Player Matchup

Loki
Loki
 
Loki
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
BeValiHaiNorok
Heimdallr
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,382 Elo+
Party 3
Hel
Hel
DragonSnail
Hel
Level 86
God Stats
1W - 0L
1,688 SR
Queue Stats
15W - 12L
1,382 Elo+
Party 3
Fafnir
Fafnir
LeDeFalco
Fafnir
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,382 Elo+
Party 3
Chaac
Chaac
lillegrill
Chaac
Level 38
God Stats
1W - 4L
1,500 SR
Queue Stats
204W - 184L
1,500 Elo+
Solo
Team Averages
Level 70
1,538 SR
1,429 Elo+

VS

Team Averages
Level 57
1,538 SR
1,503 Elo+
Mercury
Mercury
Artemanda
Mercury
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,542 Elo+
Party 2
Nox
Nox
AzerVect
Nox
Level 93
God Stats
0W - 5L
1,500 SR
Queue Stats
277W - 287L
1,444 Elo+
Party 1
King Arthur
King Arthur
Mephetram
King Arthur
Level 46
God Stats
18W - 23L
1,374 SR
Queue Stats
277W - 291L
1,444 Elo+
Party 1
Xbalanque
Xbalanque
Xarqos
Xbalanque
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 7L
1,542 Elo+
Party 2
Ymir
Ymir
ho10c
Ymir
Level 28
God Stats
1W - 1L
1,814 SR
Queue Stats
1W - 3L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 2 / 8
8,720
581
4,005
8,959
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
BeValiHaiNorok
Heimdallr
15
12 / 0 / 10
9,702
647
15,401
8,624
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
10 / 2 / 6
9,325
622
10,822
5,762
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
LeDeFalco
Fafnir
14
1 / 1 / 19
9,048
603
5,374
8,816
9,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
14
1 / 0 / 0
8,656
577
4,192
6,032
5,914
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Artemanda
Mercury
11
0 / 6 / 3
7,033
469
4,864
11,702
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 5 / 0
7,426
495
4,283
9,194
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Mephetram
King Arthur
12
0 / 2 / 0
6,616
441
5,411
11,312
11,144
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
Xarqos
Xbalanque
13
1 / 6 / 2
7,502
500
7,458
11,255
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
ho10c
Ymir
6
0 / 7 / 0
5,237
349
1,159
12,118
5,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
26
Kills
5
5
Deaths
26
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
2
8
3
L
Mercury
Artemanda
Mercury
0
6
3
0.25
L
4
5
0
0.8
W
Heimdallr
BeValiHaiNorok
Heimdallr
12
0
10
17
W
10
2
6
6.5
W
Fafnir
LeDeFalco
Fafnir
1
1
19
10.5
L
King Arthur
Mephetram
King Arthur
0
2
0
0
L
Xbalanque
Xarqos
Xbalanque
1
6
2
0.33
L
Ymir
ho10c
Ymir
0
7
0
0
W
Chaac
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,794
Damage
23,175
38,193
Taken
55,581
24,608
Mitigated
24,056
15,246
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,005
997
0
4,077
8,959
3,477
354
472
8,487
0
60,325
L
Mercury
Artemanda
Mercury
4,864
3,098
0
1,131
11,702
3,050
0
2,647
9,055
0
45,227
L
4,283
474
0
1,160
9,194
2,326
0
4,500
4,693
31,837
0
W
Heimdallr
BeValiHaiNorok
Heimdallr
15,401
8,861
0
2,367
8,624
3,293
1,477
1,738
6,886
0
73,003
W
10,822
561
1,165
2,714
5,762
1,952
1,159
1,241
4,521
51,759
0
W
Fafnir
LeDeFalco
Fafnir
5,374
2,417
0
2,226
8,816
9,972
572
2,433
6,383
16,942
0
L
King Arthur
Mephetram
King Arthur
5,411
184
0
1,536
11,312
11,144
0
1,512
9,800
2,182
40,063
L
Xbalanque
Xarqos
Xbalanque
7,458
4,404
0
2,821
11,255
2,417
324
2,727
8,528
0
50,730
L
Ymir
ho10c
Ymir
1,159
372
0
916
12,118
5,119
0
4,933
7,185
2,275
0
W
Chaac
4,192
874
0
2,697
6,032
5,914
186
319
5,713
145
52,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,451
Gold Earned
33,814
449
Minions Killed
339
0
Camps Cleared
0
1,455,446
Distance Traveled
1,450,401
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,720
581
111
7
0
308,015
5
L
Mercury
7,033
469
84
6
0
333,203
2
L
Nox
7,426
495
67
4
0
297,416
2
W
Heimdallr
9,702
647
116
8
0
290,478
0
W
Hel
9,325
622
88
6
0
311,540
1
W
Fafnir
9,048
603
27
2
0
263,896
4
L
King Arthur
6,616
441
93
6
0
284,649
0
L
Xbalanque
7,502
500
92
6
0
234,969
3
L
Ymir
5,237
349
3
0
0
300,164
1
W
Chaac
8,656
577
107
7
0
281,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role