Player Matchup

Vamana
Vamana
Apemesi
Vamana
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,761 Elo+
Party 1
Thor
Thor
GapingConch809
Thor
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 87L
1,313 Elo+
Party 2
Janus
Janus
MIKE4213
Janus
Level 97
God Stats
9W - 13L
1,715 SR
Queue Stats
40W - 59L
1,419 Elo+
Party 2
Kuzenbo
Kuzenbo
SAINt P4U
Kuzenbo
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 63L
1,407 Elo+
Party 1
Achilles
Achilles
SAINt VAI
Achilles
Level 39
God Stats
1W - 3L
1,169 SR
Queue Stats
39W - 54L
1,470 Elo+
Party 1
Team Averages
Level 65
1,477 SR
1,474 Elo+

VS

Team Averages
Level 72
1,563 SR
1,406 Elo+
Ymir
Ymir
ALEXIS22133
Ymir
Level 67
God Stats
2W - 4L
1,508 SR
Queue Stats
20W - 27L
1,561 Elo+
Solo
Anhur
Anhur
IsThatKarlo
Anhur
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
107W - 100L
1,483 Elo+
Solo
Bastet
Bastet
NICO_AC007
Bastet
Level 124
God Stats
5W - 5L
1,808 SR
Queue Stats
54W - 71L
1,393 Elo+
Solo
Odin
Odin
XxAMERIC4N111xX
Odin
Level 49
God Stats
2W - 5L
1,500 SR
Queue Stats
212W - 227L
1,333 Elo+
Solo
Hades
Hades
smitersmisle
Hades
Level 36
God Stats
3W - 8L
1,500 SR
Queue Stats
58W - 74L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Apemesi
Vamana
10
3 / 1 / 3
6,403
493
5,562
7,484
3,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
2 / 2 / 4
7,046
542
5,038
9,127
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
MIKE4213
Janus
11
3 / 2 / 3
6,847
527
3,838
4,500
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
SAINt P4U
Kuzenbo
9
1 / 1 / 4
6,457
497
3,144
6,767
6,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
SAINt VAI
Achilles
11
2 / 0 / 2
6,451
496
7,089
7,853
6,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
6,006
462
5,028
10,480
7,737
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 2
5,417
417
2,683
4,351
1,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
NICO_AC007
Bastet
10
3 / 4 / 1
6,250
481
4,153
8,310
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 1 / 1
7,127
548
3,948
7,793
7,108
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 4 / 1
5,342
411
2,662
6,946
2,110
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
11
Kills
6
6
Deaths
13
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Vamana
Apemesi
Vamana
3
1
3
4.5
W
2
2
4
2
L
0
1
2
1
W
Janus
MIKE4213
Janus
3
2
3
2.25
L
Bastet
NICO_AC007
Bastet
3
4
1
0.88
W
Kuzenbo
SAINt P4U
Kuzenbo
1
1
4
3
W
Achilles
SAINt VAI
Achilles
2
0
2
3
L
1
1
1
1.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,671
Damage
18,474
35,731
Taken
37,880
21,139
Mitigated
20,457
8,598
Healing
7,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,028
962
189
885
10,480
7,737
0
3,458
6,850
22,988
0
W
Vamana
Apemesi
Vamana
5,562
2,261
0
1,505
7,484
3,545
312
3,003
4,481
0
23,446
W
5,038
969
0
3,685
9,127
3,256
176
1,340
7,787
0
40,579
L
2,683
1,558
0
1,093
4,351
1,058
654
1,247
3,104
0
21,134
W
Janus
MIKE4213
Janus
3,838
283
287
842
4,500
1,273
1,288
1,795
2,705
29,617
0
L
Bastet
NICO_AC007
Bastet
4,153
1,040
0
2,493
8,310
2,444
0
906
7,320
0
22,801
W
Kuzenbo
SAINt P4U
Kuzenbo
3,144
1,289
0
902
6,767
6,420
280
1,123
5,644
17,232
0
W
Achilles
SAINt VAI
Achilles
7,089
1,629
0
1,377
7,853
6,645
590
429
7,424
1,771
28,668
L
3,948
1,148
0
1,040
7,793
7,108
0
78
7,715
0
38,894
L
2,662
134
0
1,759
6,946
2,110
0
1,593
5,227
16,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,204
Gold Earned
30,142
272
Minions Killed
243
0
Camps Cleared
0
1,235,546
Distance Traveled
1,000,684
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,006
462
32
2
0
224,939
0
W
Vamana
6,403
493
37
3
0
262,251
3
W
Thor
7,046
542
77
6
0
251,478
3
L
Anhur
5,417
417
37
3
0
192,473
1
W
Janus
6,847
527
70
5
0
213,022
0
L
Bastet
6,250
481
36
3
0
248,473
2
W
Kuzenbo
6,457
497
31
2
0
236,060
0
W
Achilles
6,451
496
57
4
0
272,735
2
L
Odin
7,127
548
105
8
0
215,427
0
L
Hades
5,342
411
33
3
0
119,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role