Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
DefendedGin6
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,722 Elo+
Party 2
Ganesha
Ganesha
IzzyBboi
Ganesha
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,208 Elo+
Solo
Nu Wa
Nu Wa
Leonithor
Nu Wa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
defendedmehow8
Loki
Level 160
God Stats
2W - 2L
1,846 SR
Queue Stats
21W - 17L
1,483 Elo+
Party 2
Team Averages
Level 104
1,569 SR
1,483 Elo+

VS

Team Averages
Level 91
1,764 SR
1,926 Elo+
Bastet
Bastet
GalenMarek24
Bastet
Level 98
God Stats
38W - 14L
1,958 SR
Queue Stats
239W - 202L
2,055 Elo+
Solo
Hel
Hel
IDaddyFatSackx
Hel
Level 61
God Stats
15W - 9L
1,808 SR
Queue Stats
72W - 65L
1,803 Elo+
Solo
Hou Yi
Hou Yi
ItsJulian
Hou Yi
Level 47
God Stats
10W - 2L
1,795 SR
Queue Stats
171W - 60L
1,979 Elo+
Party 1
Chaac
Chaac
MDog330
Chaac
Level 104
God Stats
5W - 1L
1,500 SR
Queue Stats
176W - 83L
1,912 Elo+
Party 1
Jormungandr
Jormungandr
RandomSurviver34
Jormungandr
Level 144
God Stats
9W - 2L
1,758 SR
Queue Stats
196W - 83L
1,879 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
2 / 6 / 1
11,008
688
10,335
14,298
5,922
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
DefendedGin6
Guan Yu
15
1 / 8 / 2
9,222
576
6,314
19,863
23,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ganesha
IzzyBboi
Ganesha
16
0 / 4 / 3
10,065
629
11,349
21,214
27,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Leonithor
Nu Wa
16
2 / 7 / 2
10,327
645
17,011
13,569
5,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 6 / 3
10,314
645
9,512
14,625
7,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
4 / 2 / 21
11,635
727
17,270
16,340
8,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
4 / 1 / 17
11,687
730
12,245
10,096
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
ItsJulian
Hou Yi
19
8 / 2 / 11
12,434
777
10,741
13,600
5,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
MDog330
Chaac
20
9 / 0 / 13
12,533
783
18,417
18,479
16,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
RandomSurviver34
Jormungandr
20
6 / 0 / 19
12,320
770
14,268
18,790
21,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
112
5
Kills
31
31
Deaths
5
11
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
6
1
0.42
L
Guan Yu
DefendedGin6
Guan Yu
1
8
2
0.25
W
Bastet
4
2
21
7.25
W
4
1
17
12.5
W
Hou Yi
ItsJulian
Hou Yi
8
2
11
6.75
L
Ganesha
IzzyBboi
Ganesha
0
4
3
0.38
L
Nu Wa
Leonithor
Nu Wa
2
7
2
0.43
W
Chaac
MDog330
Chaac
9
0
13
15.5
W
Jormungandr
RandomSurviver34
Jormungandr
6
0
19
15.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,521
Damage
72,941
83,569
Taken
77,305
69,275
Mitigated
56,355
14,283
Healing
42,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,335
2,610
0
1,527
14,298
5,922
819
4,669
9,073
0
55,230
L
Guan Yu
DefendedGin6
Guan Yu
6,314
1,021
1,728
3,596
19,863
23,006
20
8,436
10,739
0
11,112
W
Bastet
17,270
5,015
1,487
5,562
16,340
8,540
852
7,196
8,798
0
37,002
W
12,245
676
7,568
7,858
10,096
4,005
2,033
3,848
6,143
40,426
0
W
Hou Yi
ItsJulian
Hou Yi
10,741
6,563
0
3,591
13,600
5,327
2,718
5,338
7,864
0
44,003
L
Ganesha
IzzyBboi
Ganesha
11,349
226
0
2,605
21,214
27,184
0
8,032
12,361
24,204
0
L
Nu Wa
Leonithor
Nu Wa
17,011
3,448
0
1,164
13,569
5,764
7
3,786
9,256
37,491
0
W
Chaac
MDog330
Chaac
18,417
1,988
2,478
9,262
18,479
16,906
902
6,971
11,268
4,973
44,072
W
Jormungandr
RandomSurviver34
Jormungandr
14,268
3,243
1,069
3,528
18,790
21,577
1,154
5,007
13,559
55,658
0
L
9,512
1,589
0
3,663
14,625
7,399
0
3,185
10,996
0
44,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,936
Gold Earned
60,609
255
Minions Killed
304
0
Camps Cleared
0
1,437,508
Distance Traveled
1,742,800
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,008
688
106
7
0
286,317
2
L
Guan Yu
9,222
576
18
1
0
275,522
1
W
Bastet
11,635
727
27
2
0
344,456
1
W
Hel
11,687
730
68
4
0
355,861
0
W
Hou Yi
12,434
777
73
5
0
302,230
2
L
Ganesha
10,065
629
7
0
0
306,337
0
L
Nu Wa
10,327
645
56
4
0
252,312
3
W
Chaac
12,533
783
66
4
0
372,493
5
W
Jormungandr
12,320
770
70
4
0
367,760
1
L
Loki
10,314
645
68
4
0
317,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role