Player Matchup

Ao Kuang
Ao Kuang
AyReX-_-CrAzY
Ao Kuang
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
283W - 260L
1,342 Elo+
Party 1
Vulcan
Vulcan
El-DoctoreMuerte
Vulcan
Level 103
God Stats
6W - 4L
1,490 SR
Queue Stats
59W - 51L
1,408 Elo+
Party 3
Artemis
Artemis
Haako_Men
Artemis
Level 64
God Stats
5W - 2L
1,500 SR
Queue Stats
14W - 12L
1,397 Elo+
Party 3
Khepri
Khepri
RegnakLeRouge
Khepri
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Chaac
Chaac
chacalkoolic
Chaac
Level 108
God Stats
5W - 4L
1,500 SR
Queue Stats
288W - 247L
1,500 Elo+
Party 1
Team Averages
Level 83
1,498 SR
1,429 Elo+

VS

Team Averages
Level 102
1,612 SR
1,483 Elo+
Fenrir
Fenrir
Solarpower123456
Fenrir
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 115L
1,671 Elo+
Solo
Ymir
Ymir
l-Exp3rt--
Ymir
Level 88
God Stats
15W - 9L
1,722 SR
Queue Stats
152W - 172L
1,304 Elo+
Solo
Freya
Freya
rastavasay
Freya
Level 119
God Stats
7W - 10L
1,611 SR
Queue Stats
197W - 234L
1,559 Elo+
Party 2
Hou Yi
Hou Yi
wolf1gt2014
Hou Yi
Level 59
God Stats
15W - 11L
1,600 SR
Queue Stats
107W - 100L
1,386 Elo+
Solo
Bakasura
Bakasura
zSuperWasya
Bakasura
Level 140
God Stats
5W - 1L
1,628 SR
Queue Stats
478W - 532L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AyReX-_-CrAzY
Ao Kuang
20
10 / 0 / 10
14,134
565
14,461
14,428
5,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 2 / 12
14,280
571
35,056
7,905
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Haako_Men
Artemis
20
6 / 3 / 13
13,497
540
16,495
14,278
4,542
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 5 / 13
12,449
498
6,222
25,276
20,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 1 / 5
15,146
606
17,057
21,573
19,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 2
11,275
451
12,969
26,061
9,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 6 / 2
9,734
389
3,825
29,710
28,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
16
2 / 6 / 0
9,821
393
4,502
19,514
7,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
15
3 / 8 / 3
10,027
401
11,085
18,096
4,512
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
zSuperWasya
Bakasura
18
1 / 6 / 1
11,651
466
15,514
22,279
15,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
19
32
Kills
11
11
Deaths
32
53
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AyReX-_-CrAzY
Ao Kuang
10
0
10
15
W
8
2
12
7
W
Artemis
Haako_Men
Artemis
6
3
13
4.17
W
2
5
13
1.7
L
2
6
2
0.5
W
6
1
5
8.5
L
3
6
2
0.67
L
Freya
2
6
0
0.33
L
Hou Yi
3
8
3
0.56
L
Bakasura
zSuperWasya
Bakasura
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,291
Damage
47,895
83,460
Taken
115,660
53,180
Mitigated
65,511
43,797
Healing
30,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AyReX-_-CrAzY
Ao Kuang
14,461
5,272
0
11,988
14,428
5,611
1,179
817
13,051
78,603
962
W
35,056
10,206
0
1,098
7,905
3,388
0
997
6,761
106,850
2,741
W
Artemis
Haako_Men
Artemis
16,495
7,579
0
5,705
14,278
4,542
6,066
1,378
12,690
0
91,729
W
6,222
661
610
10,889
25,276
20,023
970
2,087
23,189
56,039
0
L
12,969
4,603
0
6,901
26,061
9,606
0
11,169
14,662
0
82,966
W
17,057
4,672
0
13,507
21,573
19,616
6,170
2,653
17,272
0
106,495
L
3,825
739
2,644
3,204
29,710
28,776
0
15,873
13,565
27,493
0
L
Freya
4,502
1,490
0
5,772
19,514
7,054
0
11,140
8,074
50,987
5,185
L
Hou Yi
11,085
4,402
0
3,735
18,096
4,512
0
7,389
10,561
0
62,301
L
Bakasura
zSuperWasya
Bakasura
15,514
10,882
0
7,810
22,279
15,563
657
8,570
13,564
0
73,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,506
Gold Earned
52,508
684
Minions Killed
508
0
Camps Cleared
0
2,480,055
Distance Traveled
2,098,469
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,134
565
120
5
0
559,980
4
W
Vulcan
14,280
571
148
6
0
480,981
7
W
Artemis
13,497
540
130
5
0
447,716
4
W
Khepri
12,449
498
54
2
0
458,669
5
L
Fenrir
11,275
451
116
5
0
439,006
5
W
Chaac
15,146
606
232
9
0
532,709
1
L
Ymir
9,734
389
28
1
0
427,615
5
L
Freya
9,821
393
106
4
0
378,195
10
L
Hou Yi
10,027
401
95
4
0
412,390
10
L
Bakasura
11,651
466
163
7
0
441,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role