Player Matchup

Guan Yu
Guan Yu
BeautifulForest
Guan Yu
Level 138
God Stats
11W - 4L
1,720 SR
Queue Stats
337W - 375L
1,446 Elo+
Solo
Arachne
Arachne
Gynko
Arachne
Level 88
God Stats
3W - 1L
1,734 SR
Queue Stats
35W - 25L
1,631 Elo+
Solo
Ra
Ra
ItsTaell
Ra
Level 141
God Stats
21W - 15L
1,820 SR
Queue Stats
228W - 204L
1,617 Elo+
Party 2
Charybdis
Charybdis
Marcosia
Charybdis
Level 148
God Stats
4W - 4L
1,872 SR
Queue Stats
243W - 237L
2,111 Elo+
Party 2
Bacchus
Bacchus
gman0450
Bacchus
Level 110
God Stats
8W - 2L
1,500 SR
Queue Stats
129W - 128L
1,518 Elo+
Solo
Team Averages
Level 125
1,729 SR
1,665 Elo+

VS

Team Averages
Level 101
1,506 SR
1,528 Elo+
Mulan
Mulan
EmeraldSlayer1
Mulan
Level 98
God Stats
0W - 2L
1,268 SR
Queue Stats
13W - 13L
1,712 Elo+
Solo
Nu Wa
Nu Wa
IceTheories
Nu Wa
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 66L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
JonnyET
Cthulhu
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,547 Elo+
Solo
Pele
Pele
Sochiguiro
Pele
Level 89
God Stats
21W - 15L
1,727 SR
Queue Stats
536W - 511L
1,308 Elo+
Solo
Xbalanque
Xbalanque
Tyspalgo
Xbalanque
Level 125
God Stats
3W - 5L
1,537 SR
Queue Stats
120W - 111L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 1
9,949
585
13,034
16,302
17,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Gynko
Arachne
16
7 / 2 / 3
10,357
609
11,458
14,198
6,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 1 / 5
10,100
594
5,125
9,395
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Marcosia
Charybdis
17
3 / 4 / 1
10,117
595
7,517
10,473
3,509
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
gman0450
Bacchus
13
4 / 0 / 6
8,928
525
2,910
11,336
14,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,888
464
9,865
15,128
9,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 6 / 3
8,652
509
10,000
9,791
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
JonnyET
Cthulhu
12
2 / 4 / 1
7,746
456
5,817
13,893
9,276
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
6 / 6 / 1
9,098
535
6,266
12,941
3,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Tyspalgo
Xbalanque
11
0 / 1 / 1
6,826
402
1,360
5,669
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
19
Kills
8
8
Deaths
19
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
0
2
1
0.25
W
Arachne
Gynko
Arachne
7
2
3
4.25
L
0
6
3
0.25
W
2
1
5
4.5
L
Cthulhu
JonnyET
Cthulhu
2
4
1
0.63
W
Charybdis
Marcosia
Charybdis
3
4
1
0.88
L
6
6
1
1.08
L
Xbalanque
Tyspalgo
Xbalanque
0
1
1
0.5
W
Bacchus
gman0450
Bacchus
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,044
Damage
33,308
61,704
Taken
57,422
44,883
Mitigated
27,181
27,365
Healing
15,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,034
2,584
562
5,815
16,302
17,315
0
2,101
14,095
0
56,584
L
9,865
1,004
0
7,804
15,128
9,844
0
776
13,296
0
47,275
W
Arachne
Gynko
Arachne
11,458
7,005
0
7,321
14,198
6,293
0
4,623
9,421
0
79,074
L
10,000
1,314
0
1,560
9,791
3,067
0
2,348
7,173
66,974
0
W
5,125
773
1,475
5,399
9,395
3,525
0
4,254
4,807
77,543
0
L
Cthulhu
JonnyET
Cthulhu
5,817
170
28
2,518
13,893
9,276
0
2,793
11,056
41,282
0
W
Charybdis
Marcosia
Charybdis
7,517
3,651
0
3,279
10,473
3,509
1,010
3,716
6,661
0
83,452
L
6,266
1,684
0
1,056
12,941
3,933
0
1,597
11,123
0
67,178
L
Xbalanque
Tyspalgo
Xbalanque
1,360
158
0
2,661
5,669
1,061
0
161
5,508
0
30,693
W
Bacchus
gman0450
Bacchus
2,910
294
664
2,850
11,336
14,241
0
4,772
6,357
16,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,451
Gold Earned
40,210
562
Minions Killed
490
0
Camps Cleared
0
1,681,277
Distance Traveled
1,385,797
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,949
585
120
7
0
332,537
8
L
Mulan
7,888
464
105
6
0
298,496
0
W
Arachne
10,357
609
102
6
0
391,452
4
L
Nu Wa
8,652
509
134
8
0
287,594
2
W
Ra
10,100
594
152
9
0
345,535
6
L
Cthulhu
7,746
456
74
4
0
297,736
2
W
Charybdis
10,117
595
159
9
0
293,961
2
L
Pele
9,098
535
114
7
0
324,146
4
L
Xbalanque
6,826
402
63
4
0
177,825
3
W
Bacchus
8,928
525
29
2
0
317,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role