Player Matchup

Tsukuyomi
Tsukuyomi
BlkPanther52
Tsukuyomi
Level 126
God Stats
5W - 3L
1,500 SR
Queue Stats
37W - 36L
1,432 Elo+
Party 1
Skadi
Skadi
CatcherFreemane
Skadi
Level 106
God Stats
3W - 2L
1,335 SR
Queue Stats
8W - 6L
1,142 Elo+
Party 1
Agni
Agni
ComradeShake
Agni
Level 4
God Stats
2W - 1L
1,504 SR
Queue Stats
2W - 3L
1,692 Elo+
Solo
Bacchus
Bacchus
LEFTY_365
Bacchus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,201 Elo+
Party 1
King Arthur
King Arthur
The_Raging_Yac
King Arthur
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,201 Elo+
Party 1
Team Averages
Level 74
1,468 SR
1,333 Elo+

VS

Team Averages
Level 37
1,456 SR
1,441 Elo+
Da Ji
Da Ji
DaPineSki
Da Ji
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,196 Elo+
Solo
Tiamat
Tiamat
SupportMaybe
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,338 Elo+
Party 2
Chernobog
Chernobog
Tocoslayer
Chernobog
Level 123
God Stats
2W - 2L
1,624 SR
Queue Stats
73W - 68L
1,598 Elo+
Party 3
Vamana
Vamana
ZachSandwhich
Vamana
Level 43
God Stats
0W - 2L
1,332 SR
Queue Stats
18W - 9L
1,738 Elo+
Party 3
Cthulhu
Cthulhu
riiizki
Cthulhu
Level 6
God Stats
1W - 3L
1,324 SR
Queue Stats
1W - 3L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlkPanther52
Tsukuyomi
20
9 / 3 / 14
15,051
792
30,547
16,291
10,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 4 / 7
14,992
789
22,412
13,878
6,430
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 6 / 10
13,010
685
17,720
13,136
5,258
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
LEFTY_365
Bacchus
19
2 / 1 / 13
13,266
698
11,864
14,806
21,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
The_Raging_Yac
King Arthur
19
4 / 3 / 12
13,213
695
14,647
21,648
24,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DaPineSki
Da Ji
16
0 / 7 / 1
10,688
563
1,752
12,058
4,517
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
19
1 / 5 / 5
12,372
651
8,844
18,736
9,225
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Tocoslayer
Chernobog
20
6 / 2 / 6
13,846
729
18,719
17,505
7,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
8 / 6 / 3
14,086
741
24,195
30,688
36,211
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
riiizki
Cthulhu
20
2 / 10 / 5
12,654
666
10,054
34,786
31,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
37
29
Kills
17
17
Deaths
30
56
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BlkPanther52
Tsukuyomi
9
3
14
5.33
W
12
4
7
3.88
W
2
6
10
1.17
L
Da Ji
DaPineSki
Da Ji
0
7
1
0.07
W
Bacchus
LEFTY_365
Bacchus
2
1
13
8.5
L
Tiamat
1
5
5
0.7
W
King Arthur
The_Raging_Yac
King Arthur
4
3
12
3.33
L
Chernobog
Tocoslayer
Chernobog
6
2
6
4.5
L
8
6
3
1.58
L
Cthulhu
riiizki
Cthulhu
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,190
Damage
63,564
79,759
Taken
113,773
69,278
Mitigated
88,964
12,124
Healing
28,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BlkPanther52
Tsukuyomi
30,547
4,759
0
3,030
16,291
10,885
438
3,939
12,023
0
86,912
W
22,412
8,610
0
503
13,878
6,430
3,199
3,210
10,524
0
78,843
W
17,720
2,005
0
698
13,136
5,258
1,543
4,000
8,855
38,125
0
L
Da Ji
DaPineSki
Da Ji
1,752
501
244
638
12,058
4,517
928
2,080
9,815
0
12,434
W
Bacchus
LEFTY_365
Bacchus
11,864
578
697
4,584
14,806
21,992
140
4,393
10,034
27,556
0
L
Tiamat
8,844
1,069
105
4,548
18,736
9,225
0
3,847
14,545
48,402
0
W
King Arthur
The_Raging_Yac
King Arthur
14,647
2,170
0
2,612
21,648
24,713
98
1,961
19,425
1,203
39,157
L
Chernobog
Tocoslayer
Chernobog
18,719
10,708
539
6,036
17,505
7,571
320
4,098
12,940
0
71,565
L
24,195
14,763
933
8,557
30,688
36,211
329
9,865
19,876
0
55,659
L
Cthulhu
riiizki
Cthulhu
10,054
797
0
7,029
34,786
31,440
37
10,125
23,867
34,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,532
Gold Earned
63,646
347
Minions Killed
307
0
Camps Cleared
0
1,893,287
Distance Traveled
1,692,430
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,051
792
109
6
0
453,218
4
W
Skadi
14,992
789
94
5
0
350,126
3
W
Agni
13,010
685
54
3
0
333,169
0
L
Da Ji
10,688
563
25
1
0
266,927
0
W
Bacchus
13,266
698
33
2
0
408,651
0
L
Tiamat
12,372
651
81
4
0
334,560
1
W
King Arthur
13,213
695
57
3
0
348,123
2
L
Chernobog
13,846
729
76
4
0
351,895
0
L
Vamana
14,086
741
75
4
0
371,755
1
L
Cthulhu
12,654
666
50
3
0
367,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role