Player Matchup

Ra
Ra
 
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BJHammerTime
Hercules
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 124L
1,538 Elo+
Solo
Cthulhu
Cthulhu
CreepyKoala69
Cthulhu
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,687 Elo+
Party 1
Susano
Susano
Holy_Dragon_Rhoa
Susano
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 1
Atlas
Atlas
SloopyNoodle468
Atlas
Level 146
God Stats
1W - 1L
1,715 SR
Queue Stats
38W - 24L
1,500 Elo+
Party 1
Team Averages
Level 113
1,543 SR
1,545 Elo+

VS

Team Averages
Level 72
1,500 SR
1,417 Elo+
Artio
Artio
BoWNakdPenguin
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,174 Elo+
Party 2
Horus
Horus
Maharbal-
Horus
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 100L
1,668 Elo+
Solo
Tyr
Tyr
RaM7787
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,174 Elo+
Party 2
Freya
Freya
SoIeman
Freya
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 115L
1,567 Elo+
Solo
Cabrakan
Cabrakan
YankiRaptor
Cabrakan
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 2 / 24
8,501
773
9,720
4,934
2,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
BJHammerTime
Hercules
16
7 / 1 / 21
9,540
867
10,418
10,740
6,177
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
17
7 / 2 / 22
10,237
931
14,811
13,759
15,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
11 / 3 / 15
10,063
915
14,186
9,555
4,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
8 / 0 / 25
9,741
886
11,515
9,646
7,191
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 6
7,492
681
4,828
15,573
13,310
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
Maharbal-
Horus
14
2 / 4 / 3
7,853
714
4,355
16,049
16,657
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyr
11
1 / 10 / 3
6,903
628
4,648
14,406
8,546
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
SoIeman
Freya
14
2 / 5 / 1
7,910
719
8,108
9,775
4,304
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
YankiRaptor
Cabrakan
14
2 / 9 / 4
8,473
770
10,039
16,190
16,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
24
35
Kills
7
8
Deaths
35
107
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
24
7
W
Hercules
BJHammerTime
Hercules
7
1
21
17.5
L
0
7
6
0.43
W
Cthulhu
7
2
22
9
W
11
3
15
6.17
L
Horus
Maharbal-
Horus
2
4
3
0.88
L
Tyr
1
10
3
0.25
W
8
0
25
20.5
L
Freya
SoIeman
Freya
2
5
1
0.5
L
Cabrakan
YankiRaptor
Cabrakan
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,650
Damage
31,978
48,634
Taken
71,993
35,510
Mitigated
59,332
28,261
Healing
18,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,720
1,609
7,617
1,672
4,934
2,067
427
1,583
3,351
16,249
0
W
Hercules
BJHammerTime
Hercules
10,418
3,237
422
3,343
10,740
6,177
845
4,602
6,138
0
14,711
L
4,828
1,009
872
1,071
15,573
13,310
0
7,510
8,063
11,387
0
W
Cthulhu
14,811
1,368
3,633
4,110
13,759
15,089
125
6,950
6,809
29,925
0
W
14,186
3,481
1,984
2,043
9,555
4,986
2,081
5,747
3,808
0
21,575
L
Horus
Maharbal-
Horus
4,355
2,031
3,984
7,975
16,049
16,657
26
7,701
8,348
0
12,434
L
Tyr
4,648
837
0
1,210
14,406
8,546
0
8,689
5,717
0
11,721
W
11,515
3,939
1,930
1,507
9,646
7,191
127
4,093
5,553
23,087
0
L
Freya
SoIeman
Freya
8,108
2,442
294
1,047
9,775
4,304
0
5,605
4,170
21,882
0
L
Cabrakan
YankiRaptor
Cabrakan
10,039
774
337
1,234
16,190
16,515
0
6,541
9,649
18,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,082
Gold Earned
38,631
93
Minions Killed
92
0
Camps Cleared
0
1,133,406
Distance Traveled
864,379
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,501
773
16
1
0
222,747
0
W
Hercules
9,540
867
16
1
0
228,164
2
L
Artio
7,492
681
21
2
0
189,829
0
W
Cthulhu
10,237
931
33
3
0
230,057
0
W
Susano
10,063
915
13
1
0
211,869
0
L
Horus
7,853
714
13
1
0
205,583
3
L
Tyr
6,903
628
8
1
0
167,215
0
W
Atlas
9,741
886
15
1
0
240,569
3
L
Freya
7,910
719
26
2
0
157,548
0
L
Cabrakan
8,473
770
24
2
0
144,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role