Player Matchup

Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
grinbig
Izanami
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 5L
1,823 Elo+
Party 1
Ares
Ares
reddo07
Ares
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,823 Elo+
Party 1
Team Averages
Level 108
1,500 SR
1,715 Elo+

VS

Team Averages
Level 45
1,356 SR
1,506 Elo+
Raijin
Raijin
Akutuski
Raijin
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 20L
1,741 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ashybashy1507
Kumbhakarna
Level 25
God Stats
1W - 2L
1,285 SR
Queue Stats
25W - 37L
1,355 Elo+
Party 2
Bakasura
Bakasura
Xx ViPErZ0
Bakasura
Level 66
God Stats
1W - 2L
1,285 SR
Queue Stats
115W - 141L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
5 / 0 / 12
8,973
897
7,539
14,225
15,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
grinbig
Izanami
15
12 / 0 / 2
9,699
970
19,999
7,334
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
reddo07
Ares
10
0 / 3 / 13
7,659
766
3,388
9,087
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Akutuski
Raijin
11
3 / 6 / 0
6,530
653
7,764
10,470
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Ashybashy1507
Kumbhakarna
9
0 / 5 / 2
6,299
630
3,312
14,354
10,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
Xx ViPErZ0
Bakasura
10
0 / 6 / 2
5,980
598
2,670
10,384
3,341
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
17
Kills
3
3
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
0
12
11
L
Raijin
Akutuski
Raijin
3
6
0
0.5
L
Kumbhakarna
Ashybashy1507
Kumbhakarna
0
5
2
0.2
L
Bakasura
Xx ViPErZ0
Bakasura
0
6
2
0.17
W
Izanami
grinbig
Izanami
12
0
2
13
W
Ares
reddo07
Ares
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,926
Damage
13,746
30,646
Taken
35,208
23,654
Mitigated
16,508
13,817
Healing
2,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,539
455
0
7,220
14,225
15,019
185
4,521
9,278
16,629
0
L
Raijin
Akutuski
Raijin
7,764
1,174
0
365
10,470
2,897
0
2,880
7,590
20,570
0
L
Kumbhakarna
Ashybashy1507
Kumbhakarna
3,312
612
0
721
14,354
10,270
0
4,268
10,086
10,373
0
L
Bakasura
Xx ViPErZ0
Bakasura
2,670
2,005
0
1,264
10,384
3,341
0
3,919
6,465
0
6,639
W
Izanami
grinbig
Izanami
19,999
15,335
0
4,155
7,334
3,101
1,975
2,208
4,503
0
65,129
W
Ares
reddo07
Ares
3,388
340
0
2,442
9,087
5,534
336
3,778
4,269
7,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,331
Gold Earned
18,809
118
Minions Killed
69
5
Camps Cleared
2
553,899
Distance Traveled
498,990
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,973
897
12
1
0
209,976
5
L
Raijin
6,530
653
33
3
0
157,072
2
L
Kumbhakarna
6,299
630
13
1
1
158,973
3
L
Bakasura
5,980
598
23
2
1
182,945
2
W
Izanami
9,699
970
101
10
5
176,604
5
W
Ares
7,659
766
5
1
0
167,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role