Player Matchup

Cabrakan
Cabrakan
Bronze III
IGetRightt
Cabrakan
Bronze III
Level 109
God Stats
47W - 35L
1,444 SR
Queue Stats
96W - 94L
1,458 MMR
Solo
Chang'e
Chang'e
Silver II
Shikkiro
Chang'e
Silver II
Level 130
God Stats
12W - 8L
1,780 SR
Queue Stats
33W - 31L
1,485 MMR
Party 2
Horus
Horus
Silver I
UUNBEARABLE
Horus
Silver I
Level 128
God Stats
4W - 3L
1,745 SR
Queue Stats
121W - 100L
1,458 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,657 SR
1,467 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,425 SR
1,526 MMR
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Bronze III
SkunkSweat
Cerberus
Bronze III
Level 148
God Stats
1W - 4L
1,276 SR
Queue Stats
14W - 22L
1,457 MMR
Solo
Ne Zha
Ne Zha
Silver I
izo001
Ne Zha
Silver I
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,622 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IGetRightt
Cabrakan
17
3 / 3 / 11
12,447
692
13,620
22,374
33,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Shikkiro
Chang'e
17
4 / 4 / 6
12,177
677
18,340
17,610
9,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 4 / 7
12,886
716
21,388
19,993
16,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
GebBastetChaacAchillesZeus

VS

Bans
MulanOdinAh Muzen CabPoseidonThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 9 / 5
11,822
657
14,090
17,933
6,497
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
SkunkSweat
Cerberus
17
4 / 2 / 7
12,317
684
18,128
29,720
35,144
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
izo001
Ne Zha
17
1 / 3 / 10
11,190
622
12,782
21,168
21,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
14
Kills
11
11
Deaths
14
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
9
5
0.94
W
Cabrakan
IGetRightt
Cabrakan
3
3
11
2.83
W
Chang'e
Shikkiro
Chang'e
4
4
6
1.75
L
Cerberus
SkunkSweat
Cerberus
4
2
7
3.75
W
7
4
7
2.63
L
Ne Zha
izo001
Ne Zha
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,348
Damage
45,000
59,977
Taken
68,821
58,432
Mitigated
63,395
23,058
Healing
18,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,090
5,589
0
1,297
17,933
6,497
1,331
7,470
9,951
0
43,352
W
Cabrakan
IGetRightt
Cabrakan
13,620
983
978
2,646
22,374
33,005
249
5,905
15,883
38,683
0
W
Chang'e
Shikkiro
Chang'e
18,340
742
5,765
6,260
17,610
9,262
559
6,319
10,862
61,414
0
L
Cerberus
SkunkSweat
Cerberus
18,128
2,541
1,246
12,394
29,720
35,144
208
13,577
15,546
56,164
0
W
21,388
9,044
2,752
4,657
19,993
16,165
1,889
7,084
12,316
0
41,748
L
Ne Zha
izo001
Ne Zha
12,782
1,794
0
3,945
21,168
21,754
240
11,693
8,887
0
45,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,510
Gold Earned
35,329
165
Minions Killed
229
6
Camps Cleared
8
947,153
Distance Traveled
890,777
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,822
657
87
5
1
260,894
1
W
Cabrakan
12,447
692
37
2
2
305,806
0
W
Chang'e
12,177
677
84
5
3
330,400
3
L
Cerberus
12,317
684
103
6
6
317,225
6
W
Horus
12,886
716
44
2
1
310,947
3
L
Ne Zha
11,190
622
39
2
1
312,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role