Player Matchup

Cernunnos
Cernunnos
AfroUwU
Cernunnos
Level 83
God Stats
7W - 2L
1,905 SR
Queue Stats
109W - 96L
1,601 Elo+
Party 1
Geb
Geb
BetaEwok
Geb
Level 128
God Stats
3W - 2L
1,733 SR
Queue Stats
9W - 5L
1,673 Elo+
Party 1
Thanatos
Thanatos
II Raibon II
Thanatos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,690 Elo+
Solo
Ra
Ra
Kevinsanez
Ra
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,853 Elo+
Solo
Baron Samedi
Baron Samedi
WickedGinger
Baron Samedi
Level 128
God Stats
1W - 1L
1,627 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Team Averages
Level 121
1,653 SR
1,663 Elo+

VS

Team Averages
Level 123
1,500 SR
1,604 Elo+
Ne Zha
Ne Zha
HangoTango
Ne Zha
Level 101
God Stats
1W - 1L
1,122 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Imthebabayka
Mercury
Level 82
God Stats
21W - 15L
1,500 SR
Queue Stats
142W - 121L
1,500 Elo+
Solo
Cupid
Cupid
LAuGhinGor
Cupid
Level 156
God Stats
4W - 2L
1,641 SR
Queue Stats
127W - 132L
1,637 Elo+
Solo
Vulcan
Vulcan
RealMac11
Vulcan
Level 128
God Stats
13W - 7L
1,739 SR
Queue Stats
61W - 46L
1,832 Elo+
Solo
Geb
Geb
lemateleau
Geb
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AfroUwU
Cernunnos
9
0 / 2 / 3
4,479
896
3,363
4,967
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
0 / 2 / 1
4,433
887
3,090
6,407
2,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
II Raibon II
Thanatos
9
4 / 4 / 0
5,054
1,011
4,034
6,788
2,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 1
4,574
915
311
3,793
1,564
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
WickedGinger
Baron Samedi
8
0 / 1 / 2
4,111
822
733
1,444
470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HangoTango
Ne Zha
10
1 / 2 / 5
4,655
931
2,824
4,722
1,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
Imthebabayka
Mercury
11
4 / 1 / 5
5,389
1,078
3,764
2,476
949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
10
2 / 1 / 6
4,781
956
3,306
3,493
1,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
RealMac11
Vulcan
11
3 / 0 / 6
5,160
1,032
5,027
2,546
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 8
4,744
949
3,051
1,968
969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
10
10
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AfroUwU
Cernunnos
0
2
3
0.75
L
0
2
1
0.25
W
Ne Zha
HangoTango
Ne Zha
1
2
5
1.75
L
Thanatos
II Raibon II
Thanatos
4
4
0
1
W
Mercury
Imthebabayka
Mercury
4
1
5
6.5
L
0
1
1
0.5
W
Cupid
2
1
6
5
W
Vulcan
RealMac11
Vulcan
3
0
6
6
L
Baron Samedi
WickedGinger
Baron Samedi
0
1
2
1
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,531
Damage
17,972
23,399
Taken
15,205
9,085
Mitigated
5,280
7,313
Healing
5,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AfroUwU
Cernunnos
3,363
705
0
1,339
4,967
1,458
0
1,315
3,576
0
15,806
L
3,090
280
78
1,805
6,407
2,731
0
3,016
3,201
6,645
0
W
Ne Zha
HangoTango
Ne Zha
2,824
472
0
2,026
4,722
1,440
0
1,206
3,378
0
13,251
L
Thanatos
II Raibon II
Thanatos
4,034
405
0
3,295
6,788
2,862
0
2,189
4,505
0
7,069
W
Mercury
Imthebabayka
Mercury
3,764
866
0
604
2,476
949
0
707
1,669
0
12,402
L
311
99
44
137
3,793
1,564
0
1,019
2,756
12,787
0
W
Cupid
3,306
1,207
306
975
3,493
1,028
126
858
2,598
0
9,963
W
Vulcan
RealMac11
Vulcan
5,027
1,879
0
500
2,546
894
0
704
1,803
14,879
0
L
Baron Samedi
WickedGinger
Baron Samedi
733
74
106
509
1,444
470
135
161
1,283
4,135
0
W
3,051
155
0
836
1,968
969
0
659
1,273
7,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,651
Gold Earned
24,729
71
Minions Killed
102
0
Camps Cleared
0
495,590
Distance Traveled
616,993
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,479
896
19
4
0
109,828
3
L
Geb
4,433
887
8
2
0
123,967
0
W
Ne Zha
4,655
931
23
5
0
122,936
0
L
Thanatos
5,054
1,011
9
2
0
106,431
0
W
Mercury
5,389
1,078
27
5
0
144,250
2
L
Ra
4,574
915
28
6
0
105,059
0
W
Cupid
4,781
956
22
4
0
129,139
2
W
Vulcan
5,160
1,032
26
5
0
125,909
1
L
Baron Samedi
4,111
822
7
1
0
50,305
0
W
Geb
4,744
949
4
1
0
94,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role