Player Matchup

Chaac
Chaac
AlphaDingo
Chaac
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 21L
1,423 Elo+
Solo
Apollo
Apollo
Lhovr
Apollo
Level 42
God Stats
2W - 4L
1,500 SR
Queue Stats
37W - 42L
1,502 Elo+
Party 2
Loki
Loki
Odiaer
Loki
Level 25
God Stats
3W - 6L
1,395 SR
Queue Stats
33W - 38L
1,597 Elo+
Party 2
Kukulkan
Kukulkan
Pyro1of1
Kukulkan
Level 27
God Stats
49W - 49L
1,639 SR
Queue Stats
51W - 52L
1,586 Elo+
Party 2
Eset
Eset
oBxxy
Eset
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 66L
1,562 Elo+
Party 2
Team Averages
Level 39
1,507 SR
1,534 Elo+

VS

Team Averages
Level 102
1,496 SR
1,543 Elo+
Loki
Loki
INFY_Vandal
Loki
Level 69
God Stats
0W - 2L
1,243 SR
Queue Stats
1W - 12L
1,355 Elo+
Party 1
Rama
Rama
JxpB241
Rama
Level 89
God Stats
5W - 7L
1,438 SR
Queue Stats
231W - 259L
1,530 Elo+
Solo
Athena
Athena
Ratatatanaaas
Athena
Level 143
God Stats
3W - 8L
1,626 SR
Queue Stats
282W - 336L
1,507 Elo+
Party 3
Amaterasu
Amaterasu
Septic334
Amaterasu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 1
Merlin
Merlin
eltotolpqtp
Merlin
Level 159
God Stats
128W - 134L
1,673 SR
Queue Stats
1,171W - 1,219L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
3 / 3 / 2
9,174
612
5,846
9,148
6,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Lhovr
Apollo
11
3 / 6 / 6
7,464
498
9,396
9,387
2,558
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
Odiaer
Loki
14
4 / 1 / 9
8,608
574
8,555
8,452
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Pyro1of1
Kukulkan
14
3 / 0 / 1
8,260
551
6,806
4,513
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
oBxxy
Eset
12
5 / 1 / 5
8,085
539
7,339
8,969
5,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
7,372
491
3,463
10,237
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
JxpB241
Rama
13
4 / 2 / 4
7,800
520
5,374
11,448
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 5 / 7
6,525
435
3,164
14,679
10,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Septic334
Amaterasu
13
2 / 5 / 3
7,439
496
5,542
11,101
8,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
13
2 / 2 / 1
7,537
502
5,069
6,331
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
18
Kills
11
11
Deaths
18
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
3
2
1.33
L
3
4
2
1
L
Rama
JxpB241
Rama
4
2
4
3
W
Apollo
Lhovr
Apollo
3
6
6
1
W
Loki
Odiaer
Loki
4
1
9
8.5
W
Kukulkan
Pyro1of1
Kukulkan
3
0
1
3.5
L
0
5
7
0.7
L
Amaterasu
Septic334
Amaterasu
2
5
3
0.7
L
Merlin
2
2
1
1.25
W
Eset
oBxxy
Eset
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,942
Damage
22,612
40,469
Taken
53,796
18,548
Mitigated
28,885
13,027
Healing
15,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
5,846
1,035
0
3,846
9,148
6,425
580
529
8,577
0
52,696
L
3,463
1,125
0
3,672
10,237
3,204
0
1,715
8,522
0
40,561
L
Rama
JxpB241
Rama
5,374
3,593
0
3,112
11,448
3,507
0
3,333
8,115
0
40,910
W
Apollo
Lhovr
Apollo
9,396
5,625
0
1,285
9,387
2,558
128
1,711
7,554
0
32,728
W
Loki
Odiaer
Loki
8,555
2,385
0
4,184
8,452
2,911
363
797
7,641
0
53,262
W
Kukulkan
Pyro1of1
Kukulkan
6,806
535
0
700
4,513
1,640
480
1,935
2,478
50,678
0
L
3,164
763
531
3,993
14,679
10,898
204
5,203
9,476
16,670
0
L
Amaterasu
Septic334
Amaterasu
5,542
1,720
0
2,602
11,101
8,935
860
641
10,460
0
26,294
L
Merlin
5,069
0
0
1,398
6,331
2,341
0
3,253
3,078
41,184
0
W
Eset
oBxxy
Eset
7,339
1,144
442
2,570
8,969
5,014
680
2,803
5,986
34,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,591
Gold Earned
36,673
421
Minions Killed
327
0
Camps Cleared
0
1,530,366
Distance Traveled
1,425,839
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,174
612
112
7
0
315,517
4
L
Loki
7,372
491
84
6
0
264,093
3
L
Rama
7,800
520
79
5
0
296,053
5
W
Apollo
7,464
498
54
4
0
266,188
0
W
Loki
8,608
574
96
6
0
350,531
0
W
Kukulkan
8,260
551
93
6
0
312,263
3
L
Athena
6,525
435
25
2
0
293,342
3
L
Amaterasu
7,439
496
49
3
0
275,811
0
L
Merlin
7,537
502
90
6
0
296,540
6
W
Eset
8,085
539
66
4
0
285,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role