Player Matchup

Mulan
Mulan
Bronze III
 
Mulan
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Medusa
Medusa
Bronze III
Aviinx
Medusa
Bronze III
Level 151
God Stats
4W - 4L
1,500 SR
Queue Stats
41W - 35L
1,546 MMR
Party 2
Sol
Sol
Bronze III
BluF1ame
Sol
Bronze III
Level 159
God Stats
9W - 11L
1,500 SR
Queue Stats
263W - 242L
1,592 MMR
Party 4
Fenrir
Fenrir
Bronze III
Camz eVo
Fenrir
Bronze III
Level 160
God Stats
6W - 3L
1,268 SR
Queue Stats
46W - 38L
1,546 MMR
Party 2
Ares
Ares
Silver I
MIGUEL1347
Ares
Silver I
Level 121
God Stats
15W - 17L
1,656 SR
Queue Stats
46W - 52L
1,546 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 144
1,485 SR
1,546 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,543 SR
1,546 MMR
Sylvanus
Sylvanus
Bronze III
Culimos
Sylvanus
Bronze III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 38L
1,546 MMR
Party 1
Thoth
Thoth
Bronze III
FDNS_LS
Thoth
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,546 MMR
Party 3
Ullr
Ullr
Bronze III
Meddy97x
Ullr
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 56L
1,546 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
javaa757
Cu Chulainn
Bronze III
Level 160
God Stats
0W - 1L
1,715 SR
Queue Stats
13W - 5L
1,546 MMR
Party 1
Nemesis
Nemesis
Bronze III
pmoose2
Nemesis
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,546 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
7 / 4 / 6
11,419
634
15,051
19,160
16,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Aviinx
Medusa
18
4 / 2 / 8
11,544
641
15,409
12,475
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
9 / 0 / 7
11,609
645
14,989
10,352
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Camz eVo
Fenrir
18
17 / 0 / 3
12,672
704
17,980
13,802
5,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
4 / 2 / 13
10,514
584
10,009
15,803
16,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
AtlasArachneScyllaKali

VS

Bans
ChironOdinBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Culimos
Sylvanus
12
2 / 4 / 4
7,953
442
7,221
22,063
21,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
FDNS_LS
Thoth
11
0 / 11 / 2
7,155
398
6,153
13,371
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
12
1 / 11 / 1
7,517
418
5,079
18,029
4,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
javaa757
Cu Chulainn
15
4 / 6 / 2
9,242
513
14,064
18,764
14,714
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
pmoose2
Nemesis
13
1 / 9 / 3
8,014
445
4,403
18,920
5,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
41
Kills
8
8
Deaths
41
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
4
6
2.5
W
Medusa
Aviinx
Medusa
4
2
8
4
W
9
0
7
12.5
W
Fenrir
Camz eVo
Fenrir
17
0
3
18.5
L
Sylvanus
Culimos
Sylvanus
2
4
4
1
L
Thoth
FDNS_LS
Thoth
0
11
2
0.09
W
4
2
13
5.25
L
Ullr
1
11
1
0.14
L
Cu Chulainn
javaa757
Cu Chulainn
4
6
2
0.83
L
Nemesis
pmoose2
Nemesis
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,438
Damage
36,920
71,592
Taken
91,147
48,055
Mitigated
50,033
28,033
Healing
18,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
15,051
2,867
227
5,126
19,160
16,873
1,040
3,572
15,588
3,755
54,480
W
Medusa
Aviinx
Medusa
15,409
7,821
0
5,645
12,475
5,403
1,525
4,129
8,346
0
95,318
W
14,989
6,172
0
7,793
10,352
3,618
6,972
2,605
7,747
97,774
0
W
Fenrir
Camz eVo
Fenrir
17,980
4,836
0
5,528
13,802
5,204
0
2,377
9,885
0
81,148
L
Sylvanus
Culimos
Sylvanus
7,221
1,659
3,034
7,170
22,063
21,186
0
6,677
15,292
21,200
0
L
Thoth
FDNS_LS
Thoth
6,153
408
0
930
13,371
3,464
0
6,781
6,498
41,380
0
W
10,009
635
0
3,714
15,803
16,957
0
3,667
12,136
36,078
0
L
Ullr
5,079
1,316
481
2,349
18,029
4,927
90
4,106
13,911
0
43,988
L
Cu Chulainn
javaa757
Cu Chulainn
14,064
2,926
0
3,255
18,764
14,714
0
4,571
13,352
3,340
56,199
L
Nemesis
pmoose2
Nemesis
4,403
720
0
1,675
18,920
5,742
0
4,404
14,025
0
52,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,758
Gold Earned
39,881
546
Minions Killed
380
0
Camps Cleared
0
1,776,338
Distance Traveled
1,567,765
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,419
634
111
6
0
325,266
1
W
Medusa
11,544
641
154
9
0
321,057
5
W
Sol
11,609
645
130
7
0
354,411
2
W
Fenrir
12,672
704
114
6
0
420,646
1
L
Sylvanus
7,953
442
21
1
0
295,392
2
L
Thoth
7,155
398
76
4
0
303,338
6
W
Ares
10,514
584
37
2
0
354,958
5
L
Ullr
7,517
418
77
4
0
288,828
5
L
Cu Chulainn
9,242
513
109
6
0
328,551
3
L
Nemesis
8,014
445
97
5
0
351,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role