Player Matchup

Ah Puch
Ah Puch
I_am_this-L
Ah Puch
Level 92
God Stats
11W - 7L
1,500 SR
Queue Stats
175W - 247L
1,332 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IshtarIsBestGirl
Tsukuyomi
Level 84
God Stats
7W - 10L
1,519 SR
Queue Stats
260W - 319L
1,165 Elo+
Party 1
Neith
Neith
Oscar-Lorenz
Neith
Level 39
God Stats
7W - 4L
1,500 SR
Queue Stats
70W - 100L
1,261 Elo+
Party 1
Ymir
Ymir
Robert_Hanelt
Ymir
Level 34
God Stats
10W - 12L
1,235 SR
Queue Stats
21W - 33L
1,397 Elo+
Party 1
Achilles
Achilles
SalterIsMyWaifu
Achilles
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 194L
1,159 Elo+
Party 1
Team Averages
Level 66
1,451 SR
1,263 Elo+

VS

Team Averages
Level 75
1,512 SR
1,530 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GardenMarmot86
Neith
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,757 Elo+
Party 3
Anubis
Anubis
Mantuska9575
Anubis
Level 68
God Stats
2W - 9L
1,426 SR
Queue Stats
3W - 13L
1,459 Elo+
Party 3
Set
Set
bumscratcher3516
Set
Level 123
God Stats
10W - 16L
1,564 SR
Queue Stats
77W - 97L
1,467 Elo+
Party 2
Mulan
Mulan
scrummy_sephton
Mulan
Level 37
God Stats
19W - 16L
1,571 SR
Queue Stats
65W - 78L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
I_am_this-L
Ah Puch
12
1 / 8 / 2
7,687
480
7,514
13,107
4,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
16
10 / 4 / 3
10,220
639
13,002
13,017
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 3 / 5
8,274
517
8,683
7,562
1,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 2 / 5
8,377
524
6,012
12,364
7,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
14
3 / 7 / 1
8,401
525
9,937
15,482
10,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
4 / 5 / 8
9,749
609
9,562
10,199
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 4
6,330
396
4,886
6,411
2,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
12
3 / 5 / 0
7,520
470
9,200
11,711
5,570
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
14 / 3 / 4
11,463
716
14,450
14,806
9,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 4 / 5
8,440
528
6,447
12,950
7,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
45
22
Kills
24
24
Deaths
22
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
5
8
1.6
W
0
5
4
0.4
L
Ah Puch
I_am_this-L
Ah Puch
1
8
2
0.25
L
Tsukuyomi
10
4
3
2.88
W
Anubis
3
5
0
0.6
L
4
3
5
2.17
L
4
2
5
3.25
L
Achilles
3
7
1
0.5
W
14
3
4
5.33
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,148
Damage
44,545
61,532
Taken
56,077
29,330
Mitigated
28,384
14,883
Healing
15,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,562
1,102
0
2,319
10,199
3,310
1,447
4,068
5,847
52,267
0
W
4,886
2,187
0
582
6,411
2,399
0
2,690
3,721
0
16,783
L
Ah Puch
I_am_this-L
Ah Puch
7,514
350
0
2,709
13,107
4,195
671
5,433
7,426
42,399
0
L
Tsukuyomi
13,002
3,215
0
3,890
13,017
4,390
106
3,021
9,860
0
58,149
W
Anubis
9,200
471
0
4,975
11,711
5,570
0
3,322
8,389
47,366
0
L
8,683
3,096
324
2,508
7,562
1,918
439
4,182
3,380
0
48,177
L
6,012
737
127
2,757
12,364
7,966
74
4,851
7,513
30,910
0
L
Achilles
9,937
3,474
0
2,568
15,482
10,861
634
857
14,591
3,543
42,297
W
14,450
8,494
171
2,924
14,806
9,756
0
2,850
11,812
0
88,504
W
6,447
1,646
0
4,102
12,950
7,349
632
1,007
11,923
0
37,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,959
Gold Earned
43,502
400
Minions Killed
464
0
Camps Cleared
0
1,467,339
Distance Traveled
1,385,773
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,749
609
121
8
0
276,074
0
W
Neith
6,330
396
37
2
0
227,518
0
L
Ah Puch
7,687
480
81
5
0
264,036
5
L
Tsukuyomi
10,220
639
93
6
0
335,613
0
W
Anubis
7,520
470
83
5
0
238,570
2
L
Neith
8,274
517
95
6
0
268,974
4
L
Ymir
8,377
524
53
3
0
297,652
1
L
Achilles
8,401
525
78
5
0
301,064
0
W
Set
11,463
716
145
9
0
335,396
4
W
Mulan
8,440
528
78
5
0
308,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role