Player Matchup

Bacchus
Bacchus
I Hit Tooters
Bacchus
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 27L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
JoeRaeGuu
Zhong Kui
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
560W - 594L
1,485 Elo+
Party 2
Mulan
Mulan
Shadowgate10
Mulan
Level 108
God Stats
9W - 9L
1,476 SR
Queue Stats
179W - 165L
1,703 Elo+
Solo
Cliodhna
Cliodhna
countrycookin
Cliodhna
Level 148
God Stats
26W - 23L
1,500 SR
Queue Stats
611W - 642L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
kurtsgrindeR263
Danzaburou
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3
Team Averages
Level 140
1,495 SR
1,538 Elo+

VS

Team Averages
Level 111
1,411 SR
1,462 Elo+
Khepri
Khepri
BuffBaby918
Khepri
Level 96
God Stats
1W - 2L
1,301 SR
Queue Stats
180W - 150L
1,240 Elo+
Party 4
Hou Yi
Hou Yi
ColeA279
Hou Yi
Level 64
God Stats
1W - 1L
1,262 SR
Queue Stats
20W - 21L
1,134 Elo+
Party 1
Fenrir
Fenrir
PsychREAP
Fenrir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 86L
1,484 Elo+
Party 4
Apollo
Apollo
ThatMichiganKid
Apollo
Level 123
God Stats
12W - 16L
1,494 SR
Queue Stats
67W - 81L
1,497 Elo+
Party 1
Scylla
Scylla
paradoxdeejay89
Scylla
Level 152
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 32L
1,955 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
1 / 4 / 7
9,660
439
9,590
17,341
22,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
JoeRaeGuu
Zhong Kui
20
9 / 2 / 1
12,667
576
16,180
16,516
10,615
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
1 / 4 / 3
10,480
476
11,565
18,116
22,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
countrycookin
Cliodhna
15
1 / 5 / 6
9,615
437
10,108
16,484
4,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
kurtsgrindeR263
Danzaburou
17
1 / 5 / 4
10,568
480
8,081
12,869
4,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
1 / 3 / 4
10,055
457
7,873
18,313
18,716
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
ColeA279
Hou Yi
17
1 / 3 / 9
11,112
505
8,553
17,053
6,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
PsychREAP
Fenrir
19
7 / 3 / 5
11,866
539
12,880
17,971
7,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 6
9,369
426
6,380
17,410
13,563
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 2 / 1
12,633
574
13,844
9,050
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
13
Kills
19
20
Deaths
13
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
3
4
1
W
Hou Yi
ColeA279
Hou Yi
1
3
9
1.83
L
Bacchus
1
4
7
1.13
L
Zhong Kui
JoeRaeGuu
Zhong Kui
9
2
1
4.75
W
Fenrir
PsychREAP
Fenrir
7
3
5
3.17
L
1
4
3
0.63
W
2
2
6
2.5
L
Cliodhna
countrycookin
Cliodhna
1
5
6
0.8
L
Danzaburou
kurtsgrindeR263
Danzaburou
1
5
4
0.6
W
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,524
Damage
49,530
81,326
Taken
79,797
64,402
Mitigated
48,363
26,921
Healing
22,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
7,873
1,538
159
4,570
18,313
18,716
152
4,197
12,856
52,379
0
W
Hou Yi
ColeA279
Hou Yi
8,553
3,271
0
7,062
17,053
6,012
684
4,303
12,750
0
71,101
L
Bacchus
9,590
1,368
0
4,015
17,341
22,725
0
3,548
13,284
33,904
0
L
Zhong Kui
JoeRaeGuu
Zhong Kui
16,180
1,970
0
7,410
16,516
10,615
1,249
3,490
12,143
88,056
0
W
Fenrir
PsychREAP
Fenrir
12,880
3,412
0
6,164
17,971
7,171
0
6,908
11,035
0
84,702
L
11,565
2,223
219
7,422
18,116
22,157
0
8,467
9,163
0
68,237
W
6,380
2,596
106
3,098
17,410
13,563
0
7,717
9,645
179
38,590
L
Cliodhna
countrycookin
Cliodhna
10,108
562
0
4,505
16,484
4,835
0
4,874
11,476
0
66,853
L
Danzaburou
kurtsgrindeR263
Danzaburou
8,081
2,508
0
3,350
12,869
4,070
2,859
982
11,847
0
71,458
W
13,844
648
135
1,319
9,050
2,901
0
2,645
6,357
97,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,990
Gold Earned
55,035
560
Minions Killed
586
0
Camps Cleared
0
1,949,390
Distance Traveled
2,048,472
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,055
457
80
4
0
403,986
4
W
Hou Yi
11,112
505
135
6
0
396,616
4
L
Bacchus
9,660
439
29
1
0
419,272
5
L
Zhong Kui
12,667
576
145
7
0
368,970
5
W
Fenrir
11,866
539
131
6
0
457,993
5
L
Mulan
10,480
476
144
7
0
354,816
6
W
Apollo
9,369
426
63
3
0
380,551
5
L
Cliodhna
9,615
437
107
5
0
430,432
6
L
Danzaburou
10,568
480
135
6
0
375,900
7
W
Scylla
12,633
574
177
8
0
409,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role