Player Matchup

Izanami
Izanami
 
Izanami
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Galleta16mike
Geb
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
329W - 346L
1,385 Elo+
Solo
Vulcan
Vulcan
YayoSoldier
Vulcan
Level 128
God Stats
5W - 4L
1,500 SR
Queue Stats
527W - 581L
1,285 Elo+
Solo
Kali
Kali
Zemie
Kali
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 64L
1,445 Elo+
Solo
Raijin
Raijin
gutmonkey9
Raijin
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,212 Elo+
Solo
Team Averages
Level 100
1,500 SR
1,365 Elo+

VS

Team Averages
Level 103
1,500 SR
1,436 Elo+
Jormungandr
Jormungandr
AkromaSteed
Jormungandr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,480 Elo+
Party 1
Chronos
Chronos
KuroRyukotsuki
Chronos
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,326 Elo+
Party 1
Apollo
Apollo
SO MANY GIGGLES
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,572 Elo+
Party 1
Cliodhna
Cliodhna
Velho imundo
Cliodhna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tyr
Tyr
big__rob76
Tyr
Level 113
God Stats
1W - 6L
1,500 SR
Queue Stats
299W - 317L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
5 / 3 / 17
10,226
930
14,729
10,965
4,642
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
2 / 1 / 16
9,120
829
4,697
9,395
11,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
16
8 / 4 / 14
10,330
939
20,080
10,573
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kali
Zemie
Kali
18
11 / 1 / 17
11,265
1,024
11,651
18,706
9,955
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
gutmonkey9
Raijin
16
7 / 3 / 19
9,851
896
16,827
9,163
3,630
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AkromaSteed
Jormungandr
14
3 / 7 / 5
8,610
783
13,139
18,890
18,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 4 / 7
7,422
675
13,047
12,172
4,699
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 6 / 3
8,154
741
6,401
13,481
5,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cliodhna
Velho imundo
Cliodhna
15
6 / 8 / 4
9,709
883
7,996
14,498
4,833
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 8 / 9
7,595
690
4,985
15,998
16,858
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
39
33
Kills
11
12
Deaths
33
83
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
3
17
4.5
L
Jormungandr
AkromaSteed
Jormungandr
3
7
5
0.79
W
2
1
16
10
L
0
4
7
0.88
L
2
6
3
0.58
L
Cliodhna
Velho imundo
Cliodhna
6
8
4
1
W
Vulcan
8
4
14
3.75
W
Kali
Zemie
Kali
11
1
17
19.5
L
0
8
9
0.56
W
Raijin
gutmonkey9
Raijin
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,984
Damage
45,568
58,802
Taken
75,039
34,661
Mitigated
50,768
31,637
Healing
12,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,729
10,251
1,739
3,319
10,965
4,642
567
7,083
3,882
0
32,245
L
Jormungandr
AkromaSteed
Jormungandr
13,139
2,952
1,291
1,387
18,890
18,895
0
11,488
7,402
29,339
0
W
4,697
452
2,726
2,198
9,395
11,804
805
3,710
5,685
11,323
0
L
13,047
3,002
745
2,461
12,172
4,699
0
6,460
5,712
22,503
0
L
6,401
2,466
482
1,329
13,481
5,483
0
8,437
5,044
0
14,779
L
Cliodhna
Velho imundo
Cliodhna
7,996
991
422
893
14,498
4,833
0
7,740
6,758
0
18,890
W
Vulcan
20,080
8,615
1,825
1,610
10,573
4,630
2,013
4,506
6,067
31,989
0
W
Kali
Zemie
Kali
11,651
5,153
2,404
12,579
18,706
9,955
618
7,744
10,962
0
24,952
L
4,985
255
975
2,270
15,998
16,858
0
7,479
8,519
0
9,804
W
Raijin
gutmonkey9
Raijin
16,827
3,380
1,379
1,858
9,163
3,630
2,012
3,143
6,020
26,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,792
Gold Earned
41,490
125
Minions Killed
100
0
Camps Cleared
0
962,241
Distance Traveled
906,790
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,226
930
51
5
0
198,743
0
L
Jormungandr
8,610
783
19
2
0
172,084
0
W
Geb
9,120
829
5
0
0
128,670
0
L
Chronos
7,422
675
32
3
0
174,143
0
L
Apollo
8,154
741
20
2
0
173,648
0
L
Cliodhna
9,709
883
20
2
0
187,875
1
W
Vulcan
10,330
939
25
2
0
211,921
0
W
Kali
11,265
1,024
26
2
0
238,768
1
L
Tyr
7,595
690
9
1
0
199,040
0
W
Raijin
9,851
896
18
2
0
184,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role