Player Matchup

Zeus
Zeus
Bronze III
Xv_Leonidas_vX
Zeus
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 132
1,500 SR
1,500 MMR
Odin
Odin
Bronze III
Blacklag367
Odin
Bronze III
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,820
970
3,274
3,076
1,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
LokiBakasuraTiamatAnubisPoseidon

VS

Bans
Jing WeiPersephoneIzanamiGilgameshHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,229
872
2,212
4,771
3,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,274
Damage
2,212
3,076
Taken
4,771
1,272
Mitigated
3,481
350
Healing
500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,212
531
0
500
4,771
3,481
0
3,607
1,164
0
15,041
W
3,274
1,159
0
350
3,076
1,272
0
0
3,076
19,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,820
Gold Earned
5,229
44
Minions Killed
32
1
Camps Cleared
2
92,299
Distance Traveled
120,766
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,229
872
32
5
2
120,766
2
W
Zeus
5,820
970
44
7
1
92,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role