Player Matchup

Tsukuyomi
Tsukuyomi
Cr0nex33
Tsukuyomi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 166L
1,458 Elo+
Solo
Ymir
Ymir
l-Exp3rt--
Ymir
Level 88
God Stats
15W - 9L
1,500 SR
Queue Stats
152W - 172L
1,214 Elo+
Solo
Freya
Freya
rastavasay
Freya
Level 119
God Stats
7W - 10L
1,477 SR
Queue Stats
197W - 234L
1,513 Elo+
Party 2
Hou Yi
Hou Yi
wolf1gt2014
Hou Yi
Level 59
God Stats
15W - 11L
1,508 SR
Queue Stats
107W - 100L
1,335 Elo+
Solo
Bakasura
Bakasura
zSuperWasya
Bakasura
Level 140
God Stats
5W - 1L
1,512 SR
Queue Stats
478W - 532L
1,466 Elo+
Party 2
Team Averages
Level 102
1,499 SR
1,397 Elo+

VS

Team Averages
Level 93
1,496 SR
1,395 Elo+
Hachiman
Hachiman
Carinho-11
Hachiman
Level 86
God Stats
18W - 28L
1,628 SR
Queue Stats
160W - 163L
1,470 Elo+
Party 1
Cliodhna
Cliodhna
Dark_Emperor89-j
Cliodhna
Level 119
God Stats
3W - 2L
1,774 SR
Queue Stats
26W - 26L
1,588 Elo+
Party 1
Scylla
Scylla
LuBoyzzDenkaz
Scylla
Level 81
God Stats
19W - 23L
1,258 SR
Queue Stats
44W - 55L
1,205 Elo+
Party 1
Cthulhu
Cthulhu
LuBoyzzUrsvc_09
Cthulhu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 212L
1,368 Elo+
Party 1
Achilles
Achilles
xDavidMason115x
Achilles
Level 97
God Stats
9W - 4L
1,321 SR
Queue Stats
141W - 150L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cr0nex33
Tsukuyomi
18
9 / 7 / 9
11,731
587
15,053
20,413
7,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 12
9,605
480
4,205
15,401
11,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
16
5 / 4 / 8
10,471
524
10,344
12,067
4,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
15
4 / 5 / 9
9,591
480
14,754
14,515
4,461
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
zSuperWasya
Bakasura
19
7 / 3 / 2
12,073
604
18,517
18,820
15,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Carinho-11
Hachiman
14
3 / 5 / 5
8,774
439
6,714
12,752
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
8 / 6 / 5
10,525
526
13,485
17,277
6,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 7 / 1
11,000
550
12,174
12,513
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 7 / 5
8,544
427
12,934
22,438
20,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
17
1 / 2 / 2
9,808
490
7,058
16,588
12,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
26
Kills
21
21
Deaths
27
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Carinho-11
Hachiman
3
5
5
1.1
W
Tsukuyomi
Cr0nex33
Tsukuyomi
9
7
9
1.93
L
8
6
5
1.75
L
7
7
1
1.07
L
2
7
5
0.64
W
1
2
12
3.5
W
Freya
5
4
8
2.25
W
Hou Yi
4
5
9
1.7
L
Achilles
1
2
2
1
W
Bakasura
zSuperWasya
Bakasura
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,873
Damage
52,365
81,216
Taken
81,568
44,012
Mitigated
45,974
30,428
Healing
17,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Carinho-11
Hachiman
6,714
3,637
0
2,607
12,752
3,121
0
1,213
11,539
0
46,860
W
Tsukuyomi
Cr0nex33
Tsukuyomi
15,053
3,905
0
6,359
20,413
7,762
0
6,497
13,723
0
76,424
L
13,485
2,345
0
6,062
17,277
6,382
0
3,258
13,655
0
77,865
L
12,174
823
0
1,431
12,513
3,549
562
2,667
9,846
71,365
0
L
12,934
766
1,074
4,583
22,438
20,152
0
4,190
18,055
41,809
0
W
4,205
907
3,252
2,943
15,401
11,581
0
6,274
9,046
25,479
0
W
Freya
10,344
3,603
0
5,094
12,067
4,717
418
4,624
7,075
40,956
9,424
W
Hou Yi
14,754
7,064
0
3,743
14,515
4,461
0
5,345
9,110
0
41,518
L
Achilles
7,058
1,611
0
1,871
16,588
12,770
0
1,446
13,570
0
55,737
W
Bakasura
zSuperWasya
Bakasura
18,517
14,007
0
9,037
18,820
15,491
170
1,821
15,944
0
72,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,471
Gold Earned
48,651
438
Minions Killed
479
0
Camps Cleared
0
1,813,731
Distance Traveled
1,763,007
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,774
439
100
5
0
338,598
0
W
Tsukuyomi
11,731
587
113
6
0
386,534
5
L
Cliodhna
10,525
526
119
6
0
409,198
4
L
Scylla
11,000
550
110
6
0
309,009
4
L
Cthulhu
8,544
427
49
2
0
344,960
0
W
Ymir
9,605
480
30
2
0
344,478
2
W
Freya
10,471
524
88
4
0
337,449
8
W
Hou Yi
9,591
480
53
3
0
358,092
4
L
Achilles
9,808
490
101
5
0
361,242
0
W
Bakasura
12,073
604
154
8
0
387,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role