Player Matchup

Ymir
Ymir
Platinum IV
 
Ymir
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Platinum IV
IRunTreYFlex
Cerberus
Platinum IV
Level 105
God Stats
17W - 2L
2,052 SR
Queue Stats
26W - 8L
2,004 MMR
Party 2
Bastet
Bastet
Gold III
LLETTERS
Bastet
Gold III
Level 155
God Stats
7W - 2L
1,714 SR
Queue Stats
25W - 11L
1,813 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,755 SR
1,772 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 150
1,503 SR
1,622 MMR
Raijin
Raijin
Gold II
 
Raijin
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
ENZ0HAZE
Guan Yu
Gold IV
Level 147
God Stats
106W - 77L
1,509 SR
Queue Stats
1,077W - 1,165L
1,503 MMR
Solo
Ganesha
Ganesha
Platinum V
I LikeGirls N0w
Ganesha
Platinum V
Level 148
God Stats
10W - 19L
1,500 SR
Queue Stats
335W - 377L
1,862 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
4 / 2 / 11
8,133
904
6,338
11,911
9,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
IRunTreYFlex
Cerberus
11
2 / 1 / 11
7,450
828
4,926
11,209
8,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
LLETTERS
Bastet
12
10 / 1 / 4
8,418
935
10,707
8,159
3,037
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
GilgameshAchillesThothGebCthulhu

VS

Bans
ArtioMulanChaacAwilixScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
2 / 7 / 1
6,768
752
8,370
7,384
2,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
ENZ0HAZE
Guan Yu
10
2 / 5 / 2
7,388
821
4,062
8,702
7,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 4 / 4
6,845
761
5,028
10,730
6,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
16
Kills
4
4
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
2
11
4.75
L
Raijin
 
Raijin
2
7
1
0.36
L
Guan Yu
ENZ0HAZE
Guan Yu
2
5
2
0.6
L
0
4
4
0.5
W
Cerberus
IRunTreYFlex
Cerberus
2
1
11
7.5
W
Bastet
LLETTERS
Bastet
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,971
Damage
17,460
31,279
Taken
26,816
21,615
Mitigated
16,583
13,980
Healing
3,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,338
2,137
796
5,043
11,911
9,710
455
4,637
6,808
23,042
0
L
Raijin
 
Raijin
8,370
783
0
947
7,384
2,475
0
1,719
5,665
25,524
0
L
Guan Yu
ENZ0HAZE
Guan Yu
4,062
432
627
1,214
8,702
7,147
0
3,797
4,905
0
14,580
L
5,028
531
119
922
10,730
6,961
0
5,965
4,765
15,042
0
W
Cerberus
IRunTreYFlex
Cerberus
4,926
938
792
4,433
11,209
8,868
413
4,966
5,790
20,906
0
W
Bastet
LLETTERS
Bastet
10,707
3,084
0
2,916
8,159
3,037
1,182
4,155
3,706
0
28,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,001
Gold Earned
21,001
123
Minions Killed
77
7
Camps Cleared
1
495,877
Distance Traveled
387,109
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,133
904
24
3
2
144,484
2
L
Raijin
6,768
752
29
3
1
123,072
1
L
Guan Yu
7,388
821
43
5
0
126,291
0
L
Ganesha
6,845
761
5
1
0
137,746
0
W
Cerberus
7,450
828
59
7
2
161,701
1
W
Bastet
8,418
935
40
4
3
189,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role