Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Hase U Baby
Susano
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 71L
1,302 Elo+
Solo
Achilles
Achilles
juicy_REE_snacks
Achilles
Level 82
God Stats
64W - 93L
1,457 SR
Queue Stats
544W - 543L
1,394 Elo+
Solo
Medusa
Medusa
schwertfisch439
Medusa
Level 102
God Stats
78W - 77L
1,521 SR
Queue Stats
191W - 238L
1,340 Elo+
Solo
Ra
Ra
wompos
Ra
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,348 Elo+
Solo
Team Averages
Level 74
1,496 SR
1,377 Elo+

VS

Team Averages
Level 66
1,608 SR
1,501 Elo+
Bacchus
Bacchus
Denian69
Bacchus
Level 24
God Stats
18W - 17L
1,456 SR
Queue Stats
52W - 56L
1,299 Elo+
Solo
Odin
Odin
Dezzer666
Odin
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 34L
1,279 Elo+
Solo
Thanatos
Thanatos
Lapis007
Thanatos
Level 85
God Stats
2W - 6L
1,298 SR
Queue Stats
177W - 196L
1,457 Elo+
Solo
Artemis
Artemis
ShinyGiratina15
Artemis
Level 30
God Stats
4W - 1L
1,842 SR
Queue Stats
6W - 4L
1,843 Elo+
Party 1
Tiamat
Tiamat
TCOG-ApLiX313
Tiamat
Level 128
God Stats
2W - 1L
1,944 SR
Queue Stats
31W - 23L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 1 / 4
8,536
776
10,856
4,583
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
13
0 / 3 / 2
7,242
658
3,266
7,857
2,501
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 1 / 4
7,929
721
6,199
11,571
9,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 5 / 2
7,913
719
6,780
11,245
3,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
14
2 / 6 / 4
7,908
719
3,436
7,954
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Denian69
Bacchus
15
4 / 1 / 8
9,101
827
6,502
11,376
15,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
13
1 / 1 / 7
7,364
669
3,498
5,148
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Lapis007
Thanatos
15
6 / 3 / 4
8,451
768
8,493
9,117
3,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 2 / 8
8,367
761
8,439
9,125
2,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 0 / 7
8,818
802
7,893
7,335
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
7
Kills
16
16
Deaths
7
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
1
4
5
W
Bacchus
Denian69
Bacchus
4
1
8
8
W
Odin
1
1
7
4.5
L
Susano
0
3
2
0.33
W
Thanatos
Lapis007
Thanatos
6
3
4
2.67
W
1
2
8
2.5
W
4
0
7
7.5
L
0
1
4
2
L
2
5
2
0.6
L
Ra
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,537
Damage
34,825
43,210
Taken
42,101
19,769
Mitigated
27,870
9,880
Healing
14,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,856
3,657
74
605
4,583
1,327
564
1,386
3,148
38,014
0
W
Bacchus
Denian69
Bacchus
6,502
497
530
2,012
11,376
15,525
283
2,917
8,459
19,491
0
W
Odin
3,498
701
0
184
5,148
2,144
443
1,739
3,409
0
10,123
L
Susano
3,266
0
0
1,370
7,857
2,501
0
2,149
5,652
0
22,124
W
Thanatos
Lapis007
Thanatos
8,493
655
530
6,585
9,117
3,770
1,059
3,157
5,960
0
20,270
W
8,439
2,528
0
1,625
9,125
2,696
436
4,816
4,309
0
43,608
W
7,893
546
504
2,394
7,335
3,735
732
1,663
5,672
30,782
0
L
6,199
1,273
0
4,078
11,571
9,794
429
2,835
8,380
0
21,764
L
6,780
2,705
108
1,839
11,245
3,620
0
4,888
6,238
0
24,515
L
Ra
3,436
552
498
1,308
7,954
2,527
0
2,439
5,397
15,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,528
Gold Earned
42,101
186
Minions Killed
203
0
Camps Cleared
0
1,102,051
Distance Traveled
1,111,537
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,536
776
56
5
0
226,609
2
W
Bacchus
9,101
827
14
1
0
234,455
1
W
Odin
7,364
669
29
3
0
223,109
3
L
Susano
7,242
658
36
3
0
230,327
0
W
Thanatos
8,451
768
35
3
0
196,045
1
W
Artemis
8,367
761
64
6
0
218,374
1
W
Tiamat
8,818
802
61
6
0
239,554
1
L
Achilles
7,929
721
31
3
0
221,635
5
L
Medusa
7,913
719
32
3
0
215,398
2
L
Ra
7,908
719
31
3
0
208,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role