Player Matchup

Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Bronze III
EnterTxt
Bakasura
Bronze III
Level 86
God Stats
3W - 2L
1,751 SR
Queue Stats
199W - 185L
1,500 MMR
Solo
Ymir
Ymir
Silver I
FireStrmz
Ymir
Silver I
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 80L
1,498 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
IceStrmz
Zhong Kui
Silver I
Level 154
God Stats
1W - 2L
1,715 SR
Queue Stats
127W - 104L
1,498 MMR
Party 1
Medusa
Medusa
Bronze III
mortalkombatjerk
Medusa
Bronze III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,593 SR
1,499 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 147
1,668 SR
1,499 MMR
Awilix
Awilix
Bronze III
 
Awilix
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
 
Gilgamesh
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
Balegdahlol
Morgan Le Fay
Bronze III
Level 160
God Stats
0W - 1L
1,856 SR
Queue Stats
47W - 36L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
oRedGrave
Cthulhu
Bronze III
Level 124
God Stats
4W - 8L
1,790 SR
Queue Stats
71W - 67L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold V
yoshithekiller
Cernunnos
Gold V
Level 134
God Stats
3W - 4L
1,693 SR
Queue Stats
161W - 149L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
2 / 0 / 0
5,743
638
4,334
6,366
3,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
EnterTxt
Bakasura
9
1 / 3 / 0
5,088
565
1,932
6,875
1,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
8
0 / 3 / 4
5,134
570
2,430
7,382
3,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
IceStrmz
Zhong Kui
11
3 / 0 / 2
5,906
656
5,090
4,105
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
4,684
520
1,714
2,789
543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CliodhnaMulanBastet

VS

Bans
OdinThothAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
3 / 1 / 1
5,971
663
4,529
5,765
1,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
 
Gilgamesh
9
1 / 2 / 1
5,260
584
3,957
6,436
2,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Balegdahlol
Morgan Le Fay
7
0 / 2 / 1
4,584
509
2,387
2,450
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
oRedGrave
Cthulhu
9
1 / 1 / 4
5,573
619
2,645
6,958
3,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
yoshithekiller
Cernunnos
10
2 / 0 / 1
6,134
682
3,470
3,607
1,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
6
Kills
7
7
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
0
2
L
Awilix
 
Awilix
3
1
1
3.5
L
Gilgamesh
 
Gilgamesh
1
2
1
0.75
L
Morgan Le Fay
Balegdahlol
Morgan Le Fay
0
2
1
0.25
W
Bakasura
EnterTxt
Bakasura
1
3
0
0.33
W
Ymir
0
3
4
0.67
W
Zhong Kui
IceStrmz
Zhong Kui
3
0
2
4
W
0
1
0
0
L
Cthulhu
oRedGrave
Cthulhu
1
1
4
3
L
Cernunnos
yoshithekiller
Cernunnos
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,500
Damage
16,988
27,517
Taken
25,216
11,415
Mitigated
9,938
9,798
Healing
7,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,334
1,099
0
2,346
6,366
3,690
0
0
6,017
0
28,455
L
Awilix
 
Awilix
4,529
1,704
0
762
5,765
1,810
0
1,320
4,273
0
38,031
L
Gilgamesh
 
Gilgamesh
3,957
1,088
0
1,374
6,436
2,482
0
0
5,981
0
24,858
L
Morgan Le Fay
Balegdahlol
Morgan Le Fay
2,387
320
0
269
2,450
733
0
1,153
1,221
18,745
0
W
Bakasura
EnterTxt
Bakasura
1,932
1,602
0
1,562
6,875
1,901
0
785
5,735
0
23,913
W
Ymir
2,430
640
79
1,997
7,382
3,010
0
2,569
4,780
13,751
0
W
Zhong Kui
IceStrmz
Zhong Kui
5,090
1,140
0
3,564
4,105
2,271
0
1,140
2,876
36,724
0
W
1,714
639
0
250
2,789
543
360
359
2,430
0
19,753
L
Cthulhu
oRedGrave
Cthulhu
2,645
408
207
2,672
6,958
3,880
0
4,006
2,802
19,502
0
L
Cernunnos
yoshithekiller
Cernunnos
3,470
1,985
0
1,825
3,607
1,033
200
723
2,874
0
35,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,555
Gold Earned
27,522
276
Minions Killed
296
0
Camps Cleared
0
947,195
Distance Traveled
893,244
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,743
638
68
8
0
190,362
3
L
Awilix
5,971
663
75
8
0
219,117
0
L
Gilgamesh
5,260
584
58
6
0
188,207
0
L
Morgan Le Fay
4,584
509
48
5
0
110,202
3
W
Bakasura
5,088
565
64
7
0
206,017
0
W
Ymir
5,134
570
12
1
0
184,018
1
W
Zhong Kui
5,906
656
88
10
0
178,779
4
W
Medusa
4,684
520
44
5
0
188,019
3
L
Cthulhu
5,573
619
37
4
0
196,431
3
L
Cernunnos
6,134
682
78
9
0
179,287
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role