038
Distance Traveled
670,607
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,838
552
37
2
0
212,599
1
W
Khepri
11,529
721
12
1
0
259,143
0
W
Ra
13,580
849
83
5
0
298,957
2
L
Hera
9,735
608
42
3
2
211,635
2
W
Fenrir
13,307
832
44
3
7
304,938
1
L
Bakasura
9,232
577
46
3
2
246,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role