Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
BoOmEryMiR
King Arthur
Level 82
God Stats
1W - 4L
1,512 SR
Queue Stats
48W - 48L
1,456 Elo+
Party 1
Bacchus
Bacchus
StopSpy46152446
Bacchus
Level 80
God Stats
3W - 5L
1,372 SR
Queue Stats
45W - 47L
1,456 Elo+
Party 1
Chang'e
Chang'e
Thelthario
Chang'e
Level 141
God Stats
7W - 7L
1,208 SR
Queue Stats
43W - 59L
1,325 Elo+
Solo
Fenrir
Fenrir
thebigemi
Fenrir
Level 25
God Stats
6W - 8L
1,501 SR
Queue Stats
32W - 26L
1,445 Elo+
Party 2
Team Averages
Level 97
1,419 SR
1,436 Elo+

VS

Team Averages
Level 70
1,605 SR
1,438 Elo+
Bakasura
Bakasura
 
Bakasura
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MastaThongHunta
Baron Samedi
Level 54
God Stats
20W - 12L
1,786 SR
Queue Stats
65W - 52L
1,579 Elo+
Solo
Chaac
Chaac
bobby1061
Chaac
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 41L
1,376 Elo+
Solo
Atlas
Atlas
gleeful-King420
Atlas
Level 109
God Stats
13W - 11L
1,636 SR
Queue Stats
166W - 201L
1,365 Elo+
Solo
Apollo
Apollo
iateosama
Apollo
Level 26
God Stats
11W - 8L
1,605 SR
Queue Stats
35W - 34L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 4 / 4
8,813
678
7,025
13,887
13,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
BoOmEryMiR
King Arthur
14
0 / 3 / 2
7,912
609
4,672
11,748
8,217
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 1 / 0
7,756
597
4,368
3,958
2,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Thelthario
Chang'e
18
5 / 4 / 1
10,210
785
10,948
10,748
5,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
thebigemi
Fenrir
13
0 / 5 / 2
7,815
601
4,336
15,250
7,851
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
2 / 0 / 7
9,619
740
5,926
8,690
4,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MastaThongHunta
Baron Samedi
17
3 / 0 / 7
9,835
757
8,793
3,762
1,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
bobby1061
Chaac
16
3 / 3 / 9
9,416
724
10,071
18,404
15,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 2 / 10
9,774
752
7,553
11,916
10,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
iateosama
Apollo
17
7 / 1 / 7
10,085
776
11,668
7,220
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
6
Kills
17
17
Deaths
6
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
4
0.5
W
Bakasura
 
Bakasura
2
0
7
5.5
L
King Arthur
BoOmEryMiR
King Arthur
0
3
2
0.33
W
Baron Samedi
MastaThongHunta
Baron Samedi
3
0
7
6.5
L
1
1
0
1
L
Chang'e
Thelthario
Chang'e
5
4
1
1.38
W
Chaac
bobby1061
Chaac
3
3
9
2.5
W
2
2
10
3.5
W
Apollo
iateosama
Apollo
7
1
7
10.5
L
Fenrir
thebigemi
Fenrir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,349
Damage
44,011
55,591
Taken
49,992
37,462
Mitigated
34,393
12,917
Healing
22,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,025
309
462
1,540
13,887
13,168
128
4,489
9,332
21,774
0
W
Bakasura
 
Bakasura
5,926
4,012
0
3,328
8,690
4,373
398
3,934
4,756
0
37,059
L
King Arthur
BoOmEryMiR
King Arthur
4,672
797
0
500
11,748
8,217
0
3,128
8,481
0
25,572
W
Baron Samedi
MastaThongHunta
Baron Samedi
8,793
731
1,746
2,138
3,762
1,823
208
1,827
1,935
41,578
0
L
4,368
232
0
939
3,958
2,349
0
1,707
2,125
12,353
0
L
Chang'e
Thelthario
Chang'e
10,948
385
2,079
4,563
10,748
5,877
1,060
2,545
7,701
47,051
0
W
Chaac
bobby1061
Chaac
10,071
1,944
600
7,401
18,404
15,000
216
8,393
10,011
0
35,667
W
7,553
3,180
2,142
2,771
11,916
10,239
0
4,104
7,812
21,752
0
W
Apollo
iateosama
Apollo
11,668
7,577
0
2,688
7,220
2,958
732
4,274
2,946
0
36,851
L
Fenrir
thebigemi
Fenrir
4,336
411
0
2,834
15,250
7,851
40
4,466
10,408
191
12,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,506
Gold Earned
48,729
178
Minions Killed
268
0
Camps Cleared
0
1,215,092
Distance Traveled
1,312,094
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,813
678
5
0
0
254,305
4
W
Bakasura
9,619
740
73
6
0
307,862
2
L
King Arthur
7,912
609
42
3
0
262,514
0
W
Baron Samedi
9,835
757
76
6
0
254,194
2
L
Bacchus
7,756
597
18
1
0
210,342
1
L
Chang'e
10,210
785
87
7
0
234,439
5
W
Chaac
9,416
724
47
4
0
258,352
0
W
Atlas
9,774
752
26
2
0
253,542
2
W
Apollo
10,085
776
46
4
0
238,144
2
L
Fenrir
7,815
601
26
2
0
253,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role