Player Matchup

Guan Yu
Guan Yu
AnAverageMelon
Guan Yu
Level 107
God Stats
3W - 3L
1,264 SR
Queue Stats
69W - 66L
1,342 Elo+
Solo
Neith
Neith
KanoTheBarbarian
Neith
Level 116
God Stats
2W - 6L
1,294 SR
Queue Stats
4W - 7L
1,233 Elo+
Solo
Awilix
Awilix
crisdragonrider
Awilix
Level 143
God Stats
4W - 3L
1,857 SR
Queue Stats
216W - 208L
1,500 Elo+
Solo
Ymir
Ymir
kyrieheard
Ymir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 41L
1,792 Elo+
Solo
Raijin
Raijin
stomach-stream
Raijin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,680 Elo+
Solo
Team Averages
Level 113
1,483 SR
1,509 Elo+

VS

Team Averages
Level 121
1,459 SR
1,451 Elo+
Thoth
Thoth
Bingboy65
Thoth
Level 107
God Stats
0W - 1L
1,267 SR
Queue Stats
23W - 14L
1,326 Elo+
Solo
Ullr
Ullr
Brihandyr
Ullr
Level 108
God Stats
9W - 6L
1,270 SR
Queue Stats
240W - 248L
1,495 Elo+
Solo
Camazotz
Camazotz
Henrique_GMachry
Camazotz
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 222L
1,376 Elo+
Solo
Chaac
Chaac
Yallarefakes
Chaac
Level 115
God Stats
1W - 2L
1,709 SR
Queue Stats
23W - 30L
1,554 Elo+
Solo
Kali
Kali
wss0877
Kali
Level 127
God Stats
3W - 1L
1,550 SR
Queue Stats
288W - 285L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
8,466
564
4,132
10,793
10,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 0 / 4
8,754
584
3,222
5,155
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 0 / 3
9,036
602
7,998
9,691
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 1 / 2
8,074
538
5,943
11,470
4,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 3 / 2
8,965
598
5,970
6,696
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bingboy65
Thoth
9
1 / 4 / 0
5,970
398
3,042
6,332
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
12
0 / 1 / 0
7,085
472
2,759
5,789
1,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 4 / 0
6,965
464
4,572
15,902
7,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 4 / 0
7,631
509
6,797
10,814
9,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
wss0877
Kali
12
1 / 3 / 1
7,005
467
5,975
11,593
3,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
5
5
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Thoth
Bingboy65
Thoth
1
4
0
0.25
L
Ullr
0
1
0
0
L
2
4
0
0.5
W
2
0
4
4
L
1
4
0
0.25
W
5
0
3
6.5
W
4
1
2
5
W
3
3
2
1.33
L
Kali
wss0877
Kali
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,265
Damage
23,145
43,805
Taken
50,430
21,748
Mitigated
24,350
19,027
Healing
19,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,132
1,135
85
5,764
10,793
10,620
1,122
0
10,793
0
44,834
L
Thoth
Bingboy65
Thoth
3,042
118
0
820
6,332
1,689
0
2,121
3,915
30,137
0
L
Ullr
2,759
1,427
0
1,688
5,789
1,574
0
1,469
4,320
0
43,089
L
4,572
1,085
167
7,524
15,902
7,922
0
5,472
10,188
95
37,627
W
3,222
852
0
2,347
5,155
1,523
284
170
4,923
0
54,915
L
6,797
1,616
0
3,438
10,814
9,218
0
0
10,814
0
52,068
W
7,998
2,749
0
5,335
9,691
3,122
0
412
9,203
0
61,022
W
5,943
658
874
3,679
11,470
4,420
0
773
10,392
39,731
0
W
5,970
672
0
943
6,696
2,063
2,160
1,782
4,797
48,942
0
L
Kali
wss0877
Kali
5,975
2,657
0
5,657
11,593
3,947
20
2,273
9,280
0
41,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,295
Gold Earned
34,656
480
Minions Killed
386
0
Camps Cleared
0
1,437,341
Distance Traveled
1,453,352
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,466
564
95
6
0
247,656
2
L
Thoth
5,970
398
43
3
0
305,021
5
L
Ullr
7,085
472
95
6
0
254,354
7
L
Camazotz
6,965
464
63
4
0
291,469
4
W
Neith
8,754
584
108
7
0
281,724
5
L
Chaac
7,631
509
103
7
0
288,909
0
W
Awilix
9,036
602
110
7
0
364,768
8
W
Ymir
8,074
538
59
4
0
287,567
1
W
Raijin
8,965
598
108
7
0
255,626
2
L
Kali
7,005
467
82
5
0
313,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role