Player Matchup

Nu Wa
Nu Wa
Benyke98
Nu Wa
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 220L
1,698 Elo+
Solo
Achilles
Achilles
Bushogoma_R
Achilles
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 81L
1,555 Elo+
Party 1
Athena
Athena
Demon-_-Jester
Athena
Level 65
God Stats
4W - 11L
1,500 SR
Queue Stats
60W - 83L
1,461 Elo+
Party 1
Heimdallr
Heimdallr
Pure Gold x
Heimdallr
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 24L
1,062 Elo+
Solo
Cabrakan
Cabrakan
UB_Grizz2050
Cabrakan
Level 90
God Stats
5W - 4L
1,328 SR
Queue Stats
222W - 233L
1,373 Elo+
Party 1
Team Averages
Level 104
1,466 SR
1,430 Elo+

VS

Team Averages
Level 130
1,623 SR
1,617 Elo+
Cliodhna
Cliodhna
Dajofi
Cliodhna
Level 160
God Stats
12W - 5L
1,625 SR
Queue Stats
363W - 317L
1,603 Elo+
Party 2
Cerberus
Cerberus
MuFcJ99
Cerberus
Level 154
God Stats
6W - 4L
1,285 SR
Queue Stats
264W - 231L
1,544 Elo+
Party 2
Tiamat
Tiamat
Pickwhip
Tiamat
Level 143
God Stats
15W - 6L
1,500 SR
Queue Stats
357W - 301L
1,544 Elo+
Party 2
Gilgamesh
Gilgamesh
Traklord
Gilgamesh
Level 109
God Stats
19W - 9L
1,905 SR
Queue Stats
225W - 220L
1,898 Elo+
Party 3
Olorun
Olorun
XraaY_BusteR
Olorun
Level 82
God Stats
12W - 10L
1,802 SR
Queue Stats
204W - 196L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Benyke98
Nu Wa
12
1 / 8 / 1
7,428
495
4,227
12,215
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Bushogoma_R
Achilles
12
1 / 2 / 0
7,061
471
3,758
12,557
8,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 5 / 1
6,165
411
3,653
15,205
9,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Pure Gold x
Heimdallr
13
0 / 3 / 3
7,691
513
4,755
9,022
3,007
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Cabrakan
UB_Grizz2050
Cabrakan
12
2 / 3 / 1
7,130
475
7,224
11,599
6,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dajofi
Cliodhna
16
7 / 1 / 9
9,730
649
11,222
8,197
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
MuFcJ99
Cerberus
14
2 / 1 / 3
8,940
596
7,402
10,151
10,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Pickwhip
Tiamat
16
5 / 1 / 6
9,474
632
12,488
8,548
5,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
Traklord
Gilgamesh
14
3 / 1 / 5
8,235
549
7,291
10,185
6,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
13
4 / 1 / 6
8,358
557
8,433
8,689
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
5
Kills
21
21
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Benyke98
Nu Wa
1
8
1
0.19
L
Achilles
Bushogoma_R
Achilles
1
2
0
0.5
W
Cliodhna
Dajofi
Cliodhna
7
1
9
11.5
L
1
5
1
0.3
W
Cerberus
MuFcJ99
Cerberus
2
1
3
3.5
W
Tiamat
Pickwhip
Tiamat
5
1
6
8
L
Heimdallr
Pure Gold x
Heimdallr
0
3
3
0.5
W
Gilgamesh
Traklord
Gilgamesh
3
1
5
5.5
L
Cabrakan
UB_Grizz2050
Cabrakan
2
3
1
0.83
W
Olorun
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,617
Damage
46,836
60,598
Taken
45,770
30,197
Mitigated
27,854
11,956
Healing
20,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Benyke98
Nu Wa
4,227
980
0
1,722
12,215
2,929
420
6,147
5,528
35,379
0
L
Achilles
Bushogoma_R
Achilles
3,758
1,237
0
2,118
12,557
8,493
0
6,729
5,742
0
30,918
W
Cliodhna
Dajofi
Cliodhna
11,222
2,248
0
3,313
8,197
3,227
399
1,847
6,231
0
71,507
L
3,653
863
646
2,223
15,205
9,338
0
8,591
6,522
11,257
0
W
Cerberus
MuFcJ99
Cerberus
7,402
1,009
182
4,811
10,151
10,033
0
2,939
6,452
52,393
0
W
Tiamat
Pickwhip
Tiamat
12,488
1,113
0
2,532
8,548
5,557
778
4,401
3,886
63,571
4,477
L
Heimdallr
Pure Gold x
Heimdallr
4,755
2,051
0
2,862
9,022
3,007
0
2,676
6,346
0
54,176
W
Gilgamesh
Traklord
Gilgamesh
7,291
1,281
251
3,133
10,185
6,083
252
2,345
7,784
7,708
28,013
L
Cabrakan
UB_Grizz2050
Cabrakan
7,224
641
0
2,385
11,599
6,430
0
4,182
7,350
43,797
0
W
Olorun
8,433
2,979
954
5,791
8,689
2,954
1,012
3,091
5,566
48,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,475
Gold Earned
44,737
391
Minions Killed
499
0
Camps Cleared
0
1,457,507
Distance Traveled
1,641,033
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,428
495
95
6
0
253,594
8
L
Achilles
7,061
471
84
6
0
296,795
2
W
Cliodhna
9,730
649
116
8
0
381,618
8
L
Athena
6,165
411
21
1
0
304,434
9
W
Cerberus
8,940
596
121
8
0
287,987
4
W
Tiamat
9,474
632
120
8
0
302,007
3
L
Heimdallr
7,691
513
117
8
0
296,627
5
W
Gilgamesh
8,235
549
61
4
0
371,527
0
L
Cabrakan
7,130
475
74
5
0
306,057
2
W
Olorun
8,358
557
81
5
0
297,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role