Player Matchup

Chronos
Chronos
Dio4033
Chronos
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 9L
1,217 Elo+
Party 3
Atlas
Atlas
OceanSauce248
Atlas
Level 87
God Stats
6W - 4L
1,482 SR
Queue Stats
16W - 12L
1,445 Elo+
Party 3
Jormungandr
Jormungandr
Raptor1456
Jormungandr
Level 109
God Stats
2W - 1L
1,625 SR
Queue Stats
76W - 59L
1,500 Elo+
Party 3
Rama
Rama
Wildjimbo46
Rama
Level 88
God Stats
1W - 1L
1,457 SR
Queue Stats
34W - 35L
1,230 Elo+
Party 3
Loki
Loki
copester3456
Loki
Level 101
God Stats
16W - 21L
1,522 SR
Queue Stats
24W - 33L
1,343 Elo+
Party 3
Team Averages
Level 98
1,517 SR
1,347 Elo+

VS

Team Averages
Level 145
1,569 SR
1,635 Elo+
Horus
Horus
AC-Snaker
Horus
Level 122
God Stats
12W - 18L
1,500 SR
Queue Stats
174W - 157L
1,578 Elo+
Party 2
Bastet
Bastet
LoLHonigDachs
Bastet
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,717 Elo+
Party 1
Cliodhna
Cliodhna
Pitsches_Klaus
Cliodhna
Level 129
God Stats
4W - 3L
1,846 SR
Queue Stats
17W - 17L
1,761 Elo+
Party 1
Olorun
Olorun
TheDoggoWalker
Olorun
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
419W - 352L
1,549 Elo+
Party 2
Hel
Hel
i_TR0UBLE_
Hel
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
111W - 98L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dio4033
Chronos
15
9 / 1 / 3
9,125
702
11,318
10,628
4,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 1 / 5
7,117
547
5,170
10,342
8,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jormungandr
Raptor1456
Jormungandr
13
2 / 2 / 5
8,205
631
9,188
9,405
7,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 3 / 1
7,300
562
4,265
7,564
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 1 / 4
8,462
651
8,389
8,183
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AC-Snaker
Horus
10
0 / 2 / 4
6,367
490
3,071
10,172
10,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 4 / 0
7,621
586
7,036
13,037
4,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
12
1 / 5 / 1
6,791
522
5,392
11,537
4,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 1 / 1
7,550
581
6,431
7,135
2,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 1
6,848
527
5,594
9,926
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
18
Kills
8
8
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
AC-Snaker
Horus
0
2
4
1
W
Chronos
Dio4033
Chronos
9
1
3
10.5
L
4
4
0
1
W
1
1
5
3.5
L
Cliodhna
1
5
1
0.3
W
Jormungandr
Raptor1456
Jormungandr
2
2
5
2.25
L
3
1
1
3.5
W
1
3
1
0.5
W
5
1
4
7
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,330
Damage
27,524
46,122
Taken
51,807
25,785
Mitigated
24,673
14,026
Healing
17,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AC-Snaker
Horus
3,071
1,231
336
2,358
10,172
10,055
0
4,690
5,482
0
15,995
W
Chronos
Dio4033
Chronos
11,318
5,277
0
3,931
10,628
4,396
728
3,666
6,704
60,344
8,847
L
7,036
1,432
0
3,973
13,037
4,744
0
6,306
6,731
0
26,136
W
5,170
1,539
182
1,313
10,342
8,640
0
3,670
6,616
25,324
4,974
L
Cliodhna
5,392
619
0
3,321
11,537
4,124
0
4,551
6,986
0
42,892
W
Jormungandr
Raptor1456
Jormungandr
9,188
1,934
0
2,535
9,405
7,879
524
298
9,067
49,305
0
L
6,431
4,402
0
3,640
7,135
2,003
1,100
1,234
5,901
50,003
0
W
4,265
3,830
0
2,496
7,564
2,056
292
3,782
3,782
0
50,155
W
8,389
2,489
0
3,569
8,183
2,814
0
235
7,928
0
56,275
L
5,594
283
734
3,302
9,926
3,747
0
6,328
3,598
46,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,209
Gold Earned
35,177
489
Minions Killed
352
0
Camps Cleared
0
1,373,505
Distance Traveled
1,364,365
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,367
490
29
2
0
284,477
3
W
Chronos
9,125
702
120
9
0
273,499
4
L
Bastet
7,621
586
46
4
0
281,652
4
W
Atlas
7,117
547
47
4
0
267,819
1
L
Cliodhna
6,791
522
90
7
0
297,763
4
W
Jormungandr
8,205
631
105
8
0
256,638
2
L
Olorun
7,550
581
91
7
0
249,478
4
W
Rama
7,300
562
101
8
0
256,746
4
W
Loki
8,462
651
116
9
0
318,803
2
L
Hel
6,848
527
96
7
0
250,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role