Player Matchup

Discordia
Discordia
Argoll
Discordia
Level 157
God Stats
3W - 1L
1,247 SR
Queue Stats
139W - 154L
1,519 Elo+
Solo
Charybdis
Charybdis
Benzux
Charybdis
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 56L
1,726 Elo+
Party 3
He Bo
He Bo
Redhawk42
He Bo
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 48L
1,476 Elo+
Party 4
Mulan
Mulan
Sepus
Mulan
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 69L
1,138 Elo+
Party 4
Anubis
Anubis
iThumbsticks
Anubis
Level 158
God Stats
4W - 4L
1,500 SR
Queue Stats
298W - 255L
1,600 Elo+
Party 3
Team Averages
Level 133
1,449 SR
1,492 Elo+

VS

Team Averages
Level 111
1,543 SR
1,559 Elo+
Sobek
Sobek
AlbertoYpuntoYT
Sobek
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,494 Elo+
Party 1
Nox
Nox
Arisha68
Nox
Level 159
God Stats
5W - 2L
1,500 SR
Queue Stats
240W - 235L
1,441 Elo+
Party 1
Set
Set
ClaudiuT
Set
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
131W - 128L
1,590 Elo+
Party 2
Bakasura
Bakasura
Marin_Cim
Bakasura
Level 40
God Stats
0W - 1L
1,715 SR
Queue Stats
32W - 27L
1,500 Elo+
Party 2
Arachne
Arachne
Slayer575
Arachne
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,769 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Argoll
Discordia
17
3 / 2 / 14
9,382
853
14,518
5,210
2,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Benzux
Charybdis
17
7 / 2 / 9
9,834
894
8,738
6,457
2,526
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Redhawk42
He Bo
15
4 / 2 / 14
9,082
826
9,538
5,888
2,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Sepus
Mulan
16
6 / 4 / 14
9,648
877
10,623
13,494
13,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
15
3 / 4 / 15
8,909
810
8,149
8,530
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 11
8,502
773
4,089
13,938
15,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
5 / 4 / 7
9,633
876
7,472
9,144
5,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 3 / 12
7,789
708
8,180
10,881
12,040
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
Marin_Cim
Bakasura
15
4 / 4 / 7
8,611
783
8,904
12,498
7,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Slayer575
Arachne
13
3 / 8 / 7
8,373
761
5,774
11,496
4,598
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
58
23
Kills
14
14
Deaths
23
66
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
4
11
1.88
W
Discordia
Argoll
Discordia
3
2
14
5
L
5
4
7
2.13
W
Charybdis
Benzux
Charybdis
7
2
9
5.75
L
0
3
12
2
L
Bakasura
Marin_Cim
Bakasura
4
4
7
1.88
W
He Bo
Redhawk42
He Bo
4
2
14
5.5
W
Mulan
Sepus
Mulan
6
4
14
3.25
L
Arachne
Slayer575
Arachne
3
8
7
0.81
W
Anubis
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,566
Damage
34,419
39,579
Taken
57,957
24,562
Mitigated
45,266
11,826
Healing
18,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,089
403
1,386
3,315
13,938
15,684
108
7,688
6,052
9,874
0
W
Discordia
Argoll
Discordia
14,518
678
1,011
987
5,210
2,157
557
789
4,378
32,089
0
L
7,472
560
907
1,410
9,144
5,205
132
4,660
4,394
28,517
0
W
Charybdis
Benzux
Charybdis
8,738
4,643
0
1,265
6,457
2,526
1,909
1,153
4,847
0
27,556
L
8,180
2,475
598
1,786
10,881
12,040
0
6,669
4,020
0
17,496
L
Bakasura
Marin_Cim
Bakasura
8,904
6,972
3,026
4,325
12,498
7,739
0
7,644
4,746
0
11,927
W
He Bo
Redhawk42
He Bo
9,538
508
1,461
1,357
5,888
2,064
102
2,053
3,561
13,853
0
W
Mulan
Sepus
Mulan
10,623
1,723
1,361
1,738
13,494
13,890
328
5,571
7,022
0
18,195
L
Arachne
Slayer575
Arachne
5,774
3,223
0
1,394
11,496
4,598
24
4,838
6,540
0
6,925
W
Anubis
8,149
512
502
2,144
8,530
3,925
524
1,436
6,260
18,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,855
Gold Earned
42,908
157
Minions Killed
110
0
Camps Cleared
0
922,898
Distance Traveled
1,093,618
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,502
773
5
0
0
223,694
2
W
Discordia
9,382
853
37
3
0
187,210
1
L
Nox
9,633
876
46
4
0
182,060
2
W
Charybdis
9,834
894
63
6
0
166,451
0
L
Set
7,789
708
21
2
0
234,036
0
L
Bakasura
8,611
783
35
3
0
232,998
4
W
He Bo
9,082
826
8
1
0
211,231
0
W
Mulan
9,648
877
19
2
0
196,046
1
L
Arachne
8,373
761
3
0
0
220,830
0
W
Anubis
8,909
810
30
3
0
161,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role