Player Matchup

Kukulkan
Kukulkan
DaddyShrek
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,505 Elo+
Party 2
Danzaburou
Danzaburou
DocJuicy
Danzaburou
Level 24
God Stats
2W - 2L
1,482 SR
Queue Stats
14W - 5L
1,505 Elo+
Party 2
Gilgamesh
Gilgamesh
grımmjow
Gilgamesh
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,505 Elo+
Party 2
Team Averages
Level 45
1,494 SR
1,505 Elo+

VS

Team Averages
Level 32
1,500 SR
1,294 Elo+
Odin
Odin
Baàl
Odin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,191 Elo+
Party 1
Hera
Hera
Nigtblue3fb
Hera
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
20W - 19L
1,191 Elo+
Party 1
Neith
Neith
YekuUwU
Neith
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaddyShrek
Kukulkan
14
0 / 5 / 11
9,794
653
5,930
11,144
3,698
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DocJuicy
Danzaburou
18
13 / 2 / 10
13,493
900
16,222
16,551
7,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
grımmjow
Gilgamesh
17
12 / 2 / 9
12,165
811
17,723
15,041
12,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Baàl
Odin
13
4 / 8 / 4
10,018
668
10,591
19,112
13,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 8 / 3
9,955
664
11,939
12,424
4,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
YekuUwU
Neith
13
2 / 9 / 2
9,185
612
4,431
10,882
4,131
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
25
Kills
9
9
Deaths
25
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
Baàl
Odin
4
8
4
0.75
W
Kukulkan
DaddyShrek
Kukulkan
0
5
11
1.1
W
Danzaburou
DocJuicy
Danzaburou
13
2
10
9
L
3
8
3
0.56
L
Neith
YekuUwU
Neith
2
9
2
0.33
W
Gilgamesh
grımmjow
Gilgamesh
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,875
Damage
26,961
42,736
Taken
42,418
23,210
Mitigated
21,909
11,222
Healing
1,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Baàl
Odin
10,591
2,517
0
0
19,112
13,231
0
3,970
15,142
0
28,802
W
Kukulkan
DaddyShrek
Kukulkan
5,930
839
0
1,202
11,144
3,698
0
5,366
4,890
18,629
0
W
Danzaburou
DocJuicy
Danzaburou
16,222
10,798
0
7,938
16,551
7,242
2,225
3,759
12,792
0
64,910
L
11,939
1,691
180
1,224
12,424
4,547
0
1,886
10,538
37,711
0
L
Neith
YekuUwU
Neith
4,431
1,216
0
102
10,882
4,131
0
2,321
8,561
0
7,904
W
Gilgamesh
grımmjow
Gilgamesh
17,723
5,267
0
2,082
15,041
12,270
327
3,975
11,066
7,965
36,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,452
Gold Earned
29,158
178
Minions Killed
121
10
Camps Cleared
2
753,884
Distance Traveled
651,083
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,018
668
57
4
1
233,234
1
W
Kukulkan
9,794
653
36
2
0
268,363
0
W
Danzaburou
13,493
900
96
6
4
239,870
0
L
Hera
9,955
664
61
4
0
229,176
0
L
Neith
9,185
612
3
0
1
188,673
0
W
Gilgamesh
12,165
811
46
3
6
245,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role